20 lines
406 B
C#
20 lines
406 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// °þÏßǯ
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/// </summary>
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public class Tool_WireStripper : Tool_Base
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{
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/// <summary>
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/// ¼ô·âÓ¡
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/// </summary>
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/// <param name="device_Seal"></param>
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public void CutOpen(Device_Seal device_Seal)
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{
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device_Seal.isCut = true;
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device_Seal.gameObject.SetActive(false);
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}
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}
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