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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UI_SelectModePanel : BasePanel
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{
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public void Init()
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{
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GameManager.ProcessMgr.Init(1001,E_ModeType.Study);
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}
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private void Start()
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{
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GameManager.UIMgr.HidePanel<UI_SelectModePanel>();
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}
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}
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