YanCheng_Metrology/Assets/Scripts/CXX/Devices/计量柜/Device_Sundries.cs

12 lines
208 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Device_Sundries : Device_Base
{
private void OnMouseDown()
{
gameObject.SetActive(false);
}
}