32 lines
770 B
C#
32 lines
770 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 子流程步骤
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/// </summary>
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public class D_SubProcessStep : I_Enter, I_Exit
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{
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public int id;
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public int schemeId;
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public int processId;
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public int subProcessId;
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public string subProcessStepName;
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public bool isPrecondition;
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public string precondition;
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public float score;
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/// <summary>
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/// 进入
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/// </summary>
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public void Enter()
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{
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UnityEngine.Debug.Log("进入当前子流程步骤:" + id + "_" + subProcessStepName);
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}
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/// <summary>
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/// 退出
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/// </summary>
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public void Exit()
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{
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UnityEngine.Debug.Log("退出当前子流程步骤:" + id + "_" + subProcessStepName);
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}
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}
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