YanCheng_Metrology/Assets/Scripts/ProjectBase/MonoManager/MonoMgr.cs

62 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
public class MonoMgr : SingletonAutoMono<MonoMgr>
{
private event UnityAction onUpdate;
private event UnityAction onFixedUpdate;
private event UnityAction onLateUpdate;
public void AddUpdateListener(UnityAction action)
{
onUpdate += action;
}
public void RemoveUpdateListener(UnityAction action)
{
onUpdate -= action;
}
public void AddFixedUpdateListener(UnityAction action)
{
onFixedUpdate += action;
}
public void RemoveFixedUpdateListener(UnityAction action)
{
onFixedUpdate -= action;
}
public void AddLateUpdateListener(UnityAction action)
{
onLateUpdate += action;
}
public void RemoveLateUpdateListener(UnityAction action)
{
onLateUpdate -= action;
}
private void Update()
{
onUpdate?.Invoke();
}
private void FixedUpdate()
{
onFixedUpdate?.Invoke();
}
private void LateUpdate()
{
onLateUpdate?.Invoke();
}
}