YanCheng_Metrology/Assets/Scripts/CXX/Tools/Tool_BoxSeal.cs

40 lines
1.7 KiB
C#

using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
public class Tool_BoxSeal : Tool_Base
{
private void Update()
{
if (Input.GetMouseButton(0))
{
//点击螺丝验电
Ray tmpray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(tmpray, out RaycastHit hit))
{
//点击的是电能表盒子螺丝
if (hit.transform.GetComponent<Tool_Screw>() != null)
{
Tool_Screw screw = hit.transform.GetComponent<Tool_Screw>();
//盖上了盖子
if (SiteManager.instance.measuringCabinet.meteringDevice != null && !SiteManager.instance.measuringCabinet.meteringDevice.cover.isOpen)
{
//螺丝拧上了就安装封印
if (screw == SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_screw_Left && SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_screw_Left.isInstall)
{
//盖子左封印
SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_seal_Left.Install();
}
else if (screw == SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_screw_Right && SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_screw_Right.isInstall)
{
//盖子右封印
SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_seal_Right.Install();
}
}
}
}
}
}
}