35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UI_ReceiveTaskPanel : BasePanel
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{
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private string triggerName;
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public void Init(string triggerName)
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{
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GetBigger();
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this.triggerName = triggerName;
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}
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protected override void OnClick(string btnName)
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{
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switch (btnName)
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{
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case "Button_Accept":
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if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(triggerName, true) == 0)
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{
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ScoreManager.instance.Check(triggerName, "ÈÎÎñ½ÓÊÜÍê³É");
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//GameManager.ProcessMgr.CheckSubProcessSteps(GameManager.ProcessMgr.subProcessStepId);
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GameManager.UIMgr.HidePanel<UI_ReceiveTaskPanel>();
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}
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break;
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}
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}
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void GetBigger()
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{
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GetControl<Image>("Image_Background").rectTransform.DOLocalMove(new Vector3(738, 388, 0), 2.5f);
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GetControl<Image>("Image_Background").transform.DOScale(new Vector3(1, 1, 1), 2.5f);
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}
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}
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