|
using UnityEngine;
|
|
/// <summary>
|
|
/// 启动游戏
|
|
/// </summary>
|
|
public class StartApp : MonoBehaviour
|
|
{
|
|
/// <summary>
|
|
/// 系统Id
|
|
/// </summary>
|
|
[Header("系统ID")]
|
|
public int systemId = 10002;
|
|
/// <summary>
|
|
/// 初始化
|
|
/// </summary>
|
|
private void Start()
|
|
{
|
|
GameManager.Instance.Init(systemId);
|
|
}
|
|
}
|