YanCheng_Metrology/Assets/Scripts/CXX/Devices/计量柜/Device_Sundries.cs

35 lines
868 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Device_Sundries : Device_Base
{
protected override void OnMDown()
{
if ((triggerAction == null ? 0 : triggerAction.Invoke(triggerName, true)) == 0)
{
base.OnMDown();
Debug.Log("ÇåÀí¹ñ×ÓÔÓÎï");
gameObject.SetActive(false);
//triggerAction.Invoke(triggerName, false);
base.CallScoreAction();
}
}
/// <summary>
/// ²»ÐèÒª
/// </summary>
/// <param name="triggerInfo"></param>
/// <exception cref="System.NotImplementedException"></exception>
public override void LoadCurrentTriggerStat(string triggerInfo)
{
throw new System.NotImplementedException();
}
public override string SaveCurrentTriggerStat()
{
return "";
}
}