YanCheng_Metrology/Assets/Scripts/Project/UI/UI_Panel/UI_CheckMyselfPanel.cs

28 lines
471 B
C#

using UnityEngine;
public class UI_CheckMyselfPanel : BasePanel
{
public void Init()
{
}
public override void ShowMe()
{
}
public override void HideMe()
{
}
protected override void OnClick(string btnName)
{
switch (btnName)
{
case "closeBtn":
GameManager.UIMgr.HidePanel<UI_CheckMyselfPanel>();
break;
default:
break;
}
}
}