33 lines
476 B
C#
33 lines
476 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UI_SelectModeOrDeviceTitlePanel : BasePanel
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{
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public void Init()
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{
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}
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public override void ShowMe()
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{
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}
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public override void HideMe()
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{
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}
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protected override void OnClick(string btnName)
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{
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base.OnClick(btnName);
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switch (btnName)
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{
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case "":
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break;
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}
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}
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} |