325 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			325 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C#
		
	
	
	
| using System;
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| using System.Collections.Generic;
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| using UniRx.InternalUtil;
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| using UnityEngine;
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| 
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| namespace UniRx
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| {
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|     /// <summary>
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|     /// Inspectable ReactiveProperty.
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|     /// </summary>
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|     [Serializable]
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|     public class IntReactiveProperty : ReactiveProperty<int>
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|     {
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|         public IntReactiveProperty()
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|             : base()
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|         {
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| 
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|         }
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| 
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|         public IntReactiveProperty(int initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// Inspectable ReactiveProperty.
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|     /// </summary>
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|     [Serializable]
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|     public class LongReactiveProperty : ReactiveProperty<long>
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|     {
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|         public LongReactiveProperty()
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|             : base()
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|         {
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| 
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|         }
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| 
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|         public LongReactiveProperty(long initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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| 
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|     /// <summary>
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|     /// Inspectable ReactiveProperty.
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|     /// </summary>
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|     [Serializable]
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|     public class ByteReactiveProperty : ReactiveProperty<byte>
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|     {
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|         public ByteReactiveProperty()
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|             : base()
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|         {
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| 
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|         }
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| 
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|         public ByteReactiveProperty(byte initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// Inspectable ReactiveProperty.
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|     /// </summary>
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|     [Serializable]
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|     public class FloatReactiveProperty : ReactiveProperty<float>
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|     {
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|         public FloatReactiveProperty()
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|             : base()
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|         {
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| 
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|         }
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| 
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|         public FloatReactiveProperty(float initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// Inspectable ReactiveProperty.
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|     /// </summary>
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|     [Serializable]
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|     public class DoubleReactiveProperty : ReactiveProperty<double>
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|     {
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|         public DoubleReactiveProperty()
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|             : base()
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|         {
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| 
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|         }
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| 
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|         public DoubleReactiveProperty(double initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// Inspectable ReactiveProperty.
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|     /// </summary>
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|     [Serializable]
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|     public class StringReactiveProperty : ReactiveProperty<string>
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|     {
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|         public StringReactiveProperty()
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|             : base()
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|         {
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| 
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|         }
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| 
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|         public StringReactiveProperty(string initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// Inspectable ReactiveProperty.
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|     /// </summary>
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|     [Serializable]
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|     public class BoolReactiveProperty : ReactiveProperty<bool>
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|     {
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|         public BoolReactiveProperty()
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|             : base()
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|         {
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| 
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|         }
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| 
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|         public BoolReactiveProperty(bool initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class Vector2ReactiveProperty : ReactiveProperty<Vector2>
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|     {
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|         public Vector2ReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public Vector2ReactiveProperty(Vector2 initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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| 
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|         protected override IEqualityComparer<Vector2> EqualityComparer
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|         {
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|             get
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|             {
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|                 return UnityEqualityComparer.Vector2;
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|             }
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class Vector3ReactiveProperty : ReactiveProperty<Vector3>
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|     {
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|         public Vector3ReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public Vector3ReactiveProperty(Vector3 initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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| 
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|         protected override IEqualityComparer<Vector3> EqualityComparer
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|         {
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|             get
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|             {
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|                 return UnityEqualityComparer.Vector3;
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|             }
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class Vector4ReactiveProperty : ReactiveProperty<Vector4>
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|     {
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|         public Vector4ReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public Vector4ReactiveProperty(Vector4 initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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| 
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|         protected override IEqualityComparer<Vector4> EqualityComparer
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|         {
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|             get
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|             {
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|                 return UnityEqualityComparer.Vector4;
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|             }
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class ColorReactiveProperty : ReactiveProperty<Color>
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|     {
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|         public ColorReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public ColorReactiveProperty(Color initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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| 
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|         protected override IEqualityComparer<Color> EqualityComparer
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|         {
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|             get
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|             {
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|                 return UnityEqualityComparer.Color;
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|             }
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class RectReactiveProperty : ReactiveProperty<Rect>
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|     {
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|         public RectReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public RectReactiveProperty(Rect initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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| 
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|         protected override IEqualityComparer<Rect> EqualityComparer
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|         {
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|             get
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|             {
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|                 return UnityEqualityComparer.Rect;
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|             }
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class AnimationCurveReactiveProperty : ReactiveProperty<AnimationCurve>
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|     {
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|         public AnimationCurveReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public AnimationCurveReactiveProperty(AnimationCurve initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class BoundsReactiveProperty : ReactiveProperty<Bounds>
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|     {
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|         public BoundsReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public BoundsReactiveProperty(Bounds initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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| 
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|         protected override IEqualityComparer<Bounds> EqualityComparer
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|         {
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|             get
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|             {
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|                 return UnityEqualityComparer.Bounds;
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|             }
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|         }
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|     }
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| 
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|     /// <summary>Inspectable ReactiveProperty.</summary>
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|     [Serializable]
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|     public class QuaternionReactiveProperty : ReactiveProperty<Quaternion>
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|     {
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|         public QuaternionReactiveProperty()
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|         {
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| 
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|         }
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| 
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|         public QuaternionReactiveProperty(Quaternion initialValue)
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|             : base(initialValue)
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|         {
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| 
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|         }
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| 
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|         protected override IEqualityComparer<Quaternion> EqualityComparer
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|         {
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|             get
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|             {
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|                 return UnityEqualityComparer.Quaternion;
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|             }
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|         }
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|     }
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| } |