YanCheng_Metrology/Assets/Scripts/Project/UI/UI_Panel/UI_ReceiveTaskPanel.cs

23 lines
394 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class UI_ReceiveTaskPanel : BasePanel
{
public void Init()
{
}
protected override void OnClick(string btnName)
{
switch (btnName)
{
case "Button_Accept":
Debug.Log("1");
break;
}
}
}