169 lines
4.5 KiB
C#
169 lines
4.5 KiB
C#
/** 版本信息模板在安装目录下,可自行修改。
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* viewing_screen.cs
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*
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* 功 能: N/A
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* 类 名: viewing_screen
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*
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* Ver 变更日期 负责人 变更内容
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* ───────────────────────────────────
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* V0.01 2024/9/19 13:32:15 N/A 初版
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*
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* Copyright (c) 2012 Maticsoft Corporation. All rights reserved.
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*┌──────────────────────────────────┐
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*│ 此技术信息为本公司机密信息,未经本公司书面同意禁止向第三方披露. │
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*│ 版权所有:动软卓越(北京)科技有限公司 │
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*└──────────────────────────────────┘
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*/
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using System;
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namespace DataService.Model
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{
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/// <summary>
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/// viewing_screen:实体类(属性说明自动提取数据库字段的描述信息)
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/// </summary>
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[Serializable]
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public partial class viewing_screen
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{
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public viewing_screen()
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{ }
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#region Model
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private string _screenid;
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private string _screennumber;
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private string _screenname;
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private string _screenposition;
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private string _screenalarm;
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private string _screenstate;
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private string _pointercode;
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private string _clientid;
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private DateTime? _createtime;
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private DateTime? _updatetime;
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private string _reserve1;
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private string _reserve2;
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private string _reserve3;
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private string _reserve4;
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private string _reserve5;
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/// <summary>
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///
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/// </summary>
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public string ScreenId
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{
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set { _screenid = value; }
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get { return _screenid; }
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}
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/// <summary>
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///
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/// </summary>
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public string ScreenNumber
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{
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set { _screennumber = value; }
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get { return _screennumber; }
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}
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/// <summary>
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///
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/// </summary>
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public string ScreenName
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{
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set { _screenname = value; }
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get { return _screenname; }
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}
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/// <summary>
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///
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/// </summary>
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public string ScreenPosition
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{
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set { _screenposition = value; }
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get { return _screenposition; }
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}
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/// <summary>
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///
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/// </summary>
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public string ScreenAlarm
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{
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set { _screenalarm = value; }
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get { return _screenalarm; }
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}
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/// <summary>
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///
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/// </summary>
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public string ScreenState
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{
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set { _screenstate = value; }
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get { return _screenstate; }
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}
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/// <summary>
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///
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/// </summary>
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public string PointerCode
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{
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set { _pointercode = value; }
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get { return _pointercode; }
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}
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/// <summary>
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///
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/// </summary>
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public string ClientId
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{
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set { _clientid = value; }
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get { return _clientid; }
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}
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/// <summary>
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///
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/// </summary>
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public DateTime? CreateTime
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{
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set { _createtime = value; }
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get { return _createtime; }
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}
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/// <summary>
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///
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/// </summary>
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public DateTime? UpdateTime
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{
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set { _updatetime = value; }
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get { return _updatetime; }
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}
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/// <summary>
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///
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/// </summary>
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public string Reserve1
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{
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set { _reserve1 = value; }
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get { return _reserve1; }
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}
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/// <summary>
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///
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/// </summary>
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public string Reserve2
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{
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set { _reserve2 = value; }
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get { return _reserve2; }
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}
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/// <summary>
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///
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/// </summary>
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public string Reserve3
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{
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set { _reserve3 = value; }
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get { return _reserve3; }
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}
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/// <summary>
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///
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/// </summary>
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public string Reserve4
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{
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set { _reserve4 = value; }
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get { return _reserve4; }
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}
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/// <summary>
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///
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/// </summary>
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public string Reserve5
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{
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set { _reserve5 = value; }
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get { return _reserve5; }
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}
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#endregion Model
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}
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}
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