57 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
| var Path = require("../Path");
 | ||
| 
 | ||
| /**
 | ||
|  * n角星(n>3)
 | ||
|  * @module zrender/graphic/shape/Star
 | ||
|  */
 | ||
| var PI = Math.PI;
 | ||
| var cos = Math.cos;
 | ||
| var sin = Math.sin;
 | ||
| 
 | ||
| var _default = Path.extend({
 | ||
|   type: 'star',
 | ||
|   shape: {
 | ||
|     cx: 0,
 | ||
|     cy: 0,
 | ||
|     n: 3,
 | ||
|     r0: null,
 | ||
|     r: 0
 | ||
|   },
 | ||
|   buildPath: function (ctx, shape) {
 | ||
|     var n = shape.n;
 | ||
| 
 | ||
|     if (!n || n < 2) {
 | ||
|       return;
 | ||
|     }
 | ||
| 
 | ||
|     var x = shape.cx;
 | ||
|     var y = shape.cy;
 | ||
|     var r = shape.r;
 | ||
|     var r0 = shape.r0; // 如果未指定内部顶点外接圆半径,则自动计算
 | ||
| 
 | ||
|     if (r0 == null) {
 | ||
|       r0 = n > 4 // 相隔的外部顶点的连线的交点,
 | ||
|       // 被取为内部交点,以此计算r0
 | ||
|       ? r * cos(2 * PI / n) / cos(PI / n) // 二三四角星的特殊处理
 | ||
|       : r / 3;
 | ||
|     }
 | ||
| 
 | ||
|     var dStep = PI / n;
 | ||
|     var deg = -PI / 2;
 | ||
|     var xStart = x + r * cos(deg);
 | ||
|     var yStart = y + r * sin(deg);
 | ||
|     deg += dStep; // 记录边界点,用于判断inside
 | ||
| 
 | ||
|     ctx.moveTo(xStart, yStart);
 | ||
| 
 | ||
|     for (var i = 0, end = n * 2 - 1, ri; i < end; i++) {
 | ||
|       ri = i % 2 === 0 ? r0 : r;
 | ||
|       ctx.lineTo(x + ri * cos(deg), y + ri * sin(deg));
 | ||
|       deg += dStep;
 | ||
|     }
 | ||
| 
 | ||
|     ctx.closePath();
 | ||
|   }
 | ||
| });
 | ||
| 
 | ||
| module.exports = _default; |