From 07fa3e9ba8e8013efac0e9f38410a8359a6f63b7 Mon Sep 17 00:00:00 2001 From: shengtao Date: Thu, 20 Mar 2025 15:41:30 +0800 Subject: [PATCH] 1 --- .../GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框1.mat | 2 +- .../GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框2.mat | 2 +- .../GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框3.mat | 2 +- .../GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框4.mat | 2 +- .../GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框5.mat | 2 +- .../GameAssets/Materials/BYD秦渐变/New Amplify Shader.mat | 2 +- Assets/GameAssets/Model/Materials/dianchi.mat | 2 +- Assets/GameAssets/Model/shader/New Material.mat | 4 ++-- Assets/Scenes/MainScene.unity | 8 ++++++-- .../Scenes/MainScene_Profiles/ModelCamera Profile 1.asset | 4 ++-- UserSettings/EditorUserSettings.asset | 5 ++++- 11 files changed, 21 insertions(+), 14 deletions(-) diff --git a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框1.mat b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框1.mat index fb19b4b..fcef06a 100644 --- a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框1.mat +++ b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框1.mat @@ -79,5 +79,5 @@ Material: - _ZWrite: 0 m_Colors: - _Color: {r: 1, g: 0.9669811, b: 0.9669811, a: 1} - - _EmissionColor: {r: 0, g: 1.7882352, b: 2.9960785, a: 1} + - _EmissionColor: {r: 0, g: 1.0060256, b: 1.6855345, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框2.mat b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框2.mat index 0d1d08a..c1e1649 100644 --- a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框2.mat +++ b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框2.mat @@ -79,5 +79,5 @@ Material: - _ZWrite: 0 m_Colors: - _Color: {r: 1, g: 0.9669811, b: 0.9669811, a: 1} - - _EmissionColor: {r: 0, g: 1.7882352, b: 2.9960785, a: 1} + - _EmissionColor: {r: 0, g: 1.0060256, b: 1.6855345, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框3.mat b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框3.mat index c0fc698..c9efe0b 100644 --- a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框3.mat +++ b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框3.mat @@ -79,5 +79,5 @@ Material: - _ZWrite: 0 m_Colors: - _Color: {r: 1, g: 0.9669811, b: 0.9669811, a: 1} - - _EmissionColor: {r: 0, g: 1.7882352, b: 2.9960785, a: 1} + - _EmissionColor: {r: 0, g: 1.0060256, b: 1.6855345, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框4.mat b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框4.mat index e680279..4c3c663 100644 --- a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框4.mat +++ b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框4.mat @@ -79,5 +79,5 @@ Material: - _ZWrite: 0 m_Colors: - _Color: {r: 1, g: 0.9669811, b: 0.9669811, a: 1} - - _EmissionColor: {r: 0, g: 1.7882352, b: 2.9960785, a: 1} + - _EmissionColor: {r: 0, g: 1.0060256, b: 1.6855345, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框5.mat b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框5.mat index b996c15..cd2b920 100644 --- a/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框5.mat +++ b/Assets/GameAssets/Materials/BYD宋Pro线框/BYD宋Pro线框5.mat @@ -79,5 +79,5 @@ Material: - _ZWrite: 0 m_Colors: - _Color: {r: 1, g: 0.9669811, b: 0.9669811, a: 1} - - _EmissionColor: {r: 0, g: 1.7882352, b: 2.9960785, a: 1} + - _EmissionColor: {r: 0, g: 1.0060256, b: 1.6855345, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Materials/BYD秦渐变/New Amplify Shader.mat b/Assets/GameAssets/Materials/BYD秦渐变/New Amplify Shader.mat index f36a792..e0d5e30 100644 --- a/Assets/GameAssets/Materials/BYD秦渐变/New Amplify Shader.mat +++ b/Assets/GameAssets/Materials/BYD秦渐变/New Amplify Shader.mat @@ -11,7 +11,7 @@ Material: m_Shader: {fileID: 4800000, guid: 5b1c9d26f5841a34ab383955cf78dab9, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] - m_LightmapFlags: 4 + m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 diff --git a/Assets/GameAssets/Model/Materials/dianchi.mat b/Assets/GameAssets/Model/Materials/dianchi.mat index e3f2cd6..bdb1a26 100644 --- a/Assets/GameAssets/Model/Materials/dianchi.mat +++ b/Assets/GameAssets/Model/Materials/dianchi.mat @@ -79,6 +79,6 @@ Material: - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1} - _EmissionColor: {r: 0.04111784, g: 0.7924528, b: 0.10663007, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Model/shader/New Material.mat b/Assets/GameAssets/Model/shader/New Material.mat index 35e6d45..cb5d360 100644 --- a/Assets/GameAssets/Model/shader/New Material.mat +++ b/Assets/GameAssets/Model/shader/New Material.mat @@ -76,6 +76,6 @@ Material: - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 0} - - _EmissionColor: {r: 0, g: 0.9555911, b: 1.6053929, a: 1} + - _Color: {r: 0, g: 0, b: 0, a: 0} + - _EmissionColor: {r: 0, g: 0.13935712, b: 0.2322619, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index bbb50dd..3b55464 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -2476,11 +2476,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2845195045386376595, guid: a9608ab9ede3ca145b7d5651df1fa2f2, type: 3} propertyPath: m_LocalPosition.x - value: 0 + value: 0.006104622 objectReference: {fileID: 0} - target: {fileID: 2845195045386376595, guid: a9608ab9ede3ca145b7d5651df1fa2f2, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.007204145 objectReference: {fileID: 0} - target: {fileID: 2845195045386376595, guid: a9608ab9ede3ca145b7d5651df1fa2f2, type: 3} propertyPath: m_LocalPosition.z @@ -3102,6 +3102,10 @@ PrefabInstance: propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 2438034998026066623, guid: db7cd119f49f47e4296bcd5f534d222f, type: 3} + propertyPath: m_Materials.Array.data[1] + value: + objectReference: {fileID: 2100000, guid: 40eb8b781216f6c428c8459197710802, type: 2} - target: {fileID: 4253280567622488715, guid: db7cd119f49f47e4296bcd5f534d222f, type: 3} propertyPath: m_Materials.Array.data[0] value: diff --git a/Assets/Scenes/MainScene_Profiles/ModelCamera Profile 1.asset b/Assets/Scenes/MainScene_Profiles/ModelCamera Profile 1.asset index ca74f0d..6109440 100644 --- a/Assets/Scenes/MainScene_Profiles/ModelCamera Profile 1.asset +++ b/Assets/Scenes/MainScene_Profiles/ModelCamera Profile 1.asset @@ -21,7 +21,7 @@ MonoBehaviour: value: 8.23 threshold: overrideState: 1 - value: 0.77 + value: 0.68 softKnee: overrideState: 1 value: 0.5 @@ -68,7 +68,7 @@ MonoBehaviour: value: 1 intensity: overrideState: 1 - value: 0.94 + value: 1.3 color: overrideState: 1 value: {r: 0, g: 0, b: 0, a: 1} diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index a90d071..182191a 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -9,9 +9,12 @@ EditorUserSettings: value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a flags: 0 RecentlyUsedSceneGuid-1: - value: 5408510557000d5f0e5a582145755b4412154c2e292d77362b7b4432b0b76268 + value: 53500c5501005c0b5b5a087b11205a444e4e4c787b7b7e662c701b61b0e26469 flags: 0 RecentlyUsedSceneGuid-2: + value: 5408510557000d5f0e5a582145755b4412154c2e292d77362b7b4432b0b76268 + flags: 0 + RecentlyUsedSceneGuid-3: value: 0657005552570c0f0e5e5d7215215e444f4f1a7b7a2c7f6474794562b1b3656b flags: 0 vcSharedLogLevel: