%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: ElectricLineRenderer m_Shader: {fileID: 4800000, guid: 0bf207147e7c29d489770d449efc22ed, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _DistortionTex second: m_Texture: {fileID: 2800000, guid: b587e55def015f44a85b53f331894e4a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: 4aa70904f61151248936c76554daf686, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _InvFade second: 1 - first: name: _POW second: 1 m_Colors: - first: name: _Color second: {r: 0.9546712, g: 1.622941, b: 1.622941, a: 1} - first: name: _Params second: {r: 0.39, g: 0.16, b: 0, a: 0} - first: name: _TintColor second: {r: 4.487758, g: 4.518, b: 2.3254414, a: 1}