shenggongsi/public/sgs/index.html

56 lines
1.8 KiB
HTML

<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>省公司</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/UnityProgress.js"></script>
<script src="Build/UnityLoader.js"></script>
<script>
var unityInstance = UnityLoader.instantiate("unityContainer", "Build/sgs.json", { onProgress: UnityProgress });
//开启/关闭楼层面板 arg:true|false
window.parent.FloorUI = function (arg) {
console.log("arg11111", arg)
unityInstance.SendMessage("GameManager", "FloorUI", arg);
}
//调用停车场
window.parent.FloorBase = function (arg) {
console.log("arg", arg)
unityInstance.SendMessage("GameManager", "FloorBase", 'true');
}
//跳转场景 GongDi MainScene B1 B2 B3 1 2 4 27
window.parent.GotoScene = function (arg) {
unityInstance.SendMessage("GameManager", "GotoScene", arg);
}
//取消场景
window.parent.cancel = function () {
unityInstance.SendMessage("GameManager", "GotoScene", "MainScene");
}
//当场景加载完成的时候
function OnSceneLoaded(scene) {
window.parent.OnSceneLoaded(scene)
}
//打开全景图
function getUrl(url) {
console.log("打开全景", url);
window.parent.postMessage({ status: '200', data: "360全景", panorama: url }, '*');
}
</script>
</head>
<body>
<div class="webgl-content" style="width:100%;height: 100%;">
<div id="unityContainer"></div>
<div class="footer">
<div class="webgl-logo"></div>
<div class="fullscreen" onclick="unityInstance.SetFullscreen(1)"></div>
<div class="title">ShengDaPing</div>
</div>
</div>
</body>
</html>