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<head>
  <meta charset="utf-8">
  <title>videojs-contrib-media-sources Demo</title>
  <link href="/node_modules/video.js/dist/video-js.css" rel="stylesheet">
  <style>
    p {
      background-color: #ddd;
      border: thin solid #333;
      padding: 8px;
    }
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<body>
  <p>The video below is generated by passing in the bytes of an FLV directly into video.js with
    <a href="https://dvcs.w3.org/hg/html-media/raw-file/tip/media-source/media-source.html">Media Source Extensions</a>.
    Load this page up through a web server to see it in action.
  </p>
  <video id='videojs-contrib-media-sources-player' class="video-js vjs-default-skin" controls></video>
  <ul>
    <li><a href="/test/">Run unit tests in browser.</a></li>
    <li><a href="/docs/api/">Read generated docs.</a></li>
  </ul>
  <script src="/node_modules/video.js/dist/video.js"></script>
  <script src="/dist/videojs-contrib-media-sources.js"></script>
  <script>
    (function(window, videojs) {
      var req = new XMLHttpRequest();

      var player = window.player = videojs('videojs-contrib-media-sources-player');
      // the flash-based media sources implementation only supports FLV video data
      // use XMLHttpRequest to get the raw byte array of an example FLV
      req.open('GET', 'barsandtone.flv', true);
      req.responseType = 'arraybuffer';

      req.onload = function(event) {
        // create a new media source to hold the data buffers
        var mediaSource = new videojs.MediaSource();

        // wrap the arraybuffer in a view so we can easily work with the
        // individual bytes
        var bytes = new Uint8Array(req.response);
        var url;

        // when a media source is assigned to a video element the `sourceopen`
        // event fires
        mediaSource.addEventListener('sourceopen', function(e) {
          // construct the video data buffer and set the appropriate MIME type
          var sourceBuffer = mediaSource.addSourceBuffer('video/flv; codecs="vp6,aac"');

          // start feeding bytes to the buffer
          // the video element that is reading from the associated media buffer is
          // ready to start playing now
          sourceBuffer.appendBuffer(bytes, video);

        }, false);

        // to assign a media source to a video element, you have to create a URL for it
        url = videojs.URL.createObjectURL(mediaSource);
        // assign the media source URL to video.js
        player.src({
          src: url,
          type: 'video/flv'
        });
      };
      req.send(null);
    }(window, window.videojs));
  </script>
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