import McGiWorldDraw from '../McGiWorldDraw'; import MxDbEntity from '../MxDbEntity'; /** * MxDbText 绘制文字 */ export default class MxDbText extends MxDbEntity { /** 文字所在位置*/ position: import("three").Vector3; /** 文字内容*/ text: string; /** 文字高度*/ height: number; /** 角度*/ angle: number; getTypeName(): string; worldDraw(pWorldDraw: McGiWorldDraw): void; getGripPoints(): THREE.Vector3[]; moveGripPointsAt(index: number, offset: THREE.Vector3): boolean; create(): MxDbEntity; dwgIn(obj: any): boolean; dwgOut(obj: any): object; getGeomExtents(): THREE.Box3 | null; }