import McGiWorldDraw from "../McGiWorldDraw"; import MxDbShape from "../MxDbShape"; /*** 椭圆(弧)形状 */ export default class MxDbEllipseShape extends MxDbShape { constructor(); getTypeName(): string; /** 弧中心点 */ center: import("three").Vector3; setCenter(center: THREE.Vector3): this; /** X轴椭圆弧半径 默认当前坐标转换下的10像素 */ xRadius: number; setXRadius(xRadius: number): this; /** Y轴椭圆弧半径 默认当前坐标转换下的10像素 */ yRadius: number; setYRadius(yRadius: number): this; /** 弧开始角度 默认0*/ startAngle: number; setStartAngle(startAngle: number): this; /** 弧结束角度 默认0*/ endAngle: number; setEndAngle(endAngle: number): this; /** 以顺时针方向创建(扫过)弧线 默认false */ clockwise: boolean; setClockwise(clockwise: boolean): this; /** 旋转角度 */ rotation: number; setRotation(rotation: number): this; /** 是否闭合到中心位置 */ isClosedToCenter: boolean; setIsClosedToCenter(isClosedToCenter: boolean): this; worldDraw(pWorldDraw: McGiWorldDraw): void; /** 绘制椭圆形状 */ drawEllipseShape(pWorldDraw: McGiWorldDraw): { /** 圆心角 */ centralAngle: number; /** 圆弧曲线 */ curve: import("three").EllipseCurve; /** 构成圆弧的向量点 */ points: import("three").Vector3[]; }; /** 创建圆弧 */ createEllipseCurve(x?: number, y?: number, xRadius?: number, yRadius?: number, startAngle?: number, endAngle?: number, clockwise?: boolean, rotation?: number): import("three").EllipseCurve; /** 获取圆角的点集合(椭圆不需要) */ getCornerRadiusPoints(points: THREE.Vector3[]): import("three").Vector3[]; getClosedPoints(points: THREE.Vector3[]): THREE.Vector3[]; getClosedLine(points: THREE.Vector3[]): import("three").CatmullRomCurve3; getGripPoints(): import("three").Vector3[]; moveGripPointsAt(index: number, offset: THREE.Vector3): boolean; }