yanchengPowerSupply/node_modules/mxdraw/dist/lib/MxModule/MxDbEllipseShape/index.d.ts

50 lines
2.0 KiB
TypeScript

import McGiWorldDraw from "../McGiWorldDraw";
import MxDbShape from "../MxDbShape";
/*** 椭圆(弧)形状 */
export default class MxDbEllipseShape extends MxDbShape {
constructor();
getTypeName(): string;
/** 弧中心点 */
center: import("three").Vector3;
setCenter(center: THREE.Vector3): this;
/** X轴椭圆弧半径 默认当前坐标转换下的10像素 */
xRadius: number;
setXRadius(xRadius: number): this;
/** Y轴椭圆弧半径 默认当前坐标转换下的10像素 */
yRadius: number;
setYRadius(yRadius: number): this;
/** 弧开始角度 默认0*/
startAngle: number;
setStartAngle(startAngle: number): this;
/** 弧结束角度 默认0*/
endAngle: number;
setEndAngle(endAngle: number): this;
/** 以顺时针方向创建(扫过)弧线 默认false */
clockwise: boolean;
setClockwise(clockwise: boolean): this;
/** 旋转角度 */
rotation: number;
setRotation(rotation: number): this;
/** 是否闭合到中心位置 */
isClosedToCenter: boolean;
setIsClosedToCenter(isClosedToCenter: boolean): this;
worldDraw(pWorldDraw: McGiWorldDraw): void;
/** 绘制椭圆形状 */
drawEllipseShape(pWorldDraw: McGiWorldDraw): {
/** 圆心角 */
centralAngle: number;
/** 圆弧曲线 */
curve: import("three").EllipseCurve;
/** 构成圆弧的向量点 */
points: import("three").Vector3[];
};
/** 创建圆弧 */
createEllipseCurve(x?: number, y?: number, xRadius?: number, yRadius?: number, startAngle?: number, endAngle?: number, clockwise?: boolean, rotation?: number): import("three").EllipseCurve;
/** 获取圆角的点集合(椭圆不需要) */
getCornerRadiusPoints(points: THREE.Vector3[]): import("three").Vector3[];
getClosedPoints(points: THREE.Vector3[]): THREE.Vector3[];
getClosedLine(points: THREE.Vector3[]): import("three").CatmullRomCurve3;
getGripPoints(): import("three").Vector3[];
moveGripPointsAt(index: number, offset: THREE.Vector3): boolean;
}