yanchengPowerSupply/node_modules/pdfjs-dist/lib/display/pattern_helper.js

579 lines
16 KiB
JavaScript

/**
* @licstart The following is the entire license notice for the
* JavaScript code in this page
*
* Copyright 2022 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @licend The above is the entire license notice for the
* JavaScript code in this page
*/
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.TilingPattern = exports.PathType = void 0;
exports.getShadingPattern = getShadingPattern;
var _util = require("../shared/util.js");
var _display_utils = require("./display_utils.js");
var _is_node = require("../shared/is_node.js");
const PathType = {
FILL: "Fill",
STROKE: "Stroke",
SHADING: "Shading"
};
exports.PathType = PathType;
function applyBoundingBox(ctx, bbox) {
if (!bbox || _is_node.isNodeJS) {
return;
}
const width = bbox[2] - bbox[0];
const height = bbox[3] - bbox[1];
const region = new Path2D();
region.rect(bbox[0], bbox[1], width, height);
ctx.clip(region);
}
class BaseShadingPattern {
constructor() {
if (this.constructor === BaseShadingPattern) {
(0, _util.unreachable)("Cannot initialize BaseShadingPattern.");
}
}
getPattern() {
(0, _util.unreachable)("Abstract method `getPattern` called.");
}
}
class RadialAxialShadingPattern extends BaseShadingPattern {
constructor(IR) {
super();
this._type = IR[1];
this._bbox = IR[2];
this._colorStops = IR[3];
this._p0 = IR[4];
this._p1 = IR[5];
this._r0 = IR[6];
this._r1 = IR[7];
this.matrix = null;
}
_createGradient(ctx) {
let grad;
if (this._type === "axial") {
grad = ctx.createLinearGradient(this._p0[0], this._p0[1], this._p1[0], this._p1[1]);
} else if (this._type === "radial") {
grad = ctx.createRadialGradient(this._p0[0], this._p0[1], this._r0, this._p1[0], this._p1[1], this._r1);
}
for (const colorStop of this._colorStops) {
grad.addColorStop(colorStop[0], colorStop[1]);
}
return grad;
}
getPattern(ctx, owner, inverse, pathType) {
let pattern;
if (pathType === PathType.STROKE || pathType === PathType.FILL) {
const ownerBBox = owner.current.getClippedPathBoundingBox(pathType, (0, _display_utils.getCurrentTransform)(ctx)) || [0, 0, 0, 0];
const width = Math.ceil(ownerBBox[2] - ownerBBox[0]) || 1;
const height = Math.ceil(ownerBBox[3] - ownerBBox[1]) || 1;
const tmpCanvas = owner.cachedCanvases.getCanvas("pattern", width, height, true);
const tmpCtx = tmpCanvas.context;
tmpCtx.clearRect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
tmpCtx.beginPath();
tmpCtx.rect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
tmpCtx.translate(-ownerBBox[0], -ownerBBox[1]);
inverse = _util.Util.transform(inverse, [1, 0, 0, 1, ownerBBox[0], ownerBBox[1]]);
tmpCtx.transform(...owner.baseTransform);
if (this.matrix) {
tmpCtx.transform(...this.matrix);
}
applyBoundingBox(tmpCtx, this._bbox);
tmpCtx.fillStyle = this._createGradient(tmpCtx);
tmpCtx.fill();
pattern = ctx.createPattern(tmpCanvas.canvas, "no-repeat");
const domMatrix = new DOMMatrix(inverse);
try {
pattern.setTransform(domMatrix);
} catch (ex) {
(0, _util.warn)(`RadialAxialShadingPattern.getPattern: "${ex?.message}".`);
}
} else {
applyBoundingBox(ctx, this._bbox);
pattern = this._createGradient(ctx);
}
return pattern;
}
}
function drawTriangle(data, context, p1, p2, p3, c1, c2, c3) {
const coords = context.coords,
colors = context.colors;
const bytes = data.data,
rowSize = data.width * 4;
let tmp;
if (coords[p1 + 1] > coords[p2 + 1]) {
tmp = p1;
p1 = p2;
p2 = tmp;
tmp = c1;
c1 = c2;
c2 = tmp;
}
if (coords[p2 + 1] > coords[p3 + 1]) {
tmp = p2;
p2 = p3;
p3 = tmp;
tmp = c2;
c2 = c3;
c3 = tmp;
}
if (coords[p1 + 1] > coords[p2 + 1]) {
tmp = p1;
p1 = p2;
p2 = tmp;
tmp = c1;
c1 = c2;
c2 = tmp;
}
const x1 = (coords[p1] + context.offsetX) * context.scaleX;
const y1 = (coords[p1 + 1] + context.offsetY) * context.scaleY;
const x2 = (coords[p2] + context.offsetX) * context.scaleX;
const y2 = (coords[p2 + 1] + context.offsetY) * context.scaleY;
const x3 = (coords[p3] + context.offsetX) * context.scaleX;
const y3 = (coords[p3 + 1] + context.offsetY) * context.scaleY;
if (y1 >= y3) {
return;
}
const c1r = colors[c1],
c1g = colors[c1 + 1],
c1b = colors[c1 + 2];
const c2r = colors[c2],
c2g = colors[c2 + 1],
c2b = colors[c2 + 2];
const c3r = colors[c3],
c3g = colors[c3 + 1],
c3b = colors[c3 + 2];
const minY = Math.round(y1),
maxY = Math.round(y3);
let xa, car, cag, cab;
let xb, cbr, cbg, cbb;
for (let y = minY; y <= maxY; y++) {
if (y < y2) {
let k;
if (y < y1) {
k = 0;
} else {
k = (y1 - y) / (y1 - y2);
}
xa = x1 - (x1 - x2) * k;
car = c1r - (c1r - c2r) * k;
cag = c1g - (c1g - c2g) * k;
cab = c1b - (c1b - c2b) * k;
} else {
let k;
if (y > y3) {
k = 1;
} else if (y2 === y3) {
k = 0;
} else {
k = (y2 - y) / (y2 - y3);
}
xa = x2 - (x2 - x3) * k;
car = c2r - (c2r - c3r) * k;
cag = c2g - (c2g - c3g) * k;
cab = c2b - (c2b - c3b) * k;
}
let k;
if (y < y1) {
k = 0;
} else if (y > y3) {
k = 1;
} else {
k = (y1 - y) / (y1 - y3);
}
xb = x1 - (x1 - x3) * k;
cbr = c1r - (c1r - c3r) * k;
cbg = c1g - (c1g - c3g) * k;
cbb = c1b - (c1b - c3b) * k;
const x1_ = Math.round(Math.min(xa, xb));
const x2_ = Math.round(Math.max(xa, xb));
let j = rowSize * y + x1_ * 4;
for (let x = x1_; x <= x2_; x++) {
k = (xa - x) / (xa - xb);
if (k < 0) {
k = 0;
} else if (k > 1) {
k = 1;
}
bytes[j++] = car - (car - cbr) * k | 0;
bytes[j++] = cag - (cag - cbg) * k | 0;
bytes[j++] = cab - (cab - cbb) * k | 0;
bytes[j++] = 255;
}
}
}
function drawFigure(data, figure, context) {
const ps = figure.coords;
const cs = figure.colors;
let i, ii;
switch (figure.type) {
case "lattice":
const verticesPerRow = figure.verticesPerRow;
const rows = Math.floor(ps.length / verticesPerRow) - 1;
const cols = verticesPerRow - 1;
for (i = 0; i < rows; i++) {
let q = i * verticesPerRow;
for (let j = 0; j < cols; j++, q++) {
drawTriangle(data, context, ps[q], ps[q + 1], ps[q + verticesPerRow], cs[q], cs[q + 1], cs[q + verticesPerRow]);
drawTriangle(data, context, ps[q + verticesPerRow + 1], ps[q + 1], ps[q + verticesPerRow], cs[q + verticesPerRow + 1], cs[q + 1], cs[q + verticesPerRow]);
}
}
break;
case "triangles":
for (i = 0, ii = ps.length; i < ii; i += 3) {
drawTriangle(data, context, ps[i], ps[i + 1], ps[i + 2], cs[i], cs[i + 1], cs[i + 2]);
}
break;
default:
throw new Error("illegal figure");
}
}
class MeshShadingPattern extends BaseShadingPattern {
constructor(IR) {
super();
this._coords = IR[2];
this._colors = IR[3];
this._figures = IR[4];
this._bounds = IR[5];
this._bbox = IR[7];
this._background = IR[8];
this.matrix = null;
}
_createMeshCanvas(combinedScale, backgroundColor, cachedCanvases) {
const EXPECTED_SCALE = 1.1;
const MAX_PATTERN_SIZE = 3000;
const BORDER_SIZE = 2;
const offsetX = Math.floor(this._bounds[0]);
const offsetY = Math.floor(this._bounds[1]);
const boundsWidth = Math.ceil(this._bounds[2]) - offsetX;
const boundsHeight = Math.ceil(this._bounds[3]) - offsetY;
const width = Math.min(Math.ceil(Math.abs(boundsWidth * combinedScale[0] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
const height = Math.min(Math.ceil(Math.abs(boundsHeight * combinedScale[1] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
const scaleX = boundsWidth / width;
const scaleY = boundsHeight / height;
const context = {
coords: this._coords,
colors: this._colors,
offsetX: -offsetX,
offsetY: -offsetY,
scaleX: 1 / scaleX,
scaleY: 1 / scaleY
};
const paddedWidth = width + BORDER_SIZE * 2;
const paddedHeight = height + BORDER_SIZE * 2;
const tmpCanvas = cachedCanvases.getCanvas("mesh", paddedWidth, paddedHeight, false);
const tmpCtx = tmpCanvas.context;
const data = tmpCtx.createImageData(width, height);
if (backgroundColor) {
const bytes = data.data;
for (let i = 0, ii = bytes.length; i < ii; i += 4) {
bytes[i] = backgroundColor[0];
bytes[i + 1] = backgroundColor[1];
bytes[i + 2] = backgroundColor[2];
bytes[i + 3] = 255;
}
}
for (const figure of this._figures) {
drawFigure(data, figure, context);
}
tmpCtx.putImageData(data, BORDER_SIZE, BORDER_SIZE);
const canvas = tmpCanvas.canvas;
return {
canvas,
offsetX: offsetX - BORDER_SIZE * scaleX,
offsetY: offsetY - BORDER_SIZE * scaleY,
scaleX,
scaleY
};
}
getPattern(ctx, owner, inverse, pathType) {
applyBoundingBox(ctx, this._bbox);
let scale;
if (pathType === PathType.SHADING) {
scale = _util.Util.singularValueDecompose2dScale((0, _display_utils.getCurrentTransform)(ctx));
} else {
scale = _util.Util.singularValueDecompose2dScale(owner.baseTransform);
if (this.matrix) {
const matrixScale = _util.Util.singularValueDecompose2dScale(this.matrix);
scale = [scale[0] * matrixScale[0], scale[1] * matrixScale[1]];
}
}
const temporaryPatternCanvas = this._createMeshCanvas(scale, pathType === PathType.SHADING ? null : this._background, owner.cachedCanvases);
if (pathType !== PathType.SHADING) {
ctx.setTransform(...owner.baseTransform);
if (this.matrix) {
ctx.transform(...this.matrix);
}
}
ctx.translate(temporaryPatternCanvas.offsetX, temporaryPatternCanvas.offsetY);
ctx.scale(temporaryPatternCanvas.scaleX, temporaryPatternCanvas.scaleY);
return ctx.createPattern(temporaryPatternCanvas.canvas, "no-repeat");
}
}
class DummyShadingPattern extends BaseShadingPattern {
getPattern() {
return "hotpink";
}
}
function getShadingPattern(IR) {
switch (IR[0]) {
case "RadialAxial":
return new RadialAxialShadingPattern(IR);
case "Mesh":
return new MeshShadingPattern(IR);
case "Dummy":
return new DummyShadingPattern();
}
throw new Error(`Unknown IR type: ${IR[0]}`);
}
const PaintType = {
COLORED: 1,
UNCOLORED: 2
};
class TilingPattern {
static get MAX_PATTERN_SIZE() {
return (0, _util.shadow)(this, "MAX_PATTERN_SIZE", 3000);
}
constructor(IR, color, ctx, canvasGraphicsFactory, baseTransform) {
this.operatorList = IR[2];
this.matrix = IR[3] || [1, 0, 0, 1, 0, 0];
this.bbox = IR[4];
this.xstep = IR[5];
this.ystep = IR[6];
this.paintType = IR[7];
this.tilingType = IR[8];
this.color = color;
this.ctx = ctx;
this.canvasGraphicsFactory = canvasGraphicsFactory;
this.baseTransform = baseTransform;
}
createPatternCanvas(owner) {
const operatorList = this.operatorList;
const bbox = this.bbox;
const xstep = this.xstep;
const ystep = this.ystep;
const paintType = this.paintType;
const tilingType = this.tilingType;
const color = this.color;
const canvasGraphicsFactory = this.canvasGraphicsFactory;
(0, _util.info)("TilingType: " + tilingType);
const x0 = bbox[0],
y0 = bbox[1],
x1 = bbox[2],
y1 = bbox[3];
const matrixScale = _util.Util.singularValueDecompose2dScale(this.matrix);
const curMatrixScale = _util.Util.singularValueDecompose2dScale(this.baseTransform);
const combinedScale = [matrixScale[0] * curMatrixScale[0], matrixScale[1] * curMatrixScale[1]];
const dimx = this.getSizeAndScale(xstep, this.ctx.canvas.width, combinedScale[0]);
const dimy = this.getSizeAndScale(ystep, this.ctx.canvas.height, combinedScale[1]);
const tmpCanvas = owner.cachedCanvases.getCanvas("pattern", dimx.size, dimy.size, true);
const tmpCtx = tmpCanvas.context;
const graphics = canvasGraphicsFactory.createCanvasGraphics(tmpCtx);
graphics.groupLevel = owner.groupLevel;
this.setFillAndStrokeStyleToContext(graphics, paintType, color);
let adjustedX0 = x0;
let adjustedY0 = y0;
let adjustedX1 = x1;
let adjustedY1 = y1;
if (x0 < 0) {
adjustedX0 = 0;
adjustedX1 += Math.abs(x0);
}
if (y0 < 0) {
adjustedY0 = 0;
adjustedY1 += Math.abs(y0);
}
tmpCtx.translate(-(dimx.scale * adjustedX0), -(dimy.scale * adjustedY0));
graphics.transform(dimx.scale, 0, 0, dimy.scale, 0, 0);
tmpCtx.save();
this.clipBbox(graphics, adjustedX0, adjustedY0, adjustedX1, adjustedY1);
graphics.baseTransform = (0, _display_utils.getCurrentTransform)(graphics.ctx);
graphics.executeOperatorList(operatorList);
graphics.endDrawing();
return {
canvas: tmpCanvas.canvas,
scaleX: dimx.scale,
scaleY: dimy.scale,
offsetX: adjustedX0,
offsetY: adjustedY0
};
}
getSizeAndScale(step, realOutputSize, scale) {
step = Math.abs(step);
const maxSize = Math.max(TilingPattern.MAX_PATTERN_SIZE, realOutputSize);
let size = Math.ceil(step * scale);
if (size >= maxSize) {
size = maxSize;
} else {
scale = size / step;
}
return {
scale,
size
};
}
clipBbox(graphics, x0, y0, x1, y1) {
const bboxWidth = x1 - x0;
const bboxHeight = y1 - y0;
graphics.ctx.rect(x0, y0, bboxWidth, bboxHeight);
graphics.current.updateRectMinMax((0, _display_utils.getCurrentTransform)(graphics.ctx), [x0, y0, x1, y1]);
graphics.clip();
graphics.endPath();
}
setFillAndStrokeStyleToContext(graphics, paintType, color) {
const context = graphics.ctx,
current = graphics.current;
switch (paintType) {
case PaintType.COLORED:
const ctx = this.ctx;
context.fillStyle = ctx.fillStyle;
context.strokeStyle = ctx.strokeStyle;
current.fillColor = ctx.fillStyle;
current.strokeColor = ctx.strokeStyle;
break;
case PaintType.UNCOLORED:
const cssColor = _util.Util.makeHexColor(color[0], color[1], color[2]);
context.fillStyle = cssColor;
context.strokeStyle = cssColor;
current.fillColor = cssColor;
current.strokeColor = cssColor;
break;
default:
throw new _util.FormatError(`Unsupported paint type: ${paintType}`);
}
}
getPattern(ctx, owner, inverse, pathType) {
let matrix = inverse;
if (pathType !== PathType.SHADING) {
matrix = _util.Util.transform(matrix, owner.baseTransform);
if (this.matrix) {
matrix = _util.Util.transform(matrix, this.matrix);
}
}
const temporaryPatternCanvas = this.createPatternCanvas(owner);
let domMatrix = new DOMMatrix(matrix);
domMatrix = domMatrix.translate(temporaryPatternCanvas.offsetX, temporaryPatternCanvas.offsetY);
domMatrix = domMatrix.scale(1 / temporaryPatternCanvas.scaleX, 1 / temporaryPatternCanvas.scaleY);
const pattern = ctx.createPattern(temporaryPatternCanvas.canvas, "repeat");
try {
pattern.setTransform(domMatrix);
} catch (ex) {
(0, _util.warn)(`TilingPattern.getPattern: "${ex?.message}".`);
}
return pattern;
}
}
exports.TilingPattern = TilingPattern;