72 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			HTML
		
	
	
	
<!doctype html>
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<html>
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<head>
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  <meta charset="utf-8">
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  <title>videojs-contrib-media-sources Demo</title>
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  <link href="/node_modules/video.js/dist/video-js.css" rel="stylesheet">
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  <style>
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    p {
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      background-color: #ddd;
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      border: thin solid #333;
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      padding: 8px;
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    }
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  </style>
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</head>
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<body>
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  <p>The video below is generated by passing in the bytes of an FLV directly into video.js with
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    <a href="https://dvcs.w3.org/hg/html-media/raw-file/tip/media-source/media-source.html">Media Source Extensions</a>.
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    Load this page up through a web server to see it in action.
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  </p>
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  <video id='videojs-contrib-media-sources-player' class="video-js vjs-default-skin" controls></video>
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  <ul>
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    <li><a href="/test/">Run unit tests in browser.</a></li>
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    <li><a href="/docs/api/">Read generated docs.</a></li>
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  </ul>
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  <script src="/node_modules/video.js/dist/video.js"></script>
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  <script src="/dist/videojs-contrib-media-sources.js"></script>
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  <script>
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    (function(window, videojs) {
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      var req = new XMLHttpRequest();
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      var player = window.player = videojs('videojs-contrib-media-sources-player');
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      // the flash-based media sources implementation only supports FLV video data
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      // use XMLHttpRequest to get the raw byte array of an example FLV
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      req.open('GET', 'barsandtone.flv', true);
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      req.responseType = 'arraybuffer';
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      req.onload = function(event) {
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        // create a new media source to hold the data buffers
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        var mediaSource = new videojs.MediaSource();
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        // wrap the arraybuffer in a view so we can easily work with the
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        // individual bytes
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        var bytes = new Uint8Array(req.response);
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        var url;
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        // when a media source is assigned to a video element the `sourceopen`
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        // event fires
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        mediaSource.addEventListener('sourceopen', function(e) {
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          // construct the video data buffer and set the appropriate MIME type
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          var sourceBuffer = mediaSource.addSourceBuffer('video/flv; codecs="vp6,aac"');
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          // start feeding bytes to the buffer
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          // the video element that is reading from the associated media buffer is
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          // ready to start playing now
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          sourceBuffer.appendBuffer(bytes, video);
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        }, false);
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        // to assign a media source to a video element, you have to create a URL for it
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        url = videojs.URL.createObjectURL(mediaSource);
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        // assign the media source URL to video.js
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        player.src({
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          src: url,
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          type: 'video/flv'
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        });
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      };
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      req.send(null);
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    }(window, window.videojs));
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  </script>
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</body>
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</html>
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