CompetitionAPI_dotnet/Competition.Mysql/Model/admin_user.cs

351 lines
6.4 KiB
C#

/** 版本信息模板在安装目录下,可自行修改。
* admin_user.cs
*
* 功 能: N/A
* 类 名: admin_user
*
* Ver 变更日期 负责人 变更内容
* ───────────────────────────────────
* V0.01 2021/3/30 8:46:18 N/A 初版
*
* Copyright (c) 2012 Maticsoft Corporation. All rights reserved.
*┌──────────────────────────────────┐
*│ 此技术信息为本公司机密信息,未经本公司书面同意禁止向第三方披露. │
*│ 版权所有:动软卓越(北京)科技有限公司              │
*└──────────────────────────────────┘
*/
using System;
namespace Competition.Mysql.Model
{
/// <summary>
/// admin_user:实体类(属性说明自动提取数据库字段的描述信息)
/// </summary>
[Serializable]
public partial class admin_user
{
public admin_user()
{}
#region Model
private string _user_id;
private string _role_id;
private string _login_name;
private string _password;
private string _real_name;
private string _sex;
private string _id_card;
private string _job_number;
private string _dep_name;
private string _mobile;
private DateTime? _create_time;
private int _is_lock = 0;
private int _is_login = 0;
private DateTime? _login_time;
private string _province_id;
private string _province;
private string _city_id;
private string _city;
private string _unit_id;
private string _unit_name;
private string _owncity;
private string _erpcode;
private string _playercode;
private string _gzgw;
private DateTime? _workdate;
private string _education;
private string _nowmajorgrade;
private string _nowjobgrade;
private string _r1;
private string _r2;
private string _r3;
private string _r4;
private string _r5;
private string _r6;
/// <summary>
///
/// </summary>
public string user_id
{
set { _user_id = value; }
get { return _user_id; }
}
/// <summary>
///
/// </summary>
public string role_id
{
set { _role_id = value; }
get { return _role_id; }
}
/// <summary>
///
/// </summary>
public string login_name
{
set { _login_name = value; }
get { return _login_name; }
}
/// <summary>
///
/// </summary>
public string password
{
set { _password = value; }
get { return _password; }
}
/// <summary>
///
/// </summary>
public string real_name
{
set { _real_name = value; }
get { return _real_name; }
}
/// <summary>
///
/// </summary>
public string sex
{
set { _sex = value; }
get { return _sex; }
}
/// <summary>
///
/// </summary>
public string id_card
{
set { _id_card = value; }
get { return _id_card; }
}
/// <summary>
///
/// </summary>
public string job_number
{
set { _job_number = value; }
get { return _job_number; }
}
/// <summary>
///
/// </summary>
public string dep_name
{
set { _dep_name = value; }
get { return _dep_name; }
}
/// <summary>
///
/// </summary>
public string mobile
{
set { _mobile = value; }
get { return _mobile; }
}
/// <summary>
///
/// </summary>
public DateTime? create_time
{
set { _create_time = value; }
get { return _create_time; }
}
/// <summary>
///
/// </summary>
public int is_lock
{
set { _is_lock = value; }
get { return _is_lock; }
}
/// <summary>
///
/// </summary>
public int is_login
{
set { _is_login = value; }
get { return _is_login; }
}
/// <summary>
///
/// </summary>
public DateTime? login_time
{
set { _login_time = value; }
get { return _login_time; }
}
/// <summary>
///
/// </summary>
public string province_id
{
set { _province_id = value; }
get { return _province_id; }
}
/// <summary>
///
/// </summary>
public string province
{
set { _province = value; }
get { return _province; }
}
/// <summary>
///
/// </summary>
public string city_id
{
set { _city_id = value; }
get { return _city_id; }
}
/// <summary>
///
/// </summary>
public string city
{
set { _city = value; }
get { return _city; }
}
/// <summary>
///
/// </summary>
public string unit_id
{
set { _unit_id = value; }
get { return _unit_id; }
}
/// <summary>
///
/// </summary>
public string unit_name
{
set { _unit_name = value; }
get { return _unit_name; }
}
/// <summary>
///
/// </summary>
public string OwnCity
{
set { _owncity = value; }
get { return _owncity; }
}
/// <summary>
///
/// </summary>
public string ErpCode
{
set { _erpcode = value; }
get { return _erpcode; }
}
/// <summary>
///
/// </summary>
public string PlayerCode
{
set { _playercode = value; }
get { return _playercode; }
}
/// <summary>
///
/// </summary>
public string GZGW
{
set { _gzgw = value; }
get { return _gzgw; }
}
/// <summary>
///
/// </summary>
public DateTime? WorkDate
{
set { _workdate = value; }
get { return _workdate; }
}
/// <summary>
///
/// </summary>
public string Education
{
set { _education = value; }
get { return _education; }
}
/// <summary>
///
/// </summary>
public string NowMajorGrade
{
set { _nowmajorgrade = value; }
get { return _nowmajorgrade; }
}
/// <summary>
///
/// </summary>
public string NowJobGrade
{
set { _nowjobgrade = value; }
get { return _nowjobgrade; }
}
/// <summary>
///
/// </summary>
public string r1
{
set { _r1 = value; }
get { return _r1; }
}
/// <summary>
///
/// </summary>
public string r2
{
set { _r2 = value; }
get { return _r2; }
}
/// <summary>
///
/// </summary>
public string r3
{
set { _r3 = value; }
get { return _r3; }
}
/// <summary>
///
/// </summary>
public string r4
{
set { _r4 = value; }
get { return _r4; }
}
/// <summary>
///
/// </summary>
public string r5
{
set { _r5 = value; }
get { return _r5; }
}
/// <summary>
///
/// </summary>
public string r6
{
set { _r6 = value; }
get { return _r6; }
}
#endregion Model
#region ExtensionModel
public bool IsAdministrator { get; set; }
public string role_name_dsc { get; set; }
#endregion ExtensionModel
}
}