任天堂让他
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@ -46,13 +46,14 @@ public class WorkPlacePanel : MonoBehaviour
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}
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//本关区的
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var showAll = list.FindAll(a => custCodes.Split(',').Contains(a.DistrictCode));
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List<erprise_model_version> showAll=new List<erprise_model_version>();
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if (workPlaceItem.workPlaceName == "驻罗源湾办事处")
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{
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showAll = list.FindAll(a => a.DistrictCode=="3505");
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}
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else if (workPlaceItem.workPlaceName == "驻福清办事处")
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{
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showAll = list.FindAll(a => a.DistrictCode == "3502");
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//读取福清配置文件
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List<erprise_model_version> tmpComps = JsonMapper.ToObject<List<erprise_model_version>>(FirstPanel.instance.fuqingWorkPlaceJson);
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showAll.AddRange(tmpComps);
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@ -67,11 +68,13 @@ public class WorkPlacePanel : MonoBehaviour
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}
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GameObject go = Instantiate<GameObject>(ModelItem.modelItemPrefb, transform);
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go.GetComponent<ModelItem>().Init(a, GetComponent<RectTransform>());
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Application.ExternalCall("ClickCustom", JsonMapper.ToJson(list));
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Debug.Log("调前端进入关区" + custCodes);
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//Debug.Log(JsonMapper.ToJson(list));
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});
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Application.ExternalCall("ClickCustom", JsonMapper.ToJson(showAll));
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Debug.Log("调前端显示企业" + custCodes);
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#if UNITY_EDITOR
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Debug.Log(JsonMapper.ToJson(showAll));
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#endif
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}
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else
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{
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