提交日志-20240701-2139:
1、优化了【腾讯文档】散货0628问题修复 https://docs.qq.com/sheet/DT095c21TZ05NcXNo的B0014、B0025的相关内容;
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@ -18,6 +18,9 @@ public enum DeviceType
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YARD,
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}
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/// <summary>
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/// 运输方式
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/// </summary>
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public enum TransformMode
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{
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ˮ·ÔËÊä = 2
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@ -44,7 +47,16 @@ public enum WeightUnit
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public enum Axis
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{
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NULL,
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X=5,
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X = 5,
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Y,
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Z
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}
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/// <summary>
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/// 用途
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/// </summary>
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{
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进货 = 1,
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出货 = 2
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}
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@ -0,0 +1,32 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ObjectPool<T>
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{
|
||||
public static Dictionary<Type, Queue<T>> Pool = new Dictionary<Type, Queue<T>>();
|
||||
|
||||
public static T Get()
|
||||
{
|
||||
var _t = default(T);
|
||||
if (Pool.ContainsKey(typeof(T)) && Pool[typeof(T)].Count > 0)
|
||||
{
|
||||
_t = Pool[typeof(T)].Dequeue();
|
||||
(_t as MonoBehaviour).gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
return _t;
|
||||
}
|
||||
|
||||
public static void Store(T _t)
|
||||
{
|
||||
if (!Pool.ContainsKey(typeof(T)))
|
||||
{
|
||||
Pool.Add(typeof(T), new Queue<T>());
|
||||
}
|
||||
Pool[typeof(T)].Enqueue(_t);
|
||||
(_t as MonoBehaviour).gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cafa14fb3697ad343a470638393543b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -66,6 +66,12 @@ public class YardDevice : DeviceBase
|
|||
/// 鼠标点击选中颜色
|
||||
/// </summary>
|
||||
Color SelectColor = new Color(0, 1, 0, 0.5f);
|
||||
|
||||
/// <summary>
|
||||
/// 设备名UI
|
||||
/// </summary>
|
||||
DeviceName DeviceName;
|
||||
|
||||
public override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
|
@ -202,10 +208,29 @@ public class YardDevice : DeviceBase
|
|||
_main.startColor = HoverColor;
|
||||
|
||||
ParticleSystem.Play();
|
||||
|
||||
//展示堆场名称
|
||||
DeviceName = ObjectPool<DeviceName>.Get();
|
||||
if (DeviceName == null)
|
||||
{
|
||||
DeviceName = Instantiate(Resources.Load<DeviceName>("Prefabs/UI/DeviceIcons/YardNameIcon"));
|
||||
DeviceName.transform.parent = ModelRoot.Instance.Canvas_3D;
|
||||
|
||||
DeviceName.transform.position = transform.position;
|
||||
DeviceName.NameText(T_BAS_YARD.YARD_NAME);
|
||||
}
|
||||
else
|
||||
{
|
||||
DeviceName.transform.position = transform.position;
|
||||
DeviceName.NameText(T_BAS_YARD.YARD_NAME);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ParticleSystem.Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear);
|
||||
|
||||
//隐藏堆场名称
|
||||
ObjectPool<DeviceName>.Store(DeviceName);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -81,6 +81,10 @@ public class MeasuringScale : PanelBase
|
|||
/// ʵʱÀÛ¼ÆÖÊÁ¿
|
||||
/// </summary>
|
||||
public TextMeshProUGUI RealTimeCumulativeQuality;
|
||||
/// <summary>
|
||||
/// ÓÃ;
|
||||
/// </summary>
|
||||
public TextMeshProUGUI Purpose;
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -329,6 +333,7 @@ public class MeasuringScale : PanelBase
|
|||
FactoryNO.text = _T_BAS_ELEC_WEIGHTER.FACTORY_NO;
|
||||
ProduceName.text = _T_BAS_ELEC_WEIGHTER.FACTORY;
|
||||
FactoryDate.text = _T_BAS_ELEC_WEIGHTER.FACTORY_DATE.ToString();
|
||||
Purpose.text = ((Purpose)int.Parse(_T_BAS_ELEC_WEIGHTER.WEIGHTER_TYPE.ToString())).ToString();
|
||||
|
||||
MeasuringScaleNO_RealTime.text = _T_BAS_ELEC_WEIGHTER.WEIGHTER_NAME;
|
||||
StartCoroutine(ApiManager.Instance.GetMeasureScaleRealTimeData<T_ALM_PIPECOLLDATA>(_T_BAS_ELEC_WEIGHTER.PIPE_CODE, (_T_ALM_PIPECOLLDATA) =>
|
||||
|
@ -336,6 +341,7 @@ public class MeasuringScale : PanelBase
|
|||
CollectTime.text = _T_ALM_PIPECOLLDATA.COLL_TIME.ToString();
|
||||
RealTimeCumulativeQuality.text = HelpTool.Kg2Ton(_T_ALM_PIPECOLLDATA.STAN_PRESENT_FLOWMETER_TOTAL_QUALITY);
|
||||
|
||||
|
||||
DOTween.To(() => transform.localScale, _scale => transform.localScale = _scale, Vector3.one, 0.5f);
|
||||
}));
|
||||
}
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class DeviceName : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private TextMeshProUGUI DeviceNameText;
|
||||
|
||||
public void NameText(string _name)
|
||||
{
|
||||
DeviceNameText.text = _name;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: af498aa5614b7e047a8f4fe18e5327c8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue