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+ propertyPath: m_AnchoredPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3135879895393788730, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_Maskable
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3135879895393788730, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_RaycastTarget
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7197284483540717724, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_SizeDelta.x
+ value: 286.575
+ objectReference: {fileID: 0}
+ - target: {fileID: 7197284483540717724, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_SizeDelta.y
+ value: 103.53
+ objectReference: {fileID: 0}
+ - target: {fileID: 9200930866294492761, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_AnchorMax.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 9200930866294492761, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_AnchorMin.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 9200930866294492761, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_AnchoredPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 9200930866294492761, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ propertyPath: m_AnchoredPosition.y
+ value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cafcce2d67c06934d8ffdce1ae1059fc, type: 3}
+--- !u!224 &552651401015330967 stripped
+RectTransform:
+ m_CorrespondingSourceObject: {fileID: 7197284483540717724, guid: cafcce2d67c06934d8ffdce1ae1059fc,
+ type: 3}
+ m_PrefabInstance: {fileID: 552651401015330966}
+ m_PrefabAsset: {fileID: 0}
--- !u!1 &2403617721991577344
GameObject:
m_ObjectHideFlags: 0
@@ -5192,6 +6830,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
+ m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
@@ -5255,9 +6894,11 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2403617721991577373}
- {fileID: 2403617721991577372}
+ - {fileID: 140557641}
m_Father: {fileID: 331429612}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -5276,6 +6917,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.25, y: 0.25, z: 0.25}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2403617721991577370}
m_RootOrder: 1
@@ -5295,6 +6937,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2403617721991577370}
m_RootOrder: 0
@@ -5319,6 +6962,7 @@ MonoBehaviour:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
@@ -5353,6 +6997,7 @@ MonoBehaviour:
nochoseFont: {fileID: 0}
choseFont: {fileID: 0}
posPercent: {x: 0.3421875, y: 0.8703704}
+ workPlaceItems: []
--- !u!114 &2403617721991577379
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -5368,6 +7013,7 @@ MonoBehaviour:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
@@ -5404,6 +7050,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2403617721991577377}
+ m_TargetAssemblyTypeName:
m_MethodName: PointIn
m_Mode: 0
m_Arguments:
@@ -5419,6 +7066,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2403617721991577377}
+ m_TargetAssemblyTypeName:
m_MethodName: PointOut
m_Mode: 0
m_Arguments:
@@ -5444,6 +7092,7 @@ MonoBehaviour:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
diff --git a/FuZhou_FirstPage/Assets/Scripts/CityPanel.cs b/FuZhou_FirstPage/Assets/Scripts/CityPanel.cs
index 5b702df9..4d7c4d0f 100644
--- a/FuZhou_FirstPage/Assets/Scripts/CityPanel.cs
+++ b/FuZhou_FirstPage/Assets/Scripts/CityPanel.cs
@@ -7,51 +7,4 @@ using UnityEngine;
public class CityPanel : MonoBehaviour
{
- ///
- /// 初始化
- ///
- ///
- public void Init(string custCodes)
- {
- //删除所有模型
- GetComponentsInChildren(true).ToList().ForEach(a =>
- {
- Destroy(a.gameObject);
- });
-
- //获取关区下所有企业信息
- string url = "http://"+FirstPanel.instance.serverIP+":4000/api/Corporation/GetAllPosition?customCodes="+custCodes;
- Debug.Log("获取企业模型:"+url);
- StartCoroutine(FirstPanel.instance.CallGet(url, (isok, result) =>
- {
- if (isok)
- {
- //生成企业模型
- JsonData data = JsonMapper.ToObject(result);
- var tmp = data["data"];
-
- List list= new List();
- foreach (JsonData item in tmp)
- {
- v_model_version v = JsonMapper.ToObject(item.ToJson());
- if (ModelItem.modelItemPrefb == null)
- {
- ModelItem.modelItemPrefb = Resources.Load("prefeb/modelItem");
- }
- GameObject go = Instantiate(ModelItem.modelItemPrefb, transform);
- go.GetComponent().Init(v, GetComponent());
- list.Add(v);
- }
-
-
- Application.ExternalCall("ClickCustom", JsonMapper.ToJson(list));
- Debug.Log("调前端进入关区" + custCodes);
- //Debug.Log(JsonMapper.ToJson(list));
- }
- else
- {
- Debug.LogError(result);
- }
- }));
- }
}
diff --git a/FuZhou_FirstPage/Assets/Scripts/FirstPanel.cs b/FuZhou_FirstPage/Assets/Scripts/FirstPanel.cs
index 538372af..5b56934b 100644
--- a/FuZhou_FirstPage/Assets/Scripts/FirstPanel.cs
+++ b/FuZhou_FirstPage/Assets/Scripts/FirstPanel.cs
@@ -36,6 +36,11 @@ public class FirstPanel : MonoBehaviour
///
public GameObject citys;
+ ///
+ /// 办事处
+ ///
+ public GameObject workPlace;
+
///
/// 服务器IP
///
diff --git a/FuZhou_FirstPage/Assets/Scripts/Item/CustomItem.cs b/FuZhou_FirstPage/Assets/Scripts/Item/CustomItem.cs
index 57b8184b..fca03002 100644
--- a/FuZhou_FirstPage/Assets/Scripts/Item/CustomItem.cs
+++ b/FuZhou_FirstPage/Assets/Scripts/Item/CustomItem.cs
@@ -31,6 +31,7 @@ public class CustomItem : MonoBehaviour
{
FirstPanel.instance.tab.GetComponentsInChildren().ToList().Find(a => a.customItem == this).Click(null);
});
+
}
public void PointIn(BaseEventData data)
@@ -49,13 +50,30 @@ public class CustomItem : MonoBehaviour
public void EnterCity()
{
FirstPanel.currentChoseCustonItem = this;
- //清空选择
+ //重置所有市地图
FirstPanel.instance.citys.transform.GetComponentsInChildren().ToList().ForEach(a =>
{
a.gameObject.SetActive(false);
});
+ //显示选中的市地图
shi_Panel.gameObject.SetActive(true);
- shi_Panel.Init(Custom_Code);
+ //重置市下面办事处item
+ shi_Panel.transform.GetComponentsInChildren(true).ToList().ForEach(a =>
+ {
+ if (a.customItem != this)
+ {
+ a.gameObject.SetActive(false);
+ }
+ else
+ {
+ a.gameObject.SetActive(true);
+ }
+ });
+
+ //隐藏省地图
FirstPanel.instance.sheng_Panel.SetActive(false);
+
+ //隐藏所有办事处地图
+ FirstPanel.instance.workPlace.SetActive(false);
}
}
diff --git a/FuZhou_FirstPage/Assets/Scripts/Item/ModelItem.cs b/FuZhou_FirstPage/Assets/Scripts/Item/ModelItem.cs
index 933582cb..74d76a4b 100644
--- a/FuZhou_FirstPage/Assets/Scripts/Item/ModelItem.cs
+++ b/FuZhou_FirstPage/Assets/Scripts/Item/ModelItem.cs
@@ -5,10 +5,11 @@ using UnityEngine.EventSystems;
using UnityEngine.UI;
using Competition.Mysql.Model;
using LitJson;
+using Competition.Mysql.Other;
public class ModelItem : MonoBehaviour
{
- public v_model_version modelData;
+ public erprise_model_version modelData;
public Image icon;
public Button btn;
public Text text;
@@ -20,7 +21,7 @@ public class ModelItem : MonoBehaviour
///
public static GameObject modelItemPrefb;
- public void Init(v_model_version modelData,RectTransform citytrans)
+ public void Init(erprise_model_version modelData,RectTransform citytrans)
{
this.modelData = modelData;
text.text = modelData.ModelName;
@@ -29,12 +30,12 @@ public class ModelItem : MonoBehaviour
modelData.MapLongitude=(GetComponent().position.x/Screen.width).ToString();
modelData.MapLatitude= (GetComponent().position.y/Screen.height).ToString();
- //btn.onClick.AddListener(() =>
- //{
- // //打开启动器
- // Application.ExternalCall("StartModel", JsonMapper.ToJson(modelData));
- // Debug.Log(JsonMapper.ToJson(modelData));
- //});
+#if !UNITY_EDITOR
+
+ icon.gameObject.SetActive(false);
+ btn.gameObject.SetActive(false);
+ text.gameObject.SetActive(false);
+#endif
}
public void PointIn(BaseEventData data)
diff --git a/FuZhou_FirstPage/Assets/Scripts/Item/TabItem.cs b/FuZhou_FirstPage/Assets/Scripts/Item/TabItem.cs
index 9e8368c4..8c30f323 100644
--- a/FuZhou_FirstPage/Assets/Scripts/Item/TabItem.cs
+++ b/FuZhou_FirstPage/Assets/Scripts/Item/TabItem.cs
@@ -20,21 +20,78 @@ public class TabItem : MonoBehaviour
public Vector2 posPercent;
private RectTransform parentRectTransform;
private RectTransform rectTransform;
+ private RectTransform textRectTransform;
+
+ ///
+ /// 办事处按钮
+ ///
+ public List workPlaceItems;
void Awake()
{
parentRectTransform = transform.parent.GetComponent();
rectTransform=GetComponent();
+ textRectTransform = nameText.transform.GetComponent();
#if UNITY_EDITOR
Debug.Log("地图比例:"+gameObject.name + " " + rectTransform.anchoredPosition.x / parentRectTransform.rect.width + " " + rectTransform.anchoredPosition.y / parentRectTransform.rect.height);
#endif
+
+ if (customItem != null)
+ {
+ List