提交日志-20240628-2039
1、优化了模型的高亮效果 2、新增了煤堆边框高亮动效 3、更新了折线图x轴显示效果,并重新处理数据使其按照正确的时间排序展示 4、优化了小地图,当前版本小地图不再渲染UI相关内容
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@ -3032,7 +3032,6 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: a946f432636a8b64d9594412dabd0cea, type: 3}
|
m_Script: {fileID: 11500000, guid: a946f432636a8b64d9594412dabd0cea, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
IpAddress:
|
|
||||||
--- !u!114 &1216416872
|
--- !u!114 &1216416872
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -36,6 +36,11 @@ public class YardDevice : DeviceBase
|
||||||
[Range(0, 1)]
|
[Range(0, 1)]
|
||||||
public float MinimumPercentage = 0.1f;
|
public float MinimumPercentage = 0.1f;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Á£×ÓЧ¹û
|
||||||
|
/// </summary>
|
||||||
|
public ParticleSystem ParticleSystem;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ÉÁ˸½Å±¾
|
/// ÉÁ˸½Å±¾
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -45,8 +50,8 @@ public class YardDevice : DeviceBase
|
||||||
base.Awake();
|
base.Awake();
|
||||||
MeshRenderers = transform.parent.GetComponentsInChildren<MeshRenderer>().ToList();
|
MeshRenderers = transform.parent.GetComponentsInChildren<MeshRenderer>().ToList();
|
||||||
Piles = transform.parent.GetComponentsInChildren<PileDevice>().ToList();
|
Piles = transform.parent.GetComponentsInChildren<PileDevice>().ToList();
|
||||||
shark=GetComponent<Shark>();
|
shark = GetComponent<Shark>();
|
||||||
|
ParticleSystem = transform.parent.GetComponentInChildren<ParticleSystem>();
|
||||||
if (AutoAllocationWeight)
|
if (AutoAllocationWeight)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < Piles.Count; i++)
|
for (int i = 0; i < Piles.Count; i++)
|
||||||
|
@ -60,20 +65,21 @@ public class YardDevice : DeviceBase
|
||||||
{
|
{
|
||||||
if (_enable)
|
if (_enable)
|
||||||
{
|
{
|
||||||
//for (int i = 0; i < MeshRenderers.Count; i++)
|
for (int i = 0; i < MeshRenderers.Count; i++)
|
||||||
//{
|
{
|
||||||
// MeshRenderers[i].material.EnableKeyword("_ENABLE");
|
MeshRenderers[i].material.EnableKeyword("_ENABLE");
|
||||||
//}
|
}
|
||||||
|
ParticleSystem?.Play();
|
||||||
shark.StartShak();
|
//shark.StartShak();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//for (int i = 0; i < MeshRenderers.Count; i++)
|
for (int i = 0; i < MeshRenderers.Count; i++)
|
||||||
//{
|
{
|
||||||
// MeshRenderers[i].material.DisableKeyword("_ENABLE");
|
MeshRenderers[i].material.DisableKeyword("_ENABLE");
|
||||||
//}
|
}
|
||||||
shark.StopShak();
|
ParticleSystem?.Stop();
|
||||||
|
//shark.StopShak();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -376,6 +376,11 @@ public class MeasuringScale : PanelBase
|
||||||
_item.Init(_T_ALM_PIPECOLLDATACOMPARE_List[i]);
|
_item.Init(_T_ALM_PIPECOLLDATACOMPARE_List[i]);
|
||||||
MeasuringScaleItems.Add(_item);
|
MeasuringScaleItems.Add(_item);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//返回的数据最新的在前,在折线图展示时需要颠倒顺序
|
||||||
|
for (int i = _T_ALM_PIPECOLLDATACOMPARE_List.Count - 1; i >= 0; i--)
|
||||||
|
{
|
||||||
LineChart.AddXAxisData(_T_ALM_PIPECOLLDATACOMPARE_List[i].COLL_TIME.ToString());
|
LineChart.AddXAxisData(_T_ALM_PIPECOLLDATACOMPARE_List[i].COLL_TIME.ToString());
|
||||||
HelpTool.Kg2Ton(_T_ALM_PIPECOLLDATACOMPARE_List[i].STAN_PRESENT_FLOWMETER_TOTAL_QUALITY, out float _value);
|
HelpTool.Kg2Ton(_T_ALM_PIPECOLLDATACOMPARE_List[i].STAN_PRESENT_FLOWMETER_TOTAL_QUALITY, out float _value);
|
||||||
LineChart.series[0].AddData(_value);
|
LineChart.series[0].AddData(_value);
|
||||||
|
|
|
@ -52,16 +52,20 @@ Material:
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
m_Ints: []
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
|
- _Breath: 1.09
|
||||||
- _ENABLE: 0
|
- _ENABLE: 0
|
||||||
|
- _ENABLEBREATH: 0
|
||||||
- _EnableOutLine: 0
|
- _EnableOutLine: 0
|
||||||
- _FresnelPower: 2
|
- _FresnelPower: 5
|
||||||
|
- _High: 2
|
||||||
|
- _Low: 1
|
||||||
- _Metallic: 0.1
|
- _Metallic: 0.1
|
||||||
- _QueueControl: 0
|
- _QueueControl: 0
|
||||||
- _QueueOffset: 0
|
- _QueueOffset: 0
|
||||||
- _Smoothness: 0
|
- _Smoothness: 0
|
||||||
- _Strength: 0
|
- _Strength: 0
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _Color: {r: 0, g: 0.0009765625, b: 0.00011871936, a: 1}
|
- _Color: {r: 0, g: 3.031433, b: 0, a: 1}
|
||||||
- _MainTexUV: {r: 0, g: 0, b: 0, a: 0}
|
- _MainTexUV: {r: 0, g: 0, b: 0, a: 0}
|
||||||
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
|
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|
|
@ -21,15 +21,15 @@ Material:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: Shader Graphs_ShaderGraph_OutLine
|
m_Name: Shader Graphs_ShaderGraph_OutLine
|
||||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
m_Shader: {fileID: -6465566751694194690, guid: ac77f135d70cb3349b34c80bb2f09b86,
|
||||||
|
type: 3}
|
||||||
m_ValidKeywords: []
|
m_ValidKeywords: []
|
||||||
m_InvalidKeywords: []
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 6
|
m_LightmapFlags: 6
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: -1
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap:
|
stringTagMap: {}
|
||||||
RenderType: Opaque
|
|
||||||
disabledShaderPasses: []
|
disabledShaderPasses: []
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
|
@ -59,7 +59,7 @@ Material:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 2800000, guid: bac3a585490c1164faad38dab7267a80, type: 3}
|
m_Texture: {fileID: 2800000, guid: 4b30af4daef82bf49a3e442acba6147c, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
|
@ -94,6 +94,7 @@ Material:
|
||||||
m_Floats:
|
m_Floats:
|
||||||
- _AlphaClip: 0
|
- _AlphaClip: 0
|
||||||
- _Blend: 0
|
- _Blend: 0
|
||||||
|
- _Breath: 1
|
||||||
- _BumpScale: 1
|
- _BumpScale: 1
|
||||||
- _ClearCoatMask: 0
|
- _ClearCoatMask: 0
|
||||||
- _ClearCoatSmoothness: 0
|
- _ClearCoatSmoothness: 0
|
||||||
|
@ -103,12 +104,15 @@ Material:
|
||||||
- _DetailNormalMapScale: 1
|
- _DetailNormalMapScale: 1
|
||||||
- _DstBlend: 0
|
- _DstBlend: 0
|
||||||
- _ENABLE: 0
|
- _ENABLE: 0
|
||||||
|
- _ENABLEBREATH: 0
|
||||||
- _EnableOutLine: 0
|
- _EnableOutLine: 0
|
||||||
- _EnvironmentReflections: 1
|
- _EnvironmentReflections: 1
|
||||||
- _FresnelPower: 2
|
- _FresnelPower: 2
|
||||||
- _GlossMapScale: 0
|
- _GlossMapScale: 0
|
||||||
- _Glossiness: 0
|
- _Glossiness: 0
|
||||||
- _GlossyReflections: 0
|
- _GlossyReflections: 0
|
||||||
|
- _High: 0.5
|
||||||
|
- _Low: 0.5
|
||||||
- _Metallic: 0
|
- _Metallic: 0
|
||||||
- _OcclusionStrength: 1
|
- _OcclusionStrength: 1
|
||||||
- _Parallax: 0.005
|
- _Parallax: 0.005
|
||||||
|
@ -125,7 +129,7 @@ Material:
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 0, g: 4, b: 0, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
|
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue