界面基本数据
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type: 3}
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propertyPath: m_RootOrder
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value: 15
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type: 3}
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propertyPath: m_LocalScale.x
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value: 1
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalScale.y
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value: 1
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalScale.z
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value: 1
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.x
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.y
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalScale.z
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.x
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.y
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_AnchorMax.y
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objectReference: {fileID: 0}
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propertyPath: m_AnchorMin.y
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value: 1
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objectReference: {fileID: 0}
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propertyPath: m_SizeDelta.x
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value: 682
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objectReference: {fileID: 0}
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- target: {fileID: 7023963978842396236, guid: a4a7b5dfbd396014a86e6429b859c417,
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type: 3}
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propertyPath: m_AnchoredPosition.x
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value: 341
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objectReference: {fileID: 0}
|
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- target: {fileID: 7023963978842396236, guid: a4a7b5dfbd396014a86e6429b859c417,
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type: 3}
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propertyPath: m_AnchoredPosition.y
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value: -17
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objectReference: {fileID: 0}
|
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m_RemovedComponents: []
|
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m_SourcePrefab: {fileID: 100100000, guid: a4a7b5dfbd396014a86e6429b859c417, type: 3}
|
||||
--- !u!1 &4432356494526894953
|
||||
|
|
|
@ -16,4 +16,9 @@ public enum DeviceType
|
|||
/// 堆区
|
||||
/// </summary>
|
||||
YARD,
|
||||
}
|
||||
|
||||
public enum TransformMode
|
||||
{
|
||||
ˮ·ÔËÊä = 2
|
||||
}
|
|
@ -1,6 +1,8 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
public class DataBase<T>
|
||||
|
@ -87,26 +89,21 @@ public static class RequestBase
|
|||
}
|
||||
}
|
||||
|
||||
public static IEnumerator Post(string _url, Dictionary<string, string> _quary_datas, Action<string, string> _callback)
|
||||
public static IEnumerator Post(string _url, string _post_json_str, Action<string, string> _callback)
|
||||
{
|
||||
using (UnityWebRequest webRequest = new UnityWebRequest())
|
||||
{
|
||||
if (_quary_datas != null)
|
||||
{
|
||||
_url = _url + "?";
|
||||
foreach (var item in _quary_datas)
|
||||
{
|
||||
_url = string.Format("{0}{1}={2}&", _url, item.Key, item.Value);
|
||||
}
|
||||
}
|
||||
_url = _url.TrimEnd('&');
|
||||
|
||||
UnityEngine.Debug.Log(_url);
|
||||
|
||||
webRequest.url = _url;
|
||||
webRequest.method = "GET";
|
||||
webRequest.method = "POST";
|
||||
|
||||
webRequest.downloadHandler = new DownloadHandlerBuffer();
|
||||
|
||||
webRequest.SetRequestHeader("Content-Type", "application/json;charset=utf-8");
|
||||
byte[] bodyRaw = Encoding.UTF8.GetBytes(_post_json_str);
|
||||
webRequest.uploadHandler = new UploadHandlerRaw(bodyRaw);
|
||||
|
||||
yield return webRequest.SendWebRequest();
|
||||
switch (webRequest.result)
|
||||
{
|
||||
|
|
|
@ -19,11 +19,11 @@ public class DeviceUIBase : MonoBehaviour, IPointerClickHandler
|
|||
break;
|
||||
case DeviceType.BELT_SCALE:
|
||||
//打开皮带秤窗口
|
||||
UIManager.Instance.ShowBeltScalePage(DeviceBase.DeviceIndex);
|
||||
UIManager.Instance.ShowBeltScalePage(DeviceBase.T_BAS_ELEC_WEIGHTER);
|
||||
break;
|
||||
case DeviceType.YARD:
|
||||
//打开堆区窗口
|
||||
UIManager.Instance.ShowYardInformationPage(DeviceBase.DeviceIndex);
|
||||
UIManager.Instance.ShowYardInformationPage(DeviceBase.T_BAS_YARD);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Competition.Mysql.Model;
|
||||
using Unity.VisualScripting;
|
||||
using static ZenFulcrum.EmbeddedBrowser.Browser;
|
||||
|
||||
public class ApiManager : Singleton<ApiManager>
|
||||
{
|
||||
|
@ -90,7 +91,7 @@ public class ApiManager : Singleton<ApiManager>
|
|||
}));
|
||||
|
||||
var _yard_dic_url = Path.Combine(Application.streamingAssetsPath, "configure_yard.json");
|
||||
StartCoroutine(RequestBase.Get(_cam_dic_url, (_data, _error) =>
|
||||
StartCoroutine(RequestBase.Get(_yard_dic_url, (_data, _error) =>
|
||||
{
|
||||
if (_error != null)
|
||||
{
|
||||
|
@ -158,7 +159,7 @@ public class ApiManager : Singleton<ApiManager>
|
|||
}
|
||||
#endif
|
||||
|
||||
StartCoroutine(RequestBase.Get(_get_yard_information, new Dictionary<string, string>() { ["monotorId"] = CallForTest.instance.MONITOR_ID }, (_data, _error) =>
|
||||
StartCoroutine(RequestBase.Get(_get_yard_information, new Dictionary<string, string>() { ["monitorId"] = CallForTest.instance.MONITOR_ID }, (_data, _error) =>
|
||||
{
|
||||
if (_error != null)
|
||||
{
|
||||
|
@ -187,7 +188,7 @@ public class ApiManager : Singleton<ApiManager>
|
|||
}
|
||||
#endif
|
||||
|
||||
StartCoroutine(RequestBase.Get(_get_belt_scale, new Dictionary<string, string>() { ["monotorId"] = CallForTest.instance.MONITOR_ID }, (_data, _error) =>
|
||||
StartCoroutine(RequestBase.Get(_get_belt_scale, new Dictionary<string, string>() { ["monitorId"] = CallForTest.instance.MONITOR_ID }, (_data, _error) =>
|
||||
{
|
||||
if (_error != null)
|
||||
{
|
||||
|
@ -200,19 +201,117 @@ public class ApiManager : Singleton<ApiManager>
|
|||
}));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取堆场库存信息
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerator GetYardStorage<T>(string _SILO_CODE, Action<List<T>> _callback)
|
||||
{
|
||||
yield return null;
|
||||
var _get_yard_storage = IpAddress + ApiDic["GetYardStorage"];
|
||||
|
||||
StartCoroutine(RequestBase.Get(_get_yard_storage, new Dictionary<string, string>() { ["SILO_CODE"] = _SILO_CODE }, (_data, _error) =>
|
||||
{
|
||||
if (_error != null)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log(_data);
|
||||
var _t_object = JsonConvert.DeserializeObject<DataBase<List<T>>>(_data).data;
|
||||
_callback?.Invoke(_t_object);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取皮带秤实时数据信息
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <param name="_pipeCode"></param>
|
||||
/// <param name="_callback"></param>
|
||||
/// <returns></returns>
|
||||
public IEnumerator GetMeasureScaleRealTimeData<T>(string _pipeCode, Action<T> _callback)
|
||||
{
|
||||
yield return null;
|
||||
var _get_real_time_data = IpAddress + ApiDic["GetWeighterRealTimeData"];
|
||||
|
||||
StartCoroutine(RequestBase.Get(_get_real_time_data, new Dictionary<string, string>() { ["pipeCode"] = _pipeCode }, (_data, _error) =>
|
||||
{
|
||||
if (_error != null)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log(_data);
|
||||
var _t_object = JsonConvert.DeserializeObject<DataBase<T>>(_data).data;
|
||||
_callback?.Invoke(_t_object);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取皮带秤历史数据
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <param name="_pipeCode"></param>
|
||||
/// <param name="_callback"></param>
|
||||
/// <returns></returns>
|
||||
public IEnumerator PostMeasureScaleHistroyData<T>(string _pipeCode, string _start_time, string _end_time, Action<List<T>> _callback)
|
||||
{
|
||||
yield return null;
|
||||
var _get_real_time_data = IpAddress + ApiDic["PostHistroyData"];
|
||||
if(string.IsNullOrEmpty(_start_time))
|
||||
{
|
||||
|
||||
_start_time = DateTime.Now.AddDays(-1).ToString("O");
|
||||
Debug.Log($"起始时间为空,使用测试时间{_start_time}");
|
||||
}
|
||||
if (string.IsNullOrEmpty(_end_time))
|
||||
{
|
||||
_end_time = DateTime.Now.ToString("O");
|
||||
Debug.Log($"结束时间为空,使用测试时间{_end_time}");
|
||||
|
||||
}
|
||||
var _post_data = $"{{\"pipeCode\":\"{_pipeCode}\",\"startTime\":\"{_start_time}\",\"endTime\":\"{_end_time}\"}}";
|
||||
StartCoroutine(RequestBase.Post(_get_real_time_data, _post_data, (_data, _error) =>
|
||||
{
|
||||
if (_error != null)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log(_data);
|
||||
var _t_object = JsonConvert.DeserializeObject<DataBase<List<T>>>(_data).data;
|
||||
_callback?.Invoke(_t_object);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ä£ºý²éѯ
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerator PostCheckYard(string _SHIP_NAME_EN, string _VOYAGE_NO, string _STANDARD_NAME, string _SILO_CODE)
|
||||
public IEnumerator PostCheckYard<T>(string _SHIP_NAME_EN, string _VOYAGE_NO, string _STANDARD_NAME, string _SILO_CODE,Action<List<T>> _callback)
|
||||
{
|
||||
// {
|
||||
// "SHIP_NAME_EN": "SV AURORA",
|
||||
// "VOYAGE_NO": "2402L1",
|
||||
// "STANDARD_NAME": "ú̿",
|
||||
//"SILO_CODE":"YARD000227"
|
||||
//}
|
||||
yield return null;
|
||||
var _get_belt_scale = IpAddress + ApiDic["PostCheckYard"];
|
||||
var _post_check_yard = IpAddress + ApiDic["PostCheckYard"];
|
||||
var _post_data = $"{{ \"SHIP_NAME_EN\": \"{_SHIP_NAME_EN}\",\"VOYAGE_NO\": \"{_VOYAGE_NO}\",\"STANDARD_NAME\": \"{_SHIP_NAME_EN}\",\"SILO_CODE\":\"{_SILO_CODE}\"}}";
|
||||
StartCoroutine(RequestBase.Post(_post_check_yard, _post_data, (_data, _error) =>
|
||||
{
|
||||
if (_error != null)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log(_data);
|
||||
var _t_object = JsonConvert.DeserializeObject<DataBase<List<T>>>(_data).data;
|
||||
_callback?.Invoke(_t_object);
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using Competition.Mysql.Model;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
@ -26,6 +27,11 @@ public class UIManager : Singleton<UIManager>
|
|||
/// </summary>
|
||||
string m_SearchGoodsName;
|
||||
|
||||
/// <summary>
|
||||
/// ËÑË÷½á¹û
|
||||
/// </summary>
|
||||
public List<DeviceBase> SearchedYard = new List<DeviceBase>();
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
@ -93,21 +99,50 @@ public class UIManager : Singleton<UIManager>
|
|||
/// </summary>
|
||||
void Search()
|
||||
{
|
||||
ClaerSearch(false);
|
||||
//搜索场景内的物体,并高亮展示
|
||||
StartCoroutine(ApiManager.Instance.PostCheckYard<T_BAS_SILO>(_SHIP_NAME_EN: m_SearchShipName, _VOYAGE_NO: m_SearchVoyage, _STANDARD_NAME: m_SearchGoodsName, _SILO_CODE: m_SearchDischargeLocation, (_T_BAS_SILO_List) =>
|
||||
{
|
||||
for (int i = 0; i < _T_BAS_SILO_List.Count; i++)
|
||||
{
|
||||
var _yard = DeviceBase.YardList.Find(x => x.T_BAS_YARD.YARD_ID.Equals(_T_BAS_SILO_List[i].SILO_CODE));
|
||||
if (_yard != null)
|
||||
{
|
||||
Debug.Log(_yard.T_BAS_YARD.YARD_NAME);
|
||||
SearchedYard.Add(_yard);
|
||||
|
||||
_yard.GetComponent<MeshRenderer>().material.EnableKeyword("_ENABLE");
|
||||
_yard.GetComponent<MeshRenderer>().material.SetFloat("_Strength", 1);
|
||||
}
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
void ClaerSearch()
|
||||
{
|
||||
ClaerSearch(true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清空搜索
|
||||
/// </summary>
|
||||
void ClaerSearch()
|
||||
void ClaerSearch(bool _clear_input = true)
|
||||
{
|
||||
UIRoot.Instance.ShipNameInputField.text = "";
|
||||
UIRoot.Instance.VoyageInputField.text = "";
|
||||
UIRoot.Instance.DischargeLocationInputField.text = "";
|
||||
UIRoot.Instance.GoodsNameInputField.text = "";
|
||||
if (_clear_input)
|
||||
{
|
||||
UIRoot.Instance.ShipNameInputField.text = "";
|
||||
UIRoot.Instance.VoyageInputField.text = "";
|
||||
UIRoot.Instance.DischargeLocationInputField.text = "";
|
||||
UIRoot.Instance.GoodsNameInputField.text = "";
|
||||
}
|
||||
|
||||
//同时清空场景中的高亮
|
||||
for (int i = 0; i < SearchedYard.Count; i++)
|
||||
{
|
||||
SearchedYard[i].GetComponent<MeshRenderer>().material.DisableKeyword("_ENABLE");
|
||||
SearchedYard[i].GetComponent<MeshRenderer>().material.SetFloat("_Strength", 0);
|
||||
}
|
||||
SearchedYard.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -126,16 +161,20 @@ public class UIManager : Singleton<UIManager>
|
|||
/// <summary>
|
||||
/// 打开皮带秤窗口
|
||||
/// </summary>
|
||||
/// <param name="_index"></param>
|
||||
public void ShowBeltScalePage(string _index)
|
||||
/// <param name="_T_BAS_ELEC_WEIGHTER"></param>
|
||||
public void ShowBeltScalePage(T_BAS_ELEC_WEIGHTER _T_BAS_ELEC_WEIGHTER)
|
||||
{
|
||||
//UIRoot.Instance.MeasuringScale.ShowPanel();
|
||||
UIRoot.Instance.MeasuringScale.UpdatePageData(_index);
|
||||
UIRoot.Instance.MeasuringScale.UpdatePageData(_T_BAS_ELEC_WEIGHTER);
|
||||
}
|
||||
|
||||
public void ShowYardInformationPage(string _index)
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="_yard_id"></param>
|
||||
public void ShowYardInformationPage(T_BAS_YARD _T_BAS_YARD)
|
||||
{
|
||||
//UIRoot.Instance.YardInformation.ShowPanel();
|
||||
UIRoot.Instance.YardInformation.UpdatePageData(_index);
|
||||
UIRoot.Instance.YardInformation.UpdatePageData(_T_BAS_YARD);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,6 +5,9 @@ using TMPro;
|
|||
using UnityEngine.UI;
|
||||
using XCharts.Runtime;
|
||||
using System;
|
||||
using Competition.Mysql.Model;
|
||||
using DG.Tweening;
|
||||
using W.UI;
|
||||
|
||||
/// <summary>
|
||||
/// 计量秤Page
|
||||
|
@ -96,6 +99,33 @@ public class MeasuringScale : PanelBase
|
|||
/// </summary>
|
||||
public RectTransform Table;
|
||||
|
||||
/// <summary>
|
||||
/// 实例根节点
|
||||
/// </summary>
|
||||
public RectTransform MeasuringScaleItemContent;
|
||||
|
||||
/// <summary>
|
||||
/// 预制体
|
||||
/// </summary>
|
||||
[Manual]
|
||||
public MeasuringScaleItem MeasuringScaleItemPrefab;
|
||||
|
||||
/// <summary>
|
||||
/// 实例集合
|
||||
/// </summary>
|
||||
public List<MeasuringScaleItem> MeasuringScaleItems = new List<MeasuringScaleItem>();
|
||||
|
||||
/// <summary>
|
||||
/// 开始时间
|
||||
/// </summary>
|
||||
[Manual]
|
||||
public string StartTime;
|
||||
/// <summary>
|
||||
/// 结束时间
|
||||
/// </summary>
|
||||
[Manual]
|
||||
public string EndTime;
|
||||
|
||||
#endregion
|
||||
// Start is called before the first frame update
|
||||
protected override void Start()
|
||||
|
@ -121,6 +151,7 @@ public class MeasuringScale : PanelBase
|
|||
});
|
||||
|
||||
CloseButton.onClick.AddListener(HidePanel);
|
||||
MeasuringScaleItemPrefab = Resources.Load<MeasuringScaleItem>("Prefabs/UI/MeasuringScaleInfo/MeasuringScaleItem");
|
||||
}
|
||||
public override void ShowPanel(bool _hide_last_panel = true)
|
||||
{
|
||||
|
@ -136,12 +167,45 @@ public class MeasuringScale : PanelBase
|
|||
/// <summary>
|
||||
/// 更新面板信息
|
||||
/// </summary>
|
||||
/// <param name="index"></param>
|
||||
public void UpdatePageData(string index)
|
||||
/// <param name="_T_BAS_ELEC_WEIGHTER"></param>
|
||||
public void UpdatePageData(T_BAS_ELEC_WEIGHTER _T_BAS_ELEC_WEIGHTER)
|
||||
{
|
||||
//调取接口更新界面
|
||||
|
||||
//接口返回后显示节目
|
||||
ShowPanel();
|
||||
transform.localScale = Vector3.zero;
|
||||
|
||||
MeasuringScaleName.text = _T_BAS_ELEC_WEIGHTER.WEIGHTER_NAME;
|
||||
MeasuringScaleNO.text = _T_BAS_ELEC_WEIGHTER.PIPE_CODE;
|
||||
ModelNO.text = _T_BAS_ELEC_WEIGHTER.WEIGHTER_NO;
|
||||
FactoryNO.text = _T_BAS_ELEC_WEIGHTER.FACTORY_NO;
|
||||
ProduceName.text = _T_BAS_ELEC_WEIGHTER.FACTORY;
|
||||
FactoryDate.text = _T_BAS_ELEC_WEIGHTER.FACTORY_DATE.ToString();
|
||||
|
||||
MeasuringScaleNO_RealTime.text = _T_BAS_ELEC_WEIGHTER.WEIGHTER_NAME;
|
||||
StartCoroutine(ApiManager.Instance.GetMeasureScaleRealTimeData<T_ALM_PIPECOLLDATA>(_T_BAS_ELEC_WEIGHTER.PIPE_CODE, (_T_ALM_PIPECOLLDATA) =>
|
||||
{
|
||||
CollectTime.text = _T_ALM_PIPECOLLDATA.COLL_TIME.ToString();
|
||||
RealTimeCumulativeQuality.text = float.Parse(_T_ALM_PIPECOLLDATA.STAN_PRESENT_FLOWMETER_TOTAL_QUALITY.ToString()).ToString("F2");
|
||||
|
||||
DOTween.To(() => transform.localScale, _scale => transform.localScale = _scale, Vector3.one, 0.5f);
|
||||
}));
|
||||
|
||||
for (int i = 0; i < MeasuringScaleItems.Count; i++)
|
||||
{
|
||||
Destroy(MeasuringScaleItems[i].gameObject);
|
||||
}
|
||||
MeasuringScaleItems.Clear();
|
||||
|
||||
StartCoroutine(ApiManager.Instance.PostMeasureScaleHistroyData<T_ALM_PIPECOLLDATACOMPARE>(_T_BAS_ELEC_WEIGHTER.PIPE_CODE, StartTime, EndTime, (_T_ALM_PIPECOLLDATACOMPARE_List) =>
|
||||
{
|
||||
for (int i = 0; i < _T_ALM_PIPECOLLDATACOMPARE_List.Count; i++)
|
||||
{
|
||||
var _item = Instantiate(MeasuringScaleItemPrefab);
|
||||
_item.transform.parent = MeasuringScaleItemContent;
|
||||
_item.transform.localScale = Vector3.one;
|
||||
|
||||
_item.Init(_T_ALM_PIPECOLLDATACOMPARE_List[i]);
|
||||
MeasuringScaleItems.Add(_item);
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,23 @@
|
|||
using Competition.Mysql.Model;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class MeasuringScaleItem : MonoBehaviour
|
||||
{
|
||||
public Sprite SpriteOne, SpriteTwo;
|
||||
public Image Background;
|
||||
|
||||
public TextMeshProUGUI MSCode;
|
||||
public TextMeshProUGUI CDTime;
|
||||
public TextMeshProUGUI RealTime;
|
||||
|
||||
public void Init(T_ALM_PIPECOLLDATACOMPARE _T_ALM_PIPECOLLDATACOMPARE)
|
||||
{
|
||||
MSCode.text = _T_ALM_PIPECOLLDATACOMPARE.PIPE_CODE;
|
||||
CDTime.text = _T_ALM_PIPECOLLDATACOMPARE.COLL_TIME.ToString();
|
||||
RealTime.text = float.Parse(_T_ALM_PIPECOLLDATACOMPARE.STAN_PRESENT_FLOWMETER_TOTAL_QUALITY.ToString()).ToString("F2");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: edb26114d5357784b8250a16e078b63d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -4,6 +4,8 @@ using UnityEngine;
|
|||
using TMPro;
|
||||
using UnityEngine.UI;
|
||||
using System;
|
||||
using Competition.Mysql.Model;
|
||||
using DG.Tweening;
|
||||
|
||||
/// <summary>
|
||||
/// ¶Ñ³¡ÐÅÏ¢±í
|
||||
|
@ -24,12 +26,23 @@ public class YardInformation : PanelBase
|
|||
/// </summary>
|
||||
public RectTransform YardItemContent;
|
||||
|
||||
/// <summary>
|
||||
/// 预制体
|
||||
/// </summary>
|
||||
public YardItem YardItemsPrefab;
|
||||
|
||||
/// <summary>
|
||||
/// 堆场数据项
|
||||
/// </summary>
|
||||
public List<YardItem> YardItems = new List<YardItem>();
|
||||
|
||||
public Button CloseButton;
|
||||
|
||||
// Start is called before the first frame update
|
||||
protected override void Start()
|
||||
{
|
||||
CloseButton.onClick.AddListener(HidePanel);
|
||||
YardItemsPrefab = Resources.Load<YardItem>("Prefabs/UI/YardInfo/YardItem");
|
||||
}
|
||||
public override void ShowPanel(bool _hide_last_panel = true)
|
||||
{
|
||||
|
@ -42,11 +55,34 @@ public class YardInformation : PanelBase
|
|||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void UpdatePageData(string index)
|
||||
/// <summary>
|
||||
/// 更新页面上展示的数据
|
||||
/// </summary>
|
||||
/// <param name="_T_BAS_YARD">堆场信息</param>
|
||||
public void UpdatePageData(T_BAS_YARD _T_BAS_YARD)
|
||||
{
|
||||
//
|
||||
ShowPanel();//先打开面板以启动接口协程
|
||||
transform.localScale = Vector3.zero;
|
||||
|
||||
YardName.text = _T_BAS_YARD.YARD_NAME;
|
||||
YardArea.text = _T_BAS_YARD.YARD_AREA;
|
||||
//
|
||||
StartCoroutine(ApiManager.Instance.GetYardStorage<T_STK_STORAGE>(_SILO_CODE: _T_BAS_YARD.YARD_ID, _callback: (_storage_list) =>
|
||||
{
|
||||
for (int i = 0; i < YardItems.Count; i++)
|
||||
{
|
||||
Destroy(YardItems[i].gameObject);
|
||||
}
|
||||
YardItems.Clear();
|
||||
|
||||
for (int i = 0; i < _storage_list.Count; i++)
|
||||
{
|
||||
var _yard = Instantiate(YardItemsPrefab);
|
||||
_yard.transform.parent = YardItemContent;
|
||||
_yard.Init(_storage_list[i]);
|
||||
}
|
||||
DOTween.To(() => transform.localScale, _scale => transform.localScale = _scale, Vector3.one, 0.5f);
|
||||
}));
|
||||
//
|
||||
ShowPanel();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,12 +3,17 @@ using System.Collections.Generic;
|
|||
using UnityEngine;
|
||||
using TMPro;
|
||||
using UnityEngine.UI;
|
||||
using Competition.Mysql.Model;
|
||||
|
||||
public class YardItem : MonoBehaviour
|
||||
{
|
||||
public Sprite SpriteOne, SpriteTwo;
|
||||
public Image Background;
|
||||
|
||||
/// <summary>
|
||||
/// ¶Ñ³¡ItemÊý¾Ý
|
||||
/// </summary>
|
||||
public T_STK_STORAGE T_STK_STORAGE;
|
||||
/// <summary>
|
||||
/// ÉÌÆ·Ãû³Æ
|
||||
/// </summary>
|
||||
|
@ -55,19 +60,22 @@ public class YardItem : MonoBehaviour
|
|||
public TextMeshProUGUI LastUpdateDate;
|
||||
|
||||
string testdata = "²âÊÔ";
|
||||
public void Init()
|
||||
public void Init(T_STK_STORAGE _T_STK_STORAGE)
|
||||
{
|
||||
GoodsName.text = testdata;
|
||||
StorageDate.text = testdata;
|
||||
TransportationWay.text = testdata;
|
||||
ShipName.text = testdata;
|
||||
Voyage.text = testdata;
|
||||
BillNo.text = testdata;
|
||||
BillGrossWeight.text = testdata;
|
||||
OneTradeReleaseVolume.text = testdata;
|
||||
OneTradeUnreleaseVolume.text = testdata;
|
||||
RemainingInventory.text = testdata;
|
||||
LastUpdateDate.text = testdata;
|
||||
transform.localScale = Vector3.one;
|
||||
|
||||
T_STK_STORAGE = _T_STK_STORAGE;
|
||||
GoodsName.text = T_STK_STORAGE.STANDARD_NAME;
|
||||
StorageDate.text = T_STK_STORAGE.INSTRG_DATE.ToString();
|
||||
TransportationWay.text = ((TransformMode)int.Parse(T_STK_STORAGE.TRAF_MODE)).ToString();
|
||||
ShipName.text = T_STK_STORAGE.SHIP_NAME_EN;
|
||||
Voyage.text = T_STK_STORAGE.VOYAGE_NO;
|
||||
BillNo.text = T_STK_STORAGE.BILL_NO;
|
||||
BillGrossWeight.text =float.Parse( T_STK_STORAGE.BILL_GROSS_WT.ToString()).ToString("F2");
|
||||
OneTradeReleaseVolume.text = float.Parse(T_STK_STORAGE.TRADE_RELEASE.ToString()).ToString("F2");
|
||||
OneTradeUnreleaseVolume.text = float.Parse(T_STK_STORAGE.TRADE_UNRELEASE.ToString()).ToString("F2");
|
||||
RemainingInventory.text = float.Parse(T_STK_STORAGE.STOCK_BALANCE.ToString()).ToString("F2");
|
||||
LastUpdateDate.text = T_STK_STORAGE.MODIFY_DATE.ToString();
|
||||
|
||||
Background.sprite = transform.GetSiblingIndex() % 2 == 0 ? SpriteOne : SpriteTwo;
|
||||
}
|
||||
|
|
|
@ -13,10 +13,14 @@
|
|||
"m_Id": "4364c30667774120aa9e4bbf301eb732"
|
||||
},
|
||||
{
|
||||
"m_Id": "7f185bf47319495199ac6ae1f17e8886"
|
||||
"m_Id": "5d365a59cb1f4f40b65630d12b160e4e"
|
||||
}
|
||||
],
|
||||
"m_Keywords": [
|
||||
{
|
||||
"m_Id": "6a46e00b2abe45f2b49b86da238a5609"
|
||||
}
|
||||
],
|
||||
"m_Keywords": [],
|
||||
"m_Dropdowns": [],
|
||||
"m_CategoryData": [
|
||||
{
|
||||
|
@ -69,33 +73,16 @@
|
|||
{
|
||||
"m_Id": "4e01760629094ada90b991292750f0b2"
|
||||
},
|
||||
{
|
||||
"m_Id": "356c263a16ba4e5599d8384cb4dad37f"
|
||||
},
|
||||
{
|
||||
"m_Id": "6d48be02b56d43e4a864a7feb35bd3a0"
|
||||
},
|
||||
{
|
||||
"m_Id": "c38c52ea61bb4611b9dce6c932a4ff15"
|
||||
},
|
||||
{
|
||||
"m_Id": "bdb2c7921f404e0cafbb95aeefa1246b"
|
||||
}
|
||||
],
|
||||
"m_GroupDatas": [],
|
||||
"m_StickyNoteDatas": [],
|
||||
"m_Edges": [
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "356c263a16ba4e5599d8384cb4dad37f"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "6d48be02b56d43e4a864a7feb35bd3a0"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
|
@ -124,20 +111,6 @@
|
|||
"m_SlotId": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "6d48be02b56d43e4a864a7feb35bd3a0"
|
||||
},
|
||||
"m_SlotId": 3
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "c38c52ea61bb4611b9dce6c932a4ff15"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
|
@ -166,6 +139,20 @@
|
|||
"m_SlotId": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "bdb2c7921f404e0cafbb95aeefa1246b"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "c38c52ea61bb4611b9dce6c932a4ff15"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
|
@ -323,6 +310,30 @@
|
|||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "0ac4e14a82e9487283cb3806bc2b5c86",
|
||||
"m_Id": 2,
|
||||
"m_DisplayName": "Off",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Off",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
|
@ -388,36 +399,25 @@
|
|||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||
"m_ObjectId": "356c263a16ba4e5599d8384cb4dad37f",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "2cd1d37e3c684870af326ec53312e367",
|
||||
"m_Id": 1,
|
||||
"m_DisplayName": "On",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "On",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 1.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_Name": "Property",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -866.8948364257813,
|
||||
"y": 16.090858459472658,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "6cbf533a8d794e059dca786b1dd2958d"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_Property": {
|
||||
"m_Id": "7f185bf47319495199ac6ae1f17e8886"
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -499,30 +499,6 @@
|
|||
"m_SerializedDescriptor": "VertexDescription.Tangent"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "38e72987b3e94dbfbd8d4fe12a5473c7",
|
||||
"m_Id": 3,
|
||||
"m_DisplayName": "Out",
|
||||
"m_SlotType": 1,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Out",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
|
@ -808,7 +784,10 @@
|
|||
"m_Id": "4364c30667774120aa9e4bbf301eb732"
|
||||
},
|
||||
{
|
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"m_Id": "7f185bf47319495199ac6ae1f17e8886"
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"m_Id": "5d365a59cb1f4f40b65630d12b160e4e"
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||||
},
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{
|
||||
"m_Id": "6a46e00b2abe45f2b49b86da238a5609"
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}
|
||||
]
|
||||
}
|
||||
|
@ -894,6 +873,33 @@
|
|||
"m_SerializedDescriptor": "SurfaceDescription.Occlusion"
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}
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{
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"m_SGVersion": 1,
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"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
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"m_ObjectId": "5d365a59cb1f4f40b65630d12b160e4e",
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"m_Guid": {
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"m_GuidSerialized": "d9334cbf-3baa-4e2c-b036-4620ebea0a03"
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},
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"m_Name": "Strength",
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"m_DefaultRefNameVersion": 1,
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"m_RefNameGeneratedByDisplayName": "Strength",
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"m_DefaultReferenceName": "_Strength",
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"m_OverrideReferenceName": "",
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"m_GeneratePropertyBlock": true,
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"m_UseCustomSlotLabel": false,
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"m_CustomSlotLabel": "",
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"m_Precision": 0,
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"overrideHLSLDeclaration": false,
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"hlslDeclarationOverride": 2,
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"m_Hidden": false,
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"m_Value": 0.0,
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"m_FloatType": 0,
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"m_RangeValues": {
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"x": 0.0,
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"y": 1.0
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot",
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|
@ -976,62 +982,27 @@
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot",
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"m_ObjectId": "6cbf533a8d794e059dca786b1dd2958d",
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"m_Id": 0,
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"m_DisplayName": "EnableOutLine",
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"m_SlotType": 1,
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"m_Hidden": false,
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"m_ShaderOutputName": "Out",
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"m_StageCapability": 3,
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"m_Value": false,
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"m_DefaultValue": false
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.BranchNode",
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"m_ObjectId": "6d48be02b56d43e4a864a7feb35bd3a0",
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"m_Group": {
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"m_Id": ""
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"m_SGVersion": 1,
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"m_Type": "UnityEditor.ShaderGraph.ShaderKeyword",
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"m_ObjectId": "6a46e00b2abe45f2b49b86da238a5609",
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"m_Guid": {
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"m_GuidSerialized": "483f7689-c9b7-4a00-a6ae-b63380cd285c"
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},
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"m_Name": "Branch",
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"m_DrawState": {
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"m_Expanded": true,
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"m_Position": {
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"serializedVersion": "2",
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"x": -647.0,
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"y": 15.999998092651368,
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"width": 208.00003051757813,
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"height": 326.0000305175781
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}
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},
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"m_Slots": [
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{
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"m_Id": "8f9d9d18805346a0af8cc156ea6b3f11"
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},
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{
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"m_Id": "96e419aabfc2449299a29ab22cc68c8d"
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},
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{
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"m_Id": "9a92b899b0084422ae30b56c55ca1dba"
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},
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{
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"m_Id": "38e72987b3e94dbfbd8d4fe12a5473c7"
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}
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],
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"synonyms": [
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"switch",
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"if",
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"else"
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],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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"m_SerializableColors": []
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}
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"m_Name": "Enable",
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"m_DefaultRefNameVersion": 1,
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"m_RefNameGeneratedByDisplayName": "Enable",
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"m_DefaultReferenceName": "_ENABLE",
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"m_OverrideReferenceName": "",
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"m_GeneratePropertyBlock": true,
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"m_UseCustomSlotLabel": false,
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"m_CustomSlotLabel": "",
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"m_KeywordType": 0,
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"m_KeywordDefinition": 0,
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"m_KeywordScope": 0,
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"m_KeywordStages": 63,
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"m_Entries": [],
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"m_Value": 0,
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"m_IsEditable": true
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}
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{
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|
@ -1133,28 +1104,6 @@
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
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"m_ObjectId": "7f185bf47319495199ac6ae1f17e8886",
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"m_Guid": {
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"m_GuidSerialized": "09280983-93fa-4414-8894-e7eb81885b58"
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},
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"m_Name": "EnableOutLine",
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"m_DefaultRefNameVersion": 1,
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"m_RefNameGeneratedByDisplayName": "EnableOutLine",
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"m_DefaultReferenceName": "_EnableOutLine",
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"m_OverrideReferenceName": "",
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"m_GeneratePropertyBlock": true,
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"m_UseCustomSlotLabel": false,
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"m_CustomSlotLabel": "",
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"m_Precision": 0,
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"overrideHLSLDeclaration": false,
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"hlslDeclarationOverride": 0,
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"m_Hidden": false,
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"m_Value": false
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
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|
@ -1275,68 +1224,6 @@
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot",
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"m_ObjectId": "8f9d9d18805346a0af8cc156ea6b3f11",
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"m_Id": 0,
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"m_DisplayName": "Predicate",
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"m_SlotType": 0,
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"m_Hidden": false,
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"m_ShaderOutputName": "Predicate",
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"m_StageCapability": 3,
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"m_Value": false,
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"m_DefaultValue": false
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
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"m_ObjectId": "96e419aabfc2449299a29ab22cc68c8d",
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"m_Id": 1,
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"m_DisplayName": "True",
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"m_SlotType": 0,
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"m_Hidden": false,
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"m_ShaderOutputName": "True",
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"m_StageCapability": 3,
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"m_Value": {
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"x": 1.0,
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"y": 1.0,
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"z": 1.0,
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"w": 1.0
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},
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"m_DefaultValue": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0,
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"w": 0.0
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
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"m_ObjectId": "9a92b899b0084422ae30b56c55ca1dba",
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"m_Id": 2,
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"m_DisplayName": "False",
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"m_SlotType": 0,
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"m_Hidden": false,
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"m_ShaderOutputName": "False",
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"m_StageCapability": 3,
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"m_Value": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0,
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"w": 0.0
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},
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"m_DefaultValue": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0,
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"w": 0.0
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
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|
@ -1444,6 +1331,47 @@
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"m_SupportVFX": false
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.KeywordNode",
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"m_ObjectId": "bdb2c7921f404e0cafbb95aeefa1246b",
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"m_Group": {
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"m_Id": ""
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},
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"m_Name": "Enable",
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"m_DrawState": {
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"m_Expanded": true,
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"m_Position": {
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"serializedVersion": "2",
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"x": -618.0000610351563,
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"y": 153.00001525878907,
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"width": 208.00003051757813,
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"height": 302.0
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}
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},
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"m_Slots": [
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{
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"m_Id": "c737aa3f80d64f8dab99106645d26517"
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},
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{
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"m_Id": "2cd1d37e3c684870af326ec53312e367"
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},
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{
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"m_Id": "0ac4e14a82e9487283cb3806bc2b5c86"
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}
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],
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"synonyms": [],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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"m_SerializableColors": []
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},
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"m_Keyword": {
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"m_Id": "6a46e00b2abe45f2b49b86da238a5609"
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
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|
@ -1576,6 +1504,30 @@
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"m_SerializedDescriptor": "SurfaceDescription.Metallic"
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
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"m_ObjectId": "c737aa3f80d64f8dab99106645d26517",
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"m_Id": 0,
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"m_DisplayName": "Out",
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"m_SlotType": 1,
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"m_Hidden": false,
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"m_ShaderOutputName": "Out",
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"m_StageCapability": 3,
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"m_Value": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0,
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"w": 0.0
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},
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"m_DefaultValue": {
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"x": 0.0,
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"y": 0.0,
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.BlockNode",
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|
|
|
@ -2,8 +2,8 @@
|
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"GetCameraList": "/api/Camera/GetList",
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||||
"GetCorporationInfo": "/api/Corporation/GetInfo",
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||||
"GetYardList": "/api/Yard/GetYardList",
|
||||
"GetYardStorage": "api/Yard/GetYardStorage",
|
||||
"PostCheckYard": "api/Yard/CheckYard",
|
||||
"GetYardStorage": "/api/Yard/GetYardStorage",
|
||||
"PostCheckYard": "/api/Yard/CheckYard",
|
||||
"GetWeighterInfo": "/api/Weighter/GetInfo",
|
||||
"GetWeighterList": "/api/Weighter/GetList",
|
||||
"GetWeighterRealTimeData": "/api/Weighter/GetRealTimeData",
|
||||
|
|
Loading…
Reference in New Issue