using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class CustomItem : MonoBehaviour { public Image icon; public Button btn; public Text text; public Sprite nochoseSprite; public Sprite choseSprite; public void Init(Vector2 point) { btn.onClick.AddListener(() => { //进入市一级 }); } public void PointIn(BaseEventData data) { icon.sprite = choseSprite; } public void PointOut(BaseEventData data) { icon.sprite = nochoseSprite; } }