FuZhou_Custom_BulkCargo_3D/FuZhou_FirstPage/Assets/Scripts/Item/TabItem.cs

35 lines
810 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class TabItem : MonoBehaviour
{
public CustomItem customItem;
public Image showIcon;
public Text nameText;
public Sprite nochoseSprite;
public Sprite choseSprite;
public void PointIn(BaseEventData data)
{
showIcon.gameObject.SetActive(true);
nameText.fontSize = 18;
GetComponent<Image>().sprite = choseSprite;
//联动
customItem.PointIn(null);
}
public void PointOut(BaseEventData data)
{
showIcon.gameObject.SetActive(false);
nameText.fontSize = 15;
GetComponent<Image>().sprite = nochoseSprite;
//联动
customItem.PointOut(null);
}
}