FuZhou_Custom_BulkCargo_3D/FuZhou_FirstPage/Assets/Scripts/Item/TabItem.cs

73 lines
2.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class TabItem : MonoBehaviour
{
public CustomItem customItem;
public Image showIcon;
public Text nameText;
public Sprite nochoseSprite;
public Sprite choseSprite;
public Font nochoseFont;
public Font choseFont;
public Vector2 posPercent;
private RectTransform parentRectTransform;
private RectTransform rectTransform;
void Awake()
{
parentRectTransform = transform.parent.GetComponent<RectTransform>();
rectTransform=GetComponent<RectTransform>();
//posPercent = new Vector2();
//posPercent.x = rectTransform.anchoredPosition.x / parentRectTransform.rect.width;
//posPercent.y= rectTransform.anchoredPosition.y / parentRectTransform.rect.height;
//print(gameObject.name +" "+ posPercent.x+" "+ posPercent.y);
}
void Update()
{
rectTransform.anchoredPosition = new Vector2(posPercent.x * parentRectTransform.rect.width, posPercent.y * parentRectTransform.rect.height);
}
public void PointIn(BaseEventData data)
{
showIcon.gameObject.SetActive(true);
GetComponent<Image>().sprite = choseSprite;
//联动
if (customItem != null)
{
nameText.fontSize = 20;
nameText.font = choseFont;
nameText.color= Color.white;
customItem.PointIn(null);
}
}
public void PointOut(BaseEventData data)
{
showIcon.gameObject.SetActive(false);
GetComponent<Image>().sprite = nochoseSprite;
//联动
if(customItem != null)
{
nameText.fontSize = 15;
nameText.font = nochoseFont;
nameText.color = new Color(148f / 255f, 184f / 255f, 1, 1);
customItem.PointOut(null);
}
}
public void Click(BaseEventData data)
{
if (customItem != null)
{
customItem.EnterCity();
}
}
}