Net_Ease_Dome/Assets/Scripts/FakeMountain.cs

33 lines
582 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FakeMountain : MonoBehaviour {
public Transform Target;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Target != null) {
Vector3 pos = transform.position;
pos.x = Target.position.x;
pos.z = Target.position.z;
transform.position = pos;
}
}
/// <summary>
/// 切换上帝模式
/// </summary>
/// <param name="god"></param>
public void God(bool god)
{
gameObject.SetActive(!god);
}
}