%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2846576427489542110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442278996106903933} - component: {fileID: 5894190866949836701} - component: {fileID: 7732715264484001489} - component: {fileID: 2846576427489542111} m_Layer: 0 m_Name: "\u5C01\u5835\u6CE5" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442278996106903933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2846576427489542110} m_LocalRotation: {x: 0.015879406, y: -0.6820936, z: -0.731077, w: -0.0047537754} m_LocalPosition: {x: -1.2484752, y: -0.012279263, z: -0.46616372} m_LocalScale: {x: 0.5, y: 0.5, z: 0.2} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -85.929, y: -13.633, z: -168.04} --- !u!33 &5894190866949836701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2846576427489542110} m_Mesh: {fileID: -5573580799846109427, guid: a817afddf729f30419734ff835951245, type: 3} --- !u!23 &7732715264484001489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2846576427489542110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 93f09d03d13ea3346b98b05fe3158b44, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &2846576427489542111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2846576427489542110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67f59971dd70e4b4881de300b8d68f62, type: 3} m_Name: m_EditorClassIdentifier: operationType: 2 multipleChoice: 0 isCarry: 1 isHold: 1 isInSpecialState: 0 toolName: "\u5C01\u5835\u6CE5" toolDetails: toolDis: 0 highlightOnHover: 1 inHandPos: {x: 0.29, y: 0.62, z: 0.42} inHandRot: {x: 0, y: 60, z: -100} tarPos: {x: 0, y: 0, z: 0} setPos: {x: 0, y: 0, z: 0} b_ReplaceTex: 0 replaceTex: {fileID: 0}