22 lines
361 B
C#
22 lines
361 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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public class DefectAttribute : Attribute
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{
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private string defectName;
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/// <summary>
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/// ȱÏÝ
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/// </summary>
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public DefectAttribute()
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{
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}
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public DefectAttribute(string _defectName)
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{
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this.defectName = _defectName;
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}
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}
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