using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;


/// <summary>
/// 机柜信息
/// </summary>
public class CabinetInfor : MonoBehaviour
{
    //public List<Cabinet> Cabinets;
    public Cabinet cabinet;



    private void Awake()
    {

    }
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

    }

    [Serializable]
    public class Cabinet
    {
        public string name;
        public string area;
        public string row;
        public string totalNum;
        public bool isFilled;
    }



   

}
