修改场景

This commit is contained in:
高国正 2023-09-06 10:52:50 +08:00
parent d97fcaeac3
commit 14a5f6129d
5 changed files with 13 additions and 12 deletions

View File

@ -9437,7 +9437,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4065166174645593778, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_IsActive
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4065166174645593779, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_Pivot.x
@ -9525,15 +9525,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4065166174663843264, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_AnchorMax.x
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4065166174663843264, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_AnchorMax.y
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4065166174663843264, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_SizeDelta.x
value: -8.4015
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4065166174663843267, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_IsActive
@ -9573,11 +9573,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4065166176363962149, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_AnchorMax.x
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4065166176363962149, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_AnchorMax.y
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4065166176728925583, guid: cdff6149826a44f4abc275995ec2d804, type: 3}
propertyPath: m_IsActive

View File

@ -194,9 +194,10 @@ public class CameraRT : MonoBehaviour
if (Menu.M_全景监控_柜门状态 != CabinetUIManager.Instance.current_menu)
{
GameManager.Inst.power_close();
}
DOTween.Kill(transform, false);
DOTween.Kill(cameraTransform, false);
//target.position = target_init_position;

View File

@ -314,8 +314,7 @@ public class UIToCabinet : MonoBehaviour
for (int i = 0; i < CabinetUIManager.Instance.cabinet_ui_base_list.Count; i++)
{
if (CabinetUIManager.Instance.cabinet_ui_base_list[i].gameObject.activeSelf &&
CabinetUIManager.Instance.cabinet_ui_base_list[i].gameObject.name != "智能巡检")
if (CabinetUIManager.Instance.cabinet_ui_base_list[i].gameObject.name != "智能巡检")
{
CabinetUIManager.Instance.cabinet_ui_base_list[i].gameObject.SetActive(false);
}

View File

@ -35,7 +35,7 @@ public class SearchName1 : MonoBehaviour
private void Awake()
{
rectTransform = scrollView.GetComponent<RectTransform>();
initialHeight = rectTransform.sizeDelta.y;
//initialHeight = rectTransform.sizeDelta.y;
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, 0);
gameObject.SetActive(false);
}
@ -121,7 +121,7 @@ public class SearchName1 : MonoBehaviour
/// </summary>
public void hide_menu()
{
if (rectTransform.sizeDelta.y >= 0)
//if (rectTransform.sizeDelta.y >= 0)
{
DOTween.Kill(rectTransform, false);
@ -142,7 +142,7 @@ public class SearchName1 : MonoBehaviour
/// </summary>
public void show_menu()
{
if (rectTransform.sizeDelta.y != initialHeight)
//if (rectTransform.sizeDelta.y != initialHeight)
{
DOTween.Kill(rectTransform, false);

View File

@ -146,6 +146,7 @@ public class ClickEvent : MonoBehaviour
GameManager.Inst.gameObject.GetComponent<DeviceManager>().uposManger = drag.uPosManger;
//drag.oriObjectPrefab = gameObject.GetComponent<DragTest1>();
gameObject.GetComponent<DeviceItem>().OnselfClick();
GameManager.Inst.objectToShow_add.SetActive(true);
}
else
GameManager.Inst.editorMenu.gameObject.SetActive(false);