From 19af8a7c8ccff5a4b223afd06e8cc989376ddf02 Mon Sep 17 00:00:00 2001 From: huangjiayu <2453663605@qq.com> Date: Thu, 23 Nov 2023 20:30:34 +0800 Subject: [PATCH] =?UTF-8?q?20231123=E6=9D=90=E8=B4=A8=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_27.mat | 2 +- .../GameAssets/Materials/机柜内设备/Material #2504.mat | 2 +- .../GameAssets/Materials/机柜内设备/Material #2509.mat | 2 +- .../GameAssets/Materials/机柜内设备/Material #35.mat | 2 +- .../GameAssets/Materials/机柜内设备/banka_bottom.mat | 6 +++--- .../Assets/GameAssets/Materials/机柜内设备/banka_left.mat | 7 +++---- .../Assets/GameAssets/Materials/机柜内设备/banka_right.mat | 7 +++---- .../Assets/GameAssets/Materials/机柜内设备/black_left.mat | 5 ++--- 8 files changed, 15 insertions(+), 18 deletions(-) diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_27.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_27.mat index b42bf6715..ff35e87b5 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_27.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_27.mat @@ -122,7 +122,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1} - - _Color: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1} + - _Color: {r: 0.7075471, g: 0.7075471, b: 0.7075471, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2504.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2504.mat index 05c6cf821..ec9c1d82a 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2504.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2504.mat @@ -122,7 +122,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.588, g: 0.588, b: 0.588, a: 1} - - _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} + - _Color: {r: 0.58799994, g: 0.58799994, b: 0.58799994, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2509.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2509.mat index 8f8e71c00..7c8923871 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2509.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #2509.mat @@ -109,7 +109,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.588, g: 0.588, b: 0.588, a: 1} - - _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} + - _Color: {r: 0.58799994, g: 0.58799994, b: 0.58799994, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #35.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #35.mat index 267b4161d..ee1b09b2e 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #35.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/Material #35.mat @@ -123,7 +123,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.588, g: 0.588, b: 0.588, a: 1} - - _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} + - _Color: {r: 0.58799994, g: 0.58799994, b: 0.58799994, a: 1} - _EmissionColor: {r: 0.13207549, g: 0.13207549, b: 0.13207549, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_bottom.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_bottom.mat index 8416d560a..7907f2da7 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_bottom.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_bottom.mat @@ -11,7 +11,7 @@ Material: m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] - m_LightmapFlags: 6 + m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -108,8 +108,8 @@ Material: - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 0.8490566, g: 0.8490566, b: 0.8490566, a: 1} + - _Color: {r: 0.8490566, g: 0.8490566, b: 0.8490566, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_left.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_left.mat index ca22efaa7..14ddaaf44 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_left.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_left.mat @@ -9,10 +9,9 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: banka_left m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ValidKeywords: - - _EMISSION + m_ValidKeywords: [] m_InvalidKeywords: [] - m_LightmapFlags: 2 + m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -111,7 +110,7 @@ Material: m_Colors: - _BaseColor: {r: 0.77254903, g: 0.77254903, b: 0.77254903, a: 1} - _Color: {r: 0.77254903, g: 0.77254903, b: 0.77254903, a: 1} - - _EmissionColor: {r: 0.16037738, g: 0.16037738, b: 0.16037738, a: 1} + - _EmissionColor: {r: 0.0754717, g: 0.0754717, b: 0.0754717, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] --- !u!114 &4503412971219504256 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_right.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_right.mat index b26ecba11..2db7d9f30 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_right.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/banka_right.mat @@ -22,10 +22,9 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: banka_right m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ValidKeywords: - - _EMISSION + m_ValidKeywords: [] m_InvalidKeywords: [] - m_LightmapFlags: 2 + m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -124,6 +123,6 @@ Material: m_Colors: - _BaseColor: {r: 0.7735849, g: 0.7735849, b: 0.7735849, a: 1} - _Color: {r: 0.7735849, g: 0.7735849, b: 0.7735849, a: 1} - - _EmissionColor: {r: 0.14150941, g: 0.14150941, b: 0.14150941, a: 1} + - _EmissionColor: {r: 0.0754717, g: 0.0754717, b: 0.0754717, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/black_left.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/black_left.mat index 67cd12af8..5fb9eed99 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/black_left.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/black_left.mat @@ -22,10 +22,9 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: black_left m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ValidKeywords: - - _EMISSION + m_ValidKeywords: [] m_InvalidKeywords: [] - m_LightmapFlags: 2 + m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1