①修改模型16、37、41、(双端口)
②修改端口中打开显示关联的对联设备 ③巡检坐标线性关联 ④前端交互打开视频监控方法增加参数 ⑤封装dll ⑥修改接口地址 ⑦切换菜单时关闭所有高亮端口
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m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -3647,9 +3647,9 @@ MeshRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: -1502669387472542646, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 3bf32b6856e581f4da21632d9010840b, type: 2}
|
||||||
- {fileID: 1038712434395320081, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 71072fbdce81e8b4cb2727bef9099421, type: 2}
|
||||||
- {fileID: 7874494369389819107, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 25699cb5a0cc7864586ecc6e5daa26be, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -3818,7 +3818,7 @@ Transform:
|
||||||
- {fileID: 579309985050760793}
|
- {fileID: 579309985050760793}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90}
|
||||||
--- !u!33 &605346331068699148
|
--- !u!33 &605346331068699148
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -3847,13 +3847,13 @@ MeshRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: -5598141350581169709, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 2f722a70dff0aa04d96fe8cbd8980554, type: 2}
|
||||||
- {fileID: 3925418980499852262, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 10236623513f12c4cb82923408ab50f2, type: 2}
|
||||||
- {fileID: 1368039103165038143, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 48f115dd1ac80274aa23e34e54805269, type: 2}
|
||||||
- {fileID: -5956578104803850452, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: ce4d94322c65882478c9c6dc0a92d168, type: 2}
|
||||||
- {fileID: -6307277589567570940, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: bd12e094389412d4d89510614ac2c164, type: 2}
|
||||||
- {fileID: 9077612666303962245, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2}
|
||||||
- {fileID: -5956578104803850452, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: ce4d94322c65882478c9c6dc0a92d168, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -4330,9 +4330,9 @@ MeshRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: -1502669387472542646, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 3bf32b6856e581f4da21632d9010840b, type: 2}
|
||||||
- {fileID: 1038712434395320081, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 71072fbdce81e8b4cb2727bef9099421, type: 2}
|
||||||
- {fileID: 7874494369389819107, guid: c75b73a9564649e4dbe4b0331c426bf4, type: 3}
|
- {fileID: 2100000, guid: 25699cb5a0cc7864586ecc6e5daa26be, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
|
|
@ -710,7 +710,10 @@ public class UIToCabinet : MonoBehaviour
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < GameManager.Inst.TmsPorts_go.Count; i++)
|
||||||
|
{
|
||||||
|
GameManager.Inst.TmsPorts_go[i].GetComponent<PortQuery>().hight.SetActive(false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
After Width: | Height: | Size: 21 KiB |
|
@ -0,0 +1,98 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 000b75b80db4b2c4dbe6119546437e12
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -2357,36 +2357,36 @@ public class GameManager : MonoBehaviour
|
||||||
public webURL(string ct)
|
public webURL(string ct)
|
||||||
{
|
{
|
||||||
//string ct = "http://fpt9gx.natappfree.cc/";
|
//string ct = "http://fpt9gx.natappfree.cc/";
|
||||||
sb_cx = ct + "machineRoom/device/queryList";
|
sb_cx = ct + "device/queryList";
|
||||||
sb_xz = ct + "machineRoom/device/save";
|
sb_xz = ct + "device/save";
|
||||||
sb_sc = ct + "machineRoom/device/delete";
|
sb_sc = ct + "device/delete";
|
||||||
sb_bj = ct + "machineRoom/device/updateById";
|
sb_bj = ct + "device/updateById";
|
||||||
|
|
||||||
dk_cx = ct + "machineRoom/port/queryList";
|
dk_cx = ct + "port/queryList";
|
||||||
dk_xz = ct + "machineRoom/port/save";
|
dk_xz = ct + "port/save";
|
||||||
dk_sc = ct + "machineRoom/port/delete";
|
dk_sc = ct + "port/delete";
|
||||||
dk_bj = ct + "machineRoom/port/updateById";
|
dk_bj = ct + "port/updateById";
|
||||||
|
|
||||||
hj_cx = ct + "machineRoom/tmsPoint/queryList";
|
hj_cx = ct + "tmsPoint/queryList";
|
||||||
gj_cx = ct + "machineRoom/tmsAlarm/queryList";
|
gj_cx = ct + "tmsAlarm/queryList";
|
||||||
gzp_cx = ct + "machineRoom/tmsWorkTicket/queryList";
|
gzp_cx = ct + "tmsWorkTicket/queryList";
|
||||||
jxp_cx = ct + "machineRoom/tmsOverhaulTicket/queryList";
|
jxp_cx = ct + "tmsOverhaulTicket/queryList";
|
||||||
|
|
||||||
xlz_cx = ct + "machineRoom/deviceLine/queryList";
|
xlz_cx = ct + "deviceLine/queryList";
|
||||||
xlz_xz = ct + "machineRoom/deviceLine/save";
|
xlz_xz = ct + "deviceLine/save";
|
||||||
xlz_sc = ct + "machineRoom/deviceLine/delete";
|
xlz_sc = ct + "deviceLine/delete";
|
||||||
|
|
||||||
xllx_cx = ct + "machineRoom/sysParam/getByCode?code=line";
|
xllx_cx = ct + "sysParam/getByCode?code=line";
|
||||||
|
|
||||||
cdqx_cx = ct + "machineRoom/menu/getMenus";
|
cdqx_cx = ct + "menu/getMenus";
|
||||||
|
|
||||||
hwjc_cx = ct + "machineRoom/lora/getLatestAlarms";
|
hwjc_cx = ct + "lora/getLatestAlarms";
|
||||||
|
|
||||||
jqr_bczl = ct + "machineRoom/robot/saveInstruct";
|
jqr_bczl = ct + "robot/saveInstruct";
|
||||||
|
|
||||||
jqr_bczb = ct + "machineRoom/robot/saveCoordinate";
|
jqr_bczb = ct + "robot/saveCoordinate";
|
||||||
|
|
||||||
jqr_xj_cx = ct + "machineRoom/robot/queryInspection";
|
jqr_xj_cx = ct + "robot/queryInspection";
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -38,9 +38,19 @@ public class TOOL : MonoBehaviour
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
Debug.Log(Input.mousePosition);
|
//Debug.Log(Input.mousePosition);
|
||||||
|
//Debug.Log(Map(0,100,0,0,1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="value"></param>
|
||||||
|
/// <param name="inputMin">输入范围最小</param>
|
||||||
|
/// <param name="inputMax">输入范围最大</param>
|
||||||
|
/// <param name="outputMin">输出范围最小</param>
|
||||||
|
/// <param name="outputMax">输出范围最大</param>
|
||||||
|
/// <returns></returns>
|
||||||
float Map(float value, float inputMin, float inputMax, float outputMin, float outputMax)
|
float Map(float value, float inputMin, float inputMax, float outputMin, float outputMax)
|
||||||
{
|
{
|
||||||
return (value - inputMin) / (inputMax - inputMin) * (outputMax - outputMin) + outputMin;
|
return (value - inputMin) / (inputMax - inputMin) * (outputMax - outputMin) + outputMin;
|
||||||
|
|
|
@ -482,14 +482,14 @@ public class WebInteraction : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 打开视频监控的函数
|
/// 打开视频监控的函数(isVideo="0"视频,1是图片)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="videoNumber"></param>
|
/// <param name="videoNumber"></param>
|
||||||
public void OpenVideo(string videoNumber)
|
public void OpenVideo(string videoNumber, string isVideo = "0")
|
||||||
{
|
{
|
||||||
// 在此处处理打开视频监控的逻辑
|
// 在此处处理打开视频监控的逻辑
|
||||||
Debug.Log("Opening video number: " + videoNumber);
|
Debug.Log("Opening video number: " + videoNumber);
|
||||||
Application.ExternalCall("web_video_open", videoNumber);
|
Application.ExternalCall("web_video_open", videoNumber, isVideo);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -7,7 +7,6 @@ using UnityEngine;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ²éѯѲ¼ì½á¹û
|
/// ²éѯѲ¼ì½á¹û
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[AddComponentMenu("QueryInspectionRobot/²éѯѲ¼ì½á¹û")]
|
|
||||||
public class QueryInspectionRobot : MonoBehaviour
|
public class QueryInspectionRobot : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static QueryInspectionRobot Inst;
|
public static QueryInspectionRobot Inst;
|
||||||
|
|
|
@ -5,6 +5,10 @@ using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ²éѯѲ¼ì½á¹û
|
||||||
|
/// </summary>
|
||||||
|
[AddComponentMenu("RobotReturnData/²éѯѲ¼ì½á¹û")]
|
||||||
public class RobotReturnData : MonoBehaviour
|
public class RobotReturnData : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static RobotReturnData Inst;
|
public static RobotReturnData Inst;
|
|
@ -1,6 +1,7 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -11,11 +12,43 @@ public class SaveCoordinateRobot : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static SaveCoordinateRobot Inst;
|
public static SaveCoordinateRobot Inst;
|
||||||
public Root myroot = new Root();
|
public Root myroot = new Root();
|
||||||
|
public RectTransform bg_img;
|
||||||
|
public RectTransform start_img;
|
||||||
|
public RectTransform end_img;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// X输入范围最小
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float inputMin_x;
|
||||||
|
/// <summary>
|
||||||
|
/// X输入范围最大
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float inputMax_x;
|
||||||
|
/// <summary>
|
||||||
|
/// X输出范围最小
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float outputMin_x;
|
||||||
|
/// <summary>
|
||||||
|
/// X输出范围最大
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float outputMax_x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Y输入范围最小
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float inputMin_y;
|
||||||
|
/// <summary>
|
||||||
|
/// Y输入范围最大
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float inputMax_y;
|
||||||
|
/// <summary>
|
||||||
|
/// Y输出范围最小
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float outputMin_y;
|
||||||
|
/// <summary>
|
||||||
|
/// Y输出范围最大
|
||||||
|
/// </summary>
|
||||||
|
[SerializeField] float outputMax_y;
|
||||||
|
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
|
@ -25,13 +58,47 @@ public class SaveCoordinateRobot : MonoBehaviour
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
/*Debug.Log("X初:" +*/
|
||||||
|
outputMin_x = (bg_img.anchoredPosition3D.x + start_img.anchoredPosition3D.x);
|
||||||
|
/*Debug.Log("Y初:" + */
|
||||||
|
outputMin_y = (/*Screen.height*/ +(bg_img.anchoredPosition3D.y + start_img.anchoredPosition3D.y));
|
||||||
|
|
||||||
|
/*Debug.Log("X止:" + */
|
||||||
|
outputMax_x = (bg_img.anchoredPosition3D.x + end_img.anchoredPosition3D.x);
|
||||||
|
/*Debug.Log("Y止:" + */
|
||||||
|
outputMax_y = (/*Screen.height*/ +(bg_img.anchoredPosition3D.y + end_img.anchoredPosition3D.y));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="value"></param>
|
||||||
|
/// <param name="inputMin">输入范围最小</param>
|
||||||
|
/// <param name="inputMax">输入范围最大</param>
|
||||||
|
/// <param name="outputMin">输出范围最小</param>
|
||||||
|
/// <param name="outputMax">输出范围最大</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
float Map(float value, float inputMin, float inputMax, float outputMin, float outputMax)
|
||||||
|
{
|
||||||
|
return (value - inputMin) / (inputMax - inputMin) * (outputMax - outputMin) + outputMin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 MapCoordinates(Vector2 coordinates)
|
||||||
|
{
|
||||||
|
float x = coordinates.x;
|
||||||
|
float y = coordinates.y;
|
||||||
|
|
||||||
|
float mappedX = Map(x, inputMin_x, inputMax_x, outputMin_x, outputMax_x);
|
||||||
|
float mappedY = Map(y, inputMin_y, inputMax_y, outputMin_y, outputMax_y);
|
||||||
|
|
||||||
|
//映射后的三维坐标
|
||||||
|
return new Vector3(mappedX, mappedY, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,6 @@
|
||||||
|
using Mono.Cecil.Cil;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
@ -11,7 +14,7 @@ public class SaveInstructRobot : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static SaveInstructRobot Inst;
|
public static SaveInstructRobot Inst;
|
||||||
public Root myroot = new Root();
|
public Root myroot = new Root();
|
||||||
|
public int instructID = -1;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -24,15 +27,66 @@ public class SaveInstructRobot : MonoBehaviour
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 发送并机器人保存指令
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="content"></param>
|
||||||
|
/// <param name="callback"></param>
|
||||||
|
public void sendInstruct(string content, Action<bool> callback)
|
||||||
|
{
|
||||||
|
instructID = -1;
|
||||||
|
Body mybody = new Body();
|
||||||
|
mybody.content = content;
|
||||||
|
var newData = JsonConvert.SerializeObject(mybody);
|
||||||
|
StartCoroutine(CombineJSON.UpdateJson_POST(GameManager.Inst.Jk_URL.jqr_bczl, GameManager.Inst.arguments.token, newData, (jsonResult) =>
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrEmpty(jsonResult))
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
myroot = null;
|
||||||
|
myroot = JsonConvert.DeserializeObject<Root>(jsonResult);
|
||||||
|
if (myroot.message == "操作成功")
|
||||||
|
{
|
||||||
|
instructID = myroot.data;
|
||||||
|
callback.Invoke(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SecondConfirmPanel.DeleteConform(null, myroot.message);
|
||||||
|
callback.Invoke(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Debug.LogError(e.StackTrace);
|
||||||
|
SecondConfirmPanel.DeleteConform(null, "机器人保存指令序列化错误");
|
||||||
|
callback.Invoke(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
callback.Invoke(false);
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class Body
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public string content;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -173,6 +173,7 @@ public class RedactPort : MonoBehaviour
|
||||||
//conDevice.captionText.text = mybody.conDevice;
|
//conDevice.captionText.text = mybody.conDevice;
|
||||||
//conDevice.captionText.text = mybody.conDeviceName;
|
//conDevice.captionText.text = mybody.conDeviceName;
|
||||||
findIndex(conDevice, mybody.conDeviceName);
|
findIndex(conDevice, mybody.conDeviceName);
|
||||||
|
conDevice_dic_id = mybody.conDevice;
|
||||||
//status.value = string.IsNullOrEmpty(mybody.status) ? 2 : Convert.ToInt32(mybody.status);
|
//status.value = string.IsNullOrEmpty(mybody.status) ? 2 : Convert.ToInt32(mybody.status);
|
||||||
if (!string.IsNullOrEmpty(mybody.conDevice) && !string.IsNullOrEmpty(conCabinet_name))
|
if (!string.IsNullOrEmpty(mybody.conDevice) && !string.IsNullOrEmpty(conCabinet_name))
|
||||||
//if (!string.IsNullOrEmpty(mybody.conDevice))
|
//if (!string.IsNullOrEmpty(mybody.conDevice))
|
||||||
|
@ -484,13 +485,13 @@ public class RedactPort : MonoBehaviour
|
||||||
|
|
||||||
foreach (var item in d.gameObject.GetComponentsInChildren<PortQuery>())
|
foreach (var item in d.gameObject.GetComponentsInChildren<PortQuery>())
|
||||||
{
|
{
|
||||||
if (!conDevice_list_dict.ContainsKey(item.portList.deviceId) && !string.IsNullOrEmpty(item.portList.deviceId))
|
if (!conDevice_list_dict.ContainsKey(item.portList.deviceId) && !string.IsNullOrEmpty(item.portList.deviceId) && !string.IsNullOrEmpty(item.portList.id))
|
||||||
{
|
{
|
||||||
conDevice_list_dict.Add(item.portList.deviceId, item.portList.deviceName);
|
conDevice_list_dict.Add(item.portList.deviceId, item.portList.deviceName);
|
||||||
//conDevice_list.Add(item.deviceId);
|
//conDevice_list.Add(item.deviceId);
|
||||||
conDevice_list.Add(item.portList.deviceName);
|
conDevice_list.Add(item.portList.deviceName);
|
||||||
}
|
}
|
||||||
if (!conPort_list_dict.ContainsKey(item.portList.port) && !string.IsNullOrEmpty(item.portList.port))
|
if (!conPort_list_dict.ContainsKey(item.portList.port) && !string.IsNullOrEmpty(item.portList.port) && !string.IsNullOrEmpty(item.portList.id))
|
||||||
{
|
{
|
||||||
conPort_list_dict.Add(item.portList.port, "");
|
conPort_list_dict.Add(item.portList.port, "");
|
||||||
conPort_list.Add(item.portList.port);
|
conPort_list.Add(item.portList.port);
|
||||||
|
|
|
@ -136,8 +136,11 @@ public class CreateLine : CabinetUIBase
|
||||||
/// <param name="hierarchy">区</param>
|
/// <param name="hierarchy">区</param>
|
||||||
public void Creat5(Transform A, Transform B, int hierarchy = 0)//端口是否在模型16上
|
public void Creat5(Transform A, Transform B, int hierarchy = 0)//端口是否在模型16上
|
||||||
{
|
{
|
||||||
bool A16 = GameManager.Inst.FindParent(A.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum != "16";
|
var _A16 = GameManager.Inst.FindParent(A.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum;
|
||||||
bool B16 = GameManager.Inst.FindParent(B.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum != "16";
|
var _B16 = GameManager.Inst.FindParent(B.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum;
|
||||||
|
|
||||||
|
bool A16 = _A16 != "16" && _A16 != "37" && _A16 != "41";
|
||||||
|
bool B16 = _B16 != "16" && _B16 != "37" && _B16 != "41";
|
||||||
//都不在
|
//都不在
|
||||||
if (A16 && B16)
|
if (A16 && B16)
|
||||||
{
|
{
|
||||||
|
@ -521,8 +524,11 @@ public class CreateLine : CabinetUIBase
|
||||||
/// <param name="hierarchy">区</param>
|
/// <param name="hierarchy">区</param>
|
||||||
public void Creat7(Transform A, Transform B, int hierarchy)//端口是否在模型16上
|
public void Creat7(Transform A, Transform B, int hierarchy)//端口是否在模型16上
|
||||||
{
|
{
|
||||||
bool A16 = GameManager.Inst.FindParent(A.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum != "16";
|
var _A16 = GameManager.Inst.FindParent(A.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum;
|
||||||
bool B16 = GameManager.Inst.FindParent(B.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum != "16";
|
var _B16 = GameManager.Inst.FindParent(B.gameObject, GameManager.Inst.IsFindRacks_go).GetComponent<DeviceQuery>().deviceList.modelNum;
|
||||||
|
|
||||||
|
bool A16 = _A16 != "16" && _A16 != "37" && _A16 != "41";
|
||||||
|
bool B16 = _B16 != "16" && _B16 != "37" && _B16 != "41";
|
||||||
//都不在
|
//都不在
|
||||||
if (A16 && B16)
|
if (A16 && B16)
|
||||||
{
|
{
|
||||||
|
|