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@ -10,9 +10,9 @@ public class LocatingPlace : MonoBehaviour
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private void Awake()
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{
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line = GetComponent<LineRenderer>();
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line.positionCount = 0;
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//固定死的
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}
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void Start()
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{
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@ -30,7 +30,7 @@ public class ExtendedFlycam : MonoBehaviour
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public GameObject jiFang_JDW_ground;
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public GameObject peiDianShi_JDW_ground;
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//线缆地面
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public GameObject jiFang_Cable_ground;
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public List< GameObject> jiFang_Cable_ground;
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public Image xunJian_img;
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@ -476,7 +476,6 @@ public class ExtendedFlycam : MonoBehaviour
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if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_智能巡检)
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{
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room = Room.机房;
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jiFang_Cable_ground.SetActive(false);
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}
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else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_现场作业)
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room = Room.机房;
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@ -484,12 +483,10 @@ public class ExtendedFlycam : MonoBehaviour
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// room = Room.机房;
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else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_线缆连接_展示)
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{
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jiFang_Cable_ground.SetActive(true);
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}
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else
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{
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room = Room.None;
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jiFang_Cable_ground.SetActive(false);
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}
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showRoom();
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