diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_08.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_08.mat index aa9c1f3b3..77765236b 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_08.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_08.mat @@ -22,9 +22,10 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: GQZ_08 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 6 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -123,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0.01886791, g: 0.01886791, b: 0.01886791, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_127.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_127.mat index 05534e302..5788a7526 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_127.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_127.mat @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.2735849, g: 0.2735849, b: 0.2735849, a: 1} + - _EmissionColor: {r: 0.4433962, g: 0.4433962, b: 0.4433962, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_133.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_133.mat index 81a246b35..de3f9abe8 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_133.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_133.mat @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.27450982, g: 0.27450982, b: 0.27450982, a: 1} + - _EmissionColor: {r: 0.4245283, g: 0.4245283, b: 0.4245283, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_134.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_134.mat index c51d8f6f4..05eb15126 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_134.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_134.mat @@ -111,7 +111,7 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.27450982, g: 0.27450982, b: 0.27450982, a: 1} + - _EmissionColor: {r: 0.4716981, g: 0.4716981, b: 0.4716981, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] --- !u!114 &1416668041176704482 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_135.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_135.mat index 64f650fc8..b06396731 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_135.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_135.mat @@ -111,7 +111,7 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.27450982, g: 0.27450982, b: 0.27450982, a: 1} + - _EmissionColor: {r: 0.4716981, g: 0.4716981, b: 0.4716981, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] --- !u!114 &4485112305478765077 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_137.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_137.mat index 8a6e5692d..5f0f2b081 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_137.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_137.mat @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.27450982, g: 0.27450982, b: 0.27450982, a: 1} + - _EmissionColor: {r: 0.4716981, g: 0.4716981, b: 0.4716981, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_159.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_159.mat index 7641f64d0..eb52ce9d6 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_159.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_159.mat @@ -9,9 +9,10 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: GQZ_159 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 4 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -110,7 +111,7 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0.103773594, g: 0.103773594, b: 0.103773594, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] --- !u!114 &9115012340316410108 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_05 - Copy.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_214.mat similarity index 91% rename from GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_05 - Copy.mat rename to GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_214.mat index 6262c220f..1d1bebd2c 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_05 - Copy.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_214.mat @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-4543573381040575426 +--- !u!114 &-1217925861791457680 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} @@ -20,7 +20,7 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: GQZ_05 - Copy + m_Name: GQZ_214 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -35,7 +35,7 @@ Material: serializedVersion: 3 m_TexEnvs: - _BaseMap: - m_Texture: {fileID: 2800000, guid: 835ac909c129a9f47a9a341e6defd489, type: 3} + m_Texture: {fileID: 2800000, guid: 85e8fc3a4acbde2468dd727642bfcac8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: @@ -59,7 +59,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 835ac909c129a9f47a9a341e6defd489, type: 3} + m_Texture: {fileID: 2800000, guid: 85e8fc3a4acbde2468dd727642bfcac8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -124,5 +124,5 @@ Material: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/94修改明暗 (10.12)/Materials/GQZ_05.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_214.mat.meta similarity index 79% rename from GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/94修改明暗 (10.12)/Materials/GQZ_05.mat.meta rename to GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_214.mat.meta index a9fac1dae..2fa13d2fa 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/94修改明暗 (10.12)/Materials/GQZ_05.mat.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_214.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 020060145f1e17b4bbff8c51a51e8520 +guid: 5b3ee678c317958499729b20abddff7e NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_226.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_226.mat index 4d9409c6d..5cbea7e18 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_226.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_226.mat @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.0754717, g: 0.0754717, b: 0.0754717, a: 1} + - _EmissionColor: {r: 0.32156864, g: 0.32156864, b: 0.32156864, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_227.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_227.mat index 3d29278ed..56bca6298 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_227.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_227.mat @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.084905684, g: 0.084905684, b: 0.084905684, a: 1} + - _EmissionColor: {r: 0.32156864, g: 0.32156864, b: 0.32156864, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_228.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_228.mat index e2f5430fa..dc610677e 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_228.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_228.mat @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.09433961, g: 0.09433961, b: 0.09433961, a: 1} + - _EmissionColor: {r: 0.32156864, g: 0.32156864, b: 0.32156864, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_229.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_229.mat index f58400188..a9e458789 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_229.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_229.mat @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.0754717, g: 0.0754717, b: 0.0754717, a: 1} + - _EmissionColor: {r: 0.3207547, g: 0.3207547, b: 0.3207547, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_230.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_230.mat index a48ed4aac..bac6ccc27 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_230.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_230.mat @@ -22,9 +22,10 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: GQZ_230 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 6 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -123,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0.32156864, g: 0.32156864, b: 0.32156864, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_36.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_36.mat index 786d40285..c06a2fa2c 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_36.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_36.mat @@ -111,7 +111,7 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1} + - _EmissionColor: {r: 0.01886791, g: 0.01886791, b: 0.01886791, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] --- !u!114 &1296924154347722900 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_40.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_40.mat index 4a8b38125..97088ed88 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_40.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_40.mat @@ -107,13 +107,13 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - - _Metallic: 0.647 + - _Metallic: 1 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0.597 + - _Smoothness: 0.75 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.2735849, g: 0.2735849, b: 0.2735849, a: 1} + - _EmissionColor: {r: 0.754717, g: 0.754717, b: 0.754717, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_52.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_52.mat index 1cf34fc45..4af1d8082 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_52.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_52.mat @@ -113,7 +113,7 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0.649 + - _Smoothness: 0.75 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_53.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_53.mat index 0ae5c90e1..318d79da6 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_53.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_53.mat @@ -93,13 +93,13 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - - _Metallic: 0 + - _Metallic: 1 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0.5 + - _Smoothness: 0.75 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_64jinshu.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_64jinshu.mat index 585846645..9f653af3a 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_64jinshu.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_64jinshu.mat @@ -56,7 +56,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: f9c4de9cad38d4f4abfaf44755fe69f2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: @@ -107,7 +107,7 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - - _Metallic: 0.871 + - _Metallic: 1 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 @@ -124,6 +124,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.3207547, g: 0.3207547, b: 0.3207547, a: 1} + - _EmissionColor: {r: 0.31132078, g: 0.31132078, b: 0.31132078, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_65jinshu.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_65jinshu.mat index 369aa78a0..436d079b0 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_65jinshu.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_65jinshu.mat @@ -107,7 +107,7 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - - _Metallic: 0.403 + - _Metallic: 1 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_66.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_66.mat index b36f6adc5..4fc9cfb49 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_66.mat +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_66.mat @@ -22,9 +22,10 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: GQZ_66 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 6 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 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