This commit is contained in:
高国正 2023-09-10 22:56:05 +08:00
parent eef2d47241
commit 65c98cf9e8
41 changed files with 7140 additions and 4123 deletions

View File

@ -114,7 +114,15 @@ public class UPosManger : MonoBehaviour
{
for (int i = startIndex; i < startIndex + count; i++)
{
uPosItems[i].SetInstructColor(Color.yellow);
try
{
uPosItems[i].SetInstructColor(Color.yellow);
}
catch
{
}
}
}

View File

@ -746,6 +746,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
targetCamera: {fileID: 0}
distanceMultiplier: 0.06
button: {fileID: 4332229852258479005}
text: {fileID: 2224874554742167492}
--- !u!1 &6206996800221561051
GameObject:
m_ObjectHideFlags: 0

View File

@ -565,7 +565,7 @@ MonoBehaviour:
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u662F\u5426\u786E\u8BA4\u5220\u9664"

File diff suppressed because it is too large Load Diff

View File

@ -29,6 +29,11 @@ public class SearchName : MonoBehaviour
/// 线缆组中不包含线缆的线缆组名
/// </summary>
public Dictionary<string, string> dic_notContain = new Dictionary<string, string>();
private void Awake()
{
gameObject.SetActive(false);
}
void Start()
{
//searchType = SearchType.None;

View File

@ -48,6 +48,17 @@ public class CabinetUIManager : MonoBehaviour
{
TransparentGlowManage.Inst.renewALL(TransparentGlowManage.Inst.transparentGlows);
if (menu != Menu.M_全景监控_摄像头)
{
ExtendedFlycam.Inst.peiDianShi[1].GetComponent<MeshCollider>().enabled = true;
ExtendedFlycam.Inst.jiFang[1].GetComponent<MeshCollider>().enabled = true;
}
else
{
ExtendedFlycam.Inst.peiDianShi[1].GetComponent<MeshCollider>().enabled = false;
ExtendedFlycam.Inst.jiFang[1].GetComponent<MeshCollider>().enabled = false;
}
if (menu != Menu.M_全景监控_柜门状态)
{

View File

@ -53,17 +53,18 @@ public class LineGroupItem : MonoBehaviour
var id = "";
foreach (var item in LineQuery.Inst.keyValues)
{
if (item.Key== info_text.text)
if (item.Key == info_text.text)
{
id = item.Value;
break;
}
}
if (string.IsNullOrEmpty(id)) return;
LineQuery.Inst.StartCoroutine(LineQuery.Inst.deleteJsonCoroutine(id,(x)=>
{
LineObjectPool.Instance.PushItemToPool(this);
}));
LineQuery.Inst.StartCoroutine(LineQuery.Inst.deleteJsonCoroutine(id, (x) =>
{
if (!string.IsNullOrEmpty(x))
LineObjectPool.Instance.PushItemToPool(this);
}));
}
});
});

View File

@ -102,7 +102,7 @@ public class LineGroupManager : MonoBehaviour
//SecondConfirmPanel.DeleteConform(null, "存在重复名称");
return;
}
var item = LineObjectPool.Instance.GetItemFromPool<LineGroupItem>();
item.transform.SetParent(line_group_content.transform);
child_line_group_items.Add(item);

View File

@ -31,70 +31,20 @@ public class SpUI : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
public Color hightC;
public Color hightM;
public Transform temperatureAndHumidity;
public bool isNormal = true;
public void OnPointerEnter(PointerEventData eventData)
{
expand_image.gameObject.SetActive(true);
switch (TemperatureAndHumidity.current_state)
{
case "ζÈ":
{
my_image.sprite = wendu_selected;
expand_image.sprite = wendu_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_W.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_W.collectResult;
}
break;
case "ʪ¶È":
{
my_image.sprite = shidu_selected;
expand_image.sprite = shidu_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_S.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_S.collectResult;
}
break;
case "Ñ̸Ð":
{
my_image.sprite = yangan_selected;
expand_image.sprite = yangan_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_Y.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_Y.collectResult;
}
break;
case "Ë®½þ":
{
my_image.sprite = shuijin_selected;
expand_image.sprite = shuijin_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_J.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_J.collectResult;
}
break;
default:
break;
}
my_image.SetNativeSize();
if (gameObject.name == "Expand") return;
if (!isNormal) return;
EnterUI();
}
public void OnPointerExit(PointerEventData eventData)
{
expand_image.gameObject.SetActive(false);
switch (TemperatureAndHumidity.current_state)
{
case "ζÈ":
my_image.sprite = wendu_normal;
break;
case "ʪ¶È":
my_image.sprite = shidu_normal;
break;
case "Ñ̸Ð":
my_image.sprite = yangan_normal;
break;
case "Ë®½þ":
my_image.sprite = shuijin_normal;
break;
default:
break;
}
my_image.SetNativeSize();
if (gameObject.name == "Expand") return;
if (!isNormal) return;
ExitUI();
}
public void ChangeWSD(string wsd)
@ -141,9 +91,9 @@ public class SpUI : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
}
if (string.IsNullOrEmpty(_a))
{
if (transform.parent.parent.name == "ÎÂʪ¶È")
if (temperatureAndHumidity.name == "ÎÂʪ¶È")
{
transform.parent.parent.gameObject.SetActive(false);
temperatureAndHumidity.gameObject.SetActive(false);
}
return;
}
@ -153,21 +103,38 @@ public class SpUI : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
var max = string.IsNullOrEmpty(_max) ? "0" : _max;
var min = string.IsNullOrEmpty(_min) ? "0" : _min;
if (float.Parse(a) > float.Parse(max))
{
my_image.color = hightC;
if (float.Parse(a) < float.Parse(min))
isNormal = false;
expand_image.gameObject.SetActive(true);
}
else if (float.Parse(a) < float.Parse(min))
{
my_image.color = hightM;
isNormal = false;
expand_image.gameObject.SetActive(true);
}
else
{
my_image.color = new Color(1, 1, 1, 1);
isNormal = true;
expand_image.gameObject.SetActive(false);
}
}
else
{
if (_a == "Õý³£")
{
my_image.color = new Color(1, 1, 1, 1);
isNormal = true;
expand_image.gameObject.SetActive(false);
}
else
{
my_image.color = hightC;
isNormal = false;
expand_image.gameObject.SetActive(true);
}
}
}
@ -176,4 +143,69 @@ public class SpUI : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
}
public void EnterUI()
{
expand_image.gameObject.SetActive(true);
switch (TemperatureAndHumidity.current_state)
{
case "ζÈ":
{
my_image.sprite = wendu_selected;
expand_image.sprite = wendu_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_W.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_W.collectResult;
}
break;
case "ʪ¶È":
{
my_image.sprite = shidu_selected;
expand_image.sprite = shidu_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_S.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_S.collectResult;
}
break;
case "Ñ̸Ð":
{
my_image.sprite = yangan_selected;
expand_image.sprite = yangan_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_Y.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_Y.collectResult;
}
break;
case "Ë®½þ":
{
my_image.sprite = shuijin_selected;
expand_image.sprite = shuijin_expand;
textMeshPro.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_J.collectResult;
text.text = transform.parent.parent.parent.GetComponent<ENVQuery>().eNVList_J.collectResult;
}
break;
default:
break;
}
my_image.SetNativeSize();
}
public void ExitUI()
{
expand_image.gameObject.SetActive(false);
switch (TemperatureAndHumidity.current_state)
{
case "ζÈ":
my_image.sprite = wendu_normal;
break;
case "ʪ¶È":
my_image.sprite = shidu_normal;
break;
case "Ñ̸Ð":
my_image.sprite = yangan_normal;
break;
case "Ë®½þ":
my_image.sprite = shuijin_normal;
break;
default:
break;
}
my_image.SetNativeSize();
}
}

View File

@ -52,27 +52,37 @@ public class TemperatureAndHumidity : CabinetUIBase
base.OnMenuChanged(menu);
if (menu == Menu.M_全景监控_温度)
{
sp_ui.expand_image.gameObject.SetActive(false);
sp_ui.isNormal = true;
gameObject.SetActive(true);
ChangeState("温度");
}
else if (menu == Menu.M_全景监控_湿度)
{
sp_ui.expand_image.gameObject.SetActive(false);
sp_ui.isNormal = true;
gameObject.SetActive(true);
ChangeState("湿度");
}
else if (menu == Menu.M_全景监控_烟感)
{
sp_ui.expand_image.gameObject.SetActive(false);
sp_ui.isNormal = true;
gameObject.SetActive(true);
ChangeState("烟感");
}
else if (menu == Menu.M_全景监控_水浸)
{
sp_ui.expand_image.gameObject.SetActive(false);
sp_ui.isNormal = true;
gameObject.SetActive(true);
ChangeState("水浸");
}
else
{
gameObject.SetActive(false);
sp_ui.expand_image.gameObject.SetActive(false);
sp_ui.isNormal = true;
}
}

View File

@ -26,6 +26,11 @@ public class UIToCabinet : MonoBehaviour
public GameObject first_level_menu;
public List<GameObject> second_level_menu;
public List<ClickEventLens> clickEventLens = new List<ClickEventLens>();
private void Awake()
{
clickEventLens = GameObject.FindObjectsOfType<ClickEventLens>().ToList();
}
// Start is called before the first frame update
void Start()
{
@ -81,8 +86,8 @@ public class UIToCabinet : MonoBehaviour
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
ExtendedFlycam.Inst.QieHuan();
}));
}
break;
@ -93,10 +98,10 @@ public class UIToCabinet : MonoBehaviour
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_设备告警);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("PanelËÑË÷¿ò").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.»ú¹ñ);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
ExtendedFlycam.Inst.QieHuan();
}));
}
break;
@ -104,11 +109,11 @@ public class UIToCabinet : MonoBehaviour
{
rongLaing.SetActive(true);
init(Menu.M_数字孪生_机柜容量);
//ExtendedFlycam.Inst.QuanJing();
//ExtendedFlycam.Inst.QuanJing();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_机柜容量);
GameManager.Inst.DisplayCapacity(ison);
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_机柜容量);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_温湿度":
@ -120,8 +125,8 @@ public class UIToCabinet : MonoBehaviour
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
ExtendedFlycam.Inst.QieHuan();
}));
}
break;
@ -132,8 +137,8 @@ public class UIToCabinet : MonoBehaviour
GameManager.Inst.DoorCondition(/*ison*/);
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_柜门状态);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_柜门状态);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_红外监测":
@ -141,8 +146,8 @@ public class UIToCabinet : MonoBehaviour
init(Menu.M_全景监控_红外监测);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_红外监测);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_红外监测);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_现场作业":
@ -155,19 +160,23 @@ public class UIToCabinet : MonoBehaviour
WebInteraction.Inst.isWorkPlay = true;
WebInteraction.Inst.OpenTicket();
}
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_现场作业);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_现场作业);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_摄像头":
{
init(Menu.M_全景监控_摄像头);
//ExtendedFlycam.Inst.QuanJing();
//if (BoolMonitor.Value)
// WebInteraction.Inst.OpenVideo();
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_摄像头);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_摄像头);
ExtendedFlycam.Inst.QieHuan();
ExtendedFlycam.Inst.peiDianShi[1].GetComponent<TransparentGlow>().F1();
ExtendedFlycam.Inst.jiFang[1].GetComponent<TransparentGlow>().F1();
for (int i = 0; i < clickEventLens.Count; i++)
{
StartCoroutine(clickEventLens[i].TwinkleLens(0.5f));
}
}
break;
case "Toggle_机柜容量":
@ -177,8 +186,8 @@ public class UIToCabinet : MonoBehaviour
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.DisplayCapacity(ison);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_机柜容量);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_机柜容量);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_接地网":
@ -186,8 +195,8 @@ public class UIToCabinet : MonoBehaviour
FloorController.Inst.FloorTransparent();
init(Menu.M_数字孪生_接地网);
//ExtendedFlycam.Inst.QuanJing();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_接地网);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_接地网);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_线缆链接":
@ -196,8 +205,8 @@ public class UIToCabinet : MonoBehaviour
//ExtendedFlycam.Inst.QuanJing();
//CreateLine createLine = PatternChoose.Inst.transform.Find("画线").GetComponent<CreateLine>();
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_场景管理":
@ -208,8 +217,8 @@ public class UIToCabinet : MonoBehaviour
//GameManager.Inst.objectToShow_add.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_场景管理);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_场景管理);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_智能巡检":
@ -218,9 +227,9 @@ public class UIToCabinet : MonoBehaviour
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_智能巡检);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_智能巡检);
ExtendedFlycam.Inst.room = ExtendedFlycam.Room.None;
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_温度":
@ -231,8 +240,8 @@ public class UIToCabinet : MonoBehaviour
init(Menu.M_全景监控_温度);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
ExtendedFlycam.Inst.QieHuan();
}));
}
break;
@ -241,8 +250,8 @@ public class UIToCabinet : MonoBehaviour
init(Menu.M_全景监控_湿度);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_湿度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_湿度);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_烟感":
@ -250,8 +259,8 @@ public class UIToCabinet : MonoBehaviour
init(Menu.M_全景监控_烟感);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_烟感);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_烟感);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_水浸":
@ -259,8 +268,8 @@ public class UIToCabinet : MonoBehaviour
init(Menu.M_全景监控_水浸);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_水浸);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_水浸);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_线缆连接展示":
@ -270,8 +279,8 @@ public class UIToCabinet : MonoBehaviour
//PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.线缆_展示);
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_线缆连接配置":
@ -279,8 +288,8 @@ public class UIToCabinet : MonoBehaviour
init(Menu.M_数字孪生_线缆连接_配置);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.power_open();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_配置);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_配置);
ExtendedFlycam.Inst.QieHuan();
}
break;
case "Toggle_线缆组配置":

View File

@ -1,623 +0,0 @@
{
"code": "000000",
"message": "操作成功",
"data": [
{
"alarmId": "1",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693001"
},
{
"alarmId": "1231232",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693002"
},
{
"alarmId": "1231233",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693003"
},
{
"alarmId": "1231234",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
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View File

@ -869,7 +869,7 @@ public class GameManager : MonoBehaviour
catch (Exception e)
{
Debug.LogWarning("序列化-设备查询错误:" + e.Message);
callback?.Invoke(null);
callback.Invoke(null);
}
})
); ;
@ -916,7 +916,7 @@ public class GameManager : MonoBehaviour
catch (Exception e)
{
Debug.LogWarning("序列化-端口查询错误:" + e.Message);
callback?.Invoke(null);
callback.Invoke(null);
}
})
@ -1009,7 +1009,7 @@ public class GameManager : MonoBehaviour
tmsAlarms.Clear();
Debug.Log("告警查询完成" /*+ "URL:" + Jk_URL.gj_cx + "Token:" + arguments.token + "返回内容" + jsonResult3*/);
callback?.Invoke("1");
callback?.Invoke(jsonResult3);
}
catch (Exception e)
{
@ -1712,6 +1712,20 @@ public class GameManager : MonoBehaviour
hight.GetComponent<Renderer>().material = material;
hight.SetActive(true);
//Renderer renderer = hight.GetComponent<Renderer>();
//Material[] sharedMaterials = renderer.sharedMaterials;
////for (int i = 0; i < sharedMaterials.Length; i++)
////{
//// sharedMaterials[i] = newMaterial;
////}
//sharedMaterials[0] = material;
//renderer.sharedMaterials = sharedMaterials;
}
private void OnDisable()

View File

@ -169,7 +169,7 @@ public static class CombineJSON
else
{
Debug.Log("请求POST接口失败: " + request.error);
callback?.Invoke(null);
callback.Invoke(null);
}
}
}
@ -208,7 +208,7 @@ public static class CombineJSON
else
{
Debug.Log("请求POST接口失败: " + request.error);
callback?.Invoke(null);
callback.Invoke(null);
}
}
}
@ -239,7 +239,7 @@ public static class CombineJSON
}
else
{
callback?.Invoke(null);
callback.Invoke(null);
Debug.Log("请求GET接口失败: " + request.error);
}
}
@ -280,7 +280,7 @@ public static class CombineJSON
else
{
Debug.Log("请求POST接口失败: " + request.error);
callback?.Invoke(null);
callback.Invoke(null);
}
}
yield return new WaitForSeconds(looptime);

View File

@ -1,4 +1,6 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class AutoScaleUI : MonoBehaviour
{
@ -7,6 +9,9 @@ public class AutoScaleUI : MonoBehaviour
private Canvas canvas;
private Vector3 initialScale;
public Button button;
public TextMeshProUGUI text;
//public static Transform Camera;
void Start()
{

View File

@ -28,6 +28,8 @@ public class PatternChoose : MonoBehaviour
[SerializeField] public Color yellow_alarm;
[SerializeField] public Color blue_alarm;
public Toggle roomCut;
/// <summary>
/// 设备新增窗口
/// </summary>
@ -49,6 +51,8 @@ public class PatternChoose : MonoBehaviour
/// </summary>
public GameObject xianlan;
public UIToCabinet uiToCabinet;
private void Awake()
{
if (_inst != null && _inst != this)
@ -65,7 +69,11 @@ public class PatternChoose : MonoBehaviour
}
void Start()
{
roomCut.onValueChanged.AddListener((x) =>
{
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_智能巡检) return;
ExtendedFlycam.Inst.QieHuan(CabinetUIManager.Instance.current_menu, false);
});
}
// Update is called once per frame

View File

@ -61,19 +61,23 @@ public class WebInteraction : MonoBehaviour
gameManager.arguments.heatThresholdValueMin = dataNode["data"]["heatThresholdValueMin"].Value;
gameManager.arguments.humidityThresholdValueMax = dataNode["data"]["humidityThresholdValueMax"].Value;
gameManager.arguments.humidityThresholdValueMin = dataNode["data"]["humidityThresholdValueMin"].Value;
Debug.Log("温度最大阈值 " + gameManager.arguments.heatThresholdValueMax);
Debug.Log("温度最小阈值 " + gameManager.arguments.heatThresholdValueMin);
Debug.Log("湿度最大阈值 " + gameManager.arguments.humidityThresholdValueMax);
Debug.Log("湿度最小阈值 " + gameManager.arguments.humidityThresholdValueMin);
}
catch (Exception)
{
Debug.Log("½âÎöToken´íÎó");
}
//yield return null;
yield return (StartCoroutine(GameManager.Inst.LoadAddress((ct) =>
{
if (ct != null)
{
GameManager.Inst.Jk_URL = new webURL(ct);
StartCoroutine(GameManager.Inst.Initialize((x)=>
StartCoroutine(GameManager.Inst.Initialize((x) =>
{
if (!string.IsNullOrEmpty(x))
{
@ -141,6 +145,30 @@ public class WebInteraction : MonoBehaviour
}
// 当前有画面的摄像头编号
public void unity_videoNumber(string videoNumber)
{
var _videoNumbers = videoNumber.Split(',');
for (int i = 0; i < PatternChoose.Inst.uiToCabinet.clickEventLens.Count; i++)
{
for (int j = 0; j < _videoNumbers.Length; j++)
{
if (_videoNumbers[j] == PatternChoose.Inst.uiToCabinet.clickEventLens[i].text.text.Replace("摄像", ""))
{
PatternChoose.Inst.uiToCabinet.clickEventLens[i].isplay = true;
PatternChoose.Inst.uiToCabinet.clickEventLens[i].ChangeMaterialColor(PatternChoose.Inst.uiToCabinet.clickEventLens[i].gameObject, 4);
break;
}
else
{
PatternChoose.Inst.uiToCabinet.clickEventLens[i].isplay = false;
PatternChoose.Inst.uiToCabinet.clickEventLens[i].ChangeMaterialColor(PatternChoose.Inst.uiToCabinet.clickEventLens[i].gameObject, 99);
break;
}
}
}
}
public Button bt;
public IEnumerator QiangZhi()

View File

@ -98,7 +98,7 @@ public class AddDevice : MonoBehaviour
var part = GameManager.Inst.FindParent(GameManager.Inst.nowDevice, GameManager.Inst.IsDesiredParent);
mybody.rackId = part.GetComponent<DeviceQuery>().deviceList.id;
mybody.devicePosition = GameManager.Inst.nowDevice.transform.parent.name;
mybody.modelNum = GameManager.Inst.objectToShow_add.transform.Find("DragInstruct").GetComponent<DragController>().oriObjectPrefab.gameObject.name;
mybody.modelNum = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>().dragController.oriObjectPrefab.gameObject.name;
}
}
@ -155,7 +155,7 @@ public class AddDevice : MonoBehaviour
{
yield return StartCoroutine(saveJson((x) =>
{
if (URlreturn != null && URlreturn.message == "操作成功")
if (x != null && URlreturn != null && URlreturn.message == "操作成功")
{
//StartCoroutine(Succeed());
@ -165,21 +165,34 @@ public class AddDevice : MonoBehaviour
{
DestroyImmediate(GameManager.Inst.nowDevice);
GameManager.Inst.lastDeviceID = URlreturn.data;
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
refurbish();
}
}));
}
else
{
SecondConfirmPanel.DeleteConform(null, " 添加设备失败");
refurbish();
}
}));
}
/// <summary>
/// 刷新
/// </summary>
public void refurbish()
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
}
public IEnumerator Succeed(Action<bool> callback)
{
Array.ForEach(GameObject.FindObjectsOfType<UPosItem>(), (item) =>
@ -285,6 +298,7 @@ public class AddDevice : MonoBehaviour
{
Debug.Log("新增设备错误:" + e.Message);
gameObject.SetActive(false);
callback.Invoke(null);
yield break;
}
@ -307,6 +321,7 @@ public class AddDevice : MonoBehaviour
catch (Exception e)
{
Debug.Log("新增设备接口错误:" + e.Message);
callback.Invoke(null);
}
})
);

View File

@ -18,81 +18,133 @@ public class AddPort : MonoBehaviour
public Body mybody = new Body();
public Button save_bt;
/// <summary>
/// 端口
/// </summary>
public InputField port;
/// <summary>
/// 编号
/// </summary>
public InputField portCode;
/// <summary>
/// 名称
/// </summary>
public InputField portName;
public InputField portType;
public Dropdown portType;
//public Dropdown deviceId;
//public InputField portModel;
public Dropdown status;
/// <summary>
/// 状态
/// </summary>
//public Dropdown status;
/// <summary>
/// 对联机柜
/// </summary>
public Dropdown conCabinet;
/// <summary>
/// 对联设备
/// </summary>
public Dropdown conDevice;
/// <summary>
/// 对联端口
/// </summary>
public Dropdown conPort;
/// <summary>
/// 线缆名
/// </summary>
public InputField cableName;
/// <summary>
/// 线缆组名
/// </summary>
public Dropdown cableGroupName;
//MapperConfiguration config;
//IMapper mapper;
PortQuery.PortList portlist;
private void OnEnable()
private void Awake()
{
init();
//config = new MapperConfiguration(cfg =>
//{
// cfg.CreateMap<AddPort.Body, PortQuery.PortList>();
// cfg.CreateMap<PortQuery.PortList, AddPort.Body>();
//});
//mapper = config.CreateMapper();
try
{
if (!string.IsNullOrEmpty(GameManager.Inst.nowDeviceID))
{
for (int i = 0; i < GameManager.Inst.TmsPorts.Count; i++)
{
if (GameManager.Inst.TmsPorts[i].id == GameManager.Inst.nowDeviceID)
{
portlist = GameManager.Inst.TmsPorts[i];
break;
}
}
if (portlist != null)
{
// mybody = mapper.Map<AddPort.Body>(portlist);
}
}
//else
//{
// mybody = mapper.Map<AddPort.Body>(GameManager.Inst.nowDevice.GetComponent<PortQuery>().portList);
//}
mybody.deviceId = transform.parent.GetComponent<DeviceQuery>().deviceList.id;
}
catch (Exception e)
{
Debug.Log(e.StackTrace + "**********" + e.Message);
}
addconCabinet();
conCabinet.captionText.text = null;
gameObject.SetActive(false);
}
public void addconCabinet()
{
conCabinet.options.Clear();
List<string> conCabinetname = new List<string>();
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
conCabinetname.Add(GameManager.Inst.Cabinets_go[i].name);
conCabinetname.Add("");
conCabinet.AddOptions(conCabinetname);
}
private void init()
private void OnEnable()
{
if (conCabinet.options.Count == 0)
{
addconCabinet();
conCabinet.captionText.text = null;
}
init();
port.text = null;
portCode.text = null;
portName.text = null;
portType.text = null;
portType.captionText.text = null;
status.value = 1;
conCabinet.captionText.text = null;
conDevice.captionText.text = null;
conPort.captionText.text = null;
cableName.text = null;
cableGroupName.captionText.text = null;
//config = new MapperConfiguration(cfg =>
//{
// cfg.CreateMap<AddPort.Body, PortQuery.PortList>();
// cfg.CreateMap<PortQuery.PortList, AddPort.Body>();
//});
//mapper = config.CreateMapper();
//try
//{
// if (!string.IsNullOrEmpty(GameManager.Inst.nowDeviceID))
// {
// for (int i = 0; i < GameManager.Inst.TmsPorts.Count; i++)
// {
// if (GameManager.Inst.TmsPorts[i].id == GameManager.Inst.nowDeviceID)
// {
// portlist = GameManager.Inst.TmsPorts[i];
// break;
// }
// }
// if (portlist != null)
// {
// // mybody = mapper.Map<AddPort.Body>(portlist);
// }
// }
// //else
// //{
// // mybody = mapper.Map<AddPort.Body>(GameManager.Inst.nowDevice.GetComponent<PortQuery>().portList);
// //}
// mybody.deviceId = transform.parent.GetComponent<DeviceQuery>().deviceList.id;
//}
//catch (Exception e)
//{
// Debug.Log(e.StackTrace + "**********" + e.Message);
//}
}
private void init()
{
conDevice.options.Clear();
@ -132,6 +184,7 @@ public class AddPort : MonoBehaviour
}
//deviceId.AddOptions(deviceId_ops);
conDevice.AddOptions(deviceId_ops);
}
private void Start()
@ -148,32 +201,51 @@ public class AddPort : MonoBehaviour
private IEnumerator SaveJsonCoroutine()
{
yield return StartCoroutine(saveJson((x) =>
yield return StartCoroutine(saveJson((y) =>
{
gameObject.SetActive(x);
return;
}));
if (URlreturn != null && URlreturn.message == "操作成功")
{
StartCoroutine(Succeed((x) =>
if (string.IsNullOrEmpty(y))
{
if (x)
SecondConfirmPanel.DeleteConform(null, "添加端口失败");
refurbish();
}
else if (y == "2")
{
SecondConfirmPanel.DeleteConform(null, "该端口未配置所属设备");
refurbish();
}
else
{
if (URlreturn != null && URlreturn.message == "操作成功")
{
GameManager.Inst.lastDeviceID = URlreturn.data;
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
StartCoroutine(Succeed((x) =>
{
itme.gameObject.SetActive(false);
});
if (x)
{
GameManager.Inst.lastDeviceID = URlreturn.data;
refurbish();
}
}));
}
}));
else
{
SecondConfirmPanel.DeleteConform(null, "添加端口失败");
refurbish();
}
}
}));
}
}
else
/// <summary>
/// 刷新
/// </summary>
public void refurbish()
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
}
itme.gameObject.SetActive(false);
});
}
public IEnumerator Succeed(Action<bool> callback)
@ -235,11 +307,11 @@ public class AddPort : MonoBehaviour
}
public IEnumerator saveJson(Action<bool> callback = null)
public IEnumerator saveJson(Action<string> callback = null)
{
if (string.IsNullOrEmpty(mybody.deviceId))
{
callback?.Invoke(false);
callback?.Invoke("2");
yield break;
}
try
@ -250,13 +322,13 @@ public class AddPort : MonoBehaviour
mybody.portName = portName.text;
mybody.portType = portType.text;
mybody.portType = portType.captionText.text;
//mybody.deviceId = deviceId.options[deviceId.value].text;
//mybody.portModel = portModel;
mybody.status = status.value.ToString();
//mybody.status = status.value.ToString();
mybody.conDevice = conDevice.captionText.text;
@ -271,6 +343,7 @@ public class AddPort : MonoBehaviour
{
Debug.Log("新增端口错误:" + e.Message);
gameObject.SetActive(false);
callback.Invoke(null);
yield break;
}
@ -287,10 +360,12 @@ public class AddPort : MonoBehaviour
try
{
URlreturn = JsonConvert.DeserializeObject<Root>(jsonResult);
callback?.Invoke("1");
}
catch (Exception e)
{
Debug.Log("新增端口接口错误:" + e.Message);
callback.Invoke(null);
}
})
);

View File

@ -16,30 +16,39 @@ public class DeleteDevice : MonoBehaviour
public IEnumerator SaveJsonCoroutine(Action<bool> callback = null)
{
yield return StartCoroutine(saveJson((w)=>
yield return StartCoroutine(saveJson((w) =>
{
if (URlreturn != null && URlreturn.message == "操作成功")
if (w != null && URlreturn != null && URlreturn.message == "操作成功")
{
callback?.Invoke(true);
StartCoroutine(Succeed((x) =>
{
if (x)
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
//GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
refurbish();
}
}));
}
else
{
SecondConfirmPanel.DeleteConform(null, "删除设备失败");
refurbish();
}
}));
}));
}
/// <summary>
/// 刷新
/// </summary>
public void refurbish()
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
//GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
}
public IEnumerator Succeed(Action<bool> callback)
@ -71,9 +80,19 @@ public class DeleteDevice : MonoBehaviour
}
public IEnumerator saveJson(Action<Root> callback=null)
public IEnumerator saveJson(Action<Root> callback = null)
{
var newData = JsonConvert.SerializeObject(mybody);
string newData = null;
try
{
newData = JsonConvert.SerializeObject(mybody);
}
catch (Exception e)
{
callback.Invoke(null);
yield break;
}
//var jsonResult = await CombineJSON.UpdateJson_POST(GameManager.Inst.Jk_URL.sb_sc, GameManager.Inst.token, newData);
@ -89,7 +108,7 @@ public class DeleteDevice : MonoBehaviour
}
catch (System.Exception e)
{
callback?.Invoke(null);
callback.Invoke(null);
Debug.Log("删除设备错误:" + e.Message);
}
})

View File

@ -15,28 +15,45 @@ public class DeletePort : MonoBehaviour
private IEnumerator SaveJsonCoroutine()
{
yield return StartCoroutine(saveJson());
if (URlreturn != null && URlreturn.message == "操作成功")
yield return StartCoroutine(saveJson((y) =>
{
yield return StartCoroutine(Succeed((x)=>
if (!string.IsNullOrEmpty(y))
{
if (x)
if (URlreturn != null && URlreturn.message == "操作成功")
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
StartCoroutine(Succeed((x) =>
{
itme.gameObject.SetActive(false);
});
if (x)
{
refurbish();
}
}));
}
}));
}
else
{
else
{
SecondConfirmPanel.DeleteConform(null, "删除端口失败");
refurbish();
}
}
else
{
SecondConfirmPanel.DeleteConform(null, "删除端口失败");
refurbish();
}
}));
}
}
/// <summary>
/// 刷新
/// </summary>
public void refurbish()
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
}
public IEnumerator Succeed(Action<bool> callback)
@ -66,7 +83,7 @@ public class DeletePort : MonoBehaviour
}));
}
public IEnumerator saveJson()
public IEnumerator saveJson(Action<string> callback = null)
{
var newData = JsonConvert.SerializeObject(mybody);
@ -76,10 +93,12 @@ public class DeletePort : MonoBehaviour
try
{
URlreturn = JsonConvert.DeserializeObject<Root>(jsonResult);
callback?.Invoke(jsonResult);
}
catch (System.Exception e)
{
Debug.Log("删除端口错误:" + e.Message);
callback.Invoke(null);
}
})
);

View File

@ -148,29 +148,48 @@ public class RedactDevice : MonoBehaviour
private IEnumerator SaveJsonCoroutine()
{
yield return StartCoroutine(saveJson());
if (URlreturn != null && URlreturn.message == "操作成功")
yield return StartCoroutine(saveJson((y) =>
{
StartCoroutine(Succeed((x) =>
if (string.IsNullOrEmpty(y))
{
if (x)
SecondConfirmPanel.DeleteConform(null, "编辑设备失败");
refurbish();
}
else
{
if (URlreturn != null && URlreturn.message == "操作成功")
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
StartCoroutine(Succeed((x) =>
{
itme.gameObject.SetActive(false);
});
GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
if (x)
{
refurbish();
}
}));
}
}));
else
{
SecondConfirmPanel.DeleteConform(null, "编辑设备失败");
refurbish();
}
}
}));
}
}
else
/// <summary>
/// 刷新
/// </summary>
public void refurbish()
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
}
itme.gameObject.SetActive(false);
});
GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
}
public IEnumerator Succeed(Action<bool> callback)
@ -206,7 +225,7 @@ public class RedactDevice : MonoBehaviour
}
public IEnumerator saveJson()
public IEnumerator saveJson(Action<string> callback)
{
if (type.value == 0 || deviceType.value == 0 || status.value == 2) yield break;
if (string.IsNullOrEmpty(mybody.id)) yield break;
@ -228,6 +247,7 @@ public class RedactDevice : MonoBehaviour
{
Debug.Log("修改设备错误:" + e.Message);
//gameObject.SetActive(false);
callback.Invoke(null);
yield break;
}
@ -240,10 +260,12 @@ public class RedactDevice : MonoBehaviour
try
{
URlreturn = JsonConvert.DeserializeObject<Root>(jsonResult);
callback?.Invoke(jsonResult);
}
catch (Exception e)
{
Debug.Log("修改设备接口错误:" + e.Message);
callback.Invoke(null);
}
}
));

View File

@ -46,11 +46,19 @@ public class RedactPort : MonoBehaviour
/// <summary>
/// 型号
/// </summary>
public InputField portModel;
//public InputField portModel;
/// <summary>
/// 状态
/// </summary>
public Dropdown status;
//public Dropdown status;
/// <summary>
/// 类型
/// </summary>
public Dropdown portType;
/// <summary>
/// 对联机柜
/// </summary>
public Dropdown conCabinet;
/// <summary>
/// 对联设备
/// </summary>
@ -62,6 +70,23 @@ public class RedactPort : MonoBehaviour
public InputField cableName;
private void Awake()
{
addconCabinet();
conCabinet.captionText.text = null;
gameObject.SetActive(false);
}
public void addconCabinet()
{
conCabinet.options.Clear();
List<string> conCabinetname = new List<string>();
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
conCabinetname.Add(GameManager.Inst.Cabinets_go[i].name);
conCabinetname.Add("");
conCabinet.AddOptions(conCabinetname);
}
//MapperConfiguration config;
//IMapper mapper;
private void OnEnable()
@ -91,6 +116,10 @@ public class RedactPort : MonoBehaviour
//{
// Debug.Log(e.StackTrace + "**********" + e.Message);
//}
if (conCabinet.options.Count == 0)
{
addconCabinet();
}
syncInfo();
#region
init();
@ -100,9 +129,13 @@ public class RedactPort : MonoBehaviour
cableGroupName.captionText.text = mybody.cableGroupName;
cableName.text = mybody.cableName;
//deviceId.text = mybody.deviceId;
portModel.text = mybody.portModel;
//portModel.text = mybody.portModel;
portType.captionText.text = mybody.portType;
findconCabinet();
conDevice.captionText.text = mybody.conDevice;
status.value = string.IsNullOrEmpty(mybody.status) ? 2 : Convert.ToInt32(mybody.status);
//status.value = string.IsNullOrEmpty(mybody.status) ? 2 : Convert.ToInt32(mybody.status);
if (!string.IsNullOrEmpty(mybody.conDevice))
{
//自动识别对联设备
@ -120,10 +153,56 @@ public class RedactPort : MonoBehaviour
else
{
conDevice.captionText.text = null;
conPort.captionText.text = null;
cableName.text = null;
cableGroupName.captionText.text = null;
}
#endregion
}
/// <summary>
/// 寻找对联机柜
/// </summary>
public void findconCabinet()
{
GameObject _go = null;
List<GameObject> gos = new List<GameObject>();
gos.AddRange(GameManager.Inst.Racks_go);
gos.AddRange(GameManager.Inst.TmsCards_go);
for (int i = 0; i < gos.Count; i++)
{
if (gos[i].GetComponent<DeviceQuery>().deviceList.id == mybody.conDevice)
{
_go = gos[i];
break;
}
}
GameObject go = null;
if (_go != null)
{
go = GameManager.Inst.FindParent(_go, GameManager.Inst.IsDesiredParent);
if (go != null)
{
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
{
if (GameManager.Inst.Cabinets_go[i].name == go.name)
{
conCabinet.value = i;
conCabinet.captionText.text = go.name;
break;
}
}
//conCabinet.captionText.text = go.name;
}
}
else
{
conCabinet.captionText.text = null;
}
}
/// <summary>
/// 同步信息
/// </summary>
@ -215,7 +294,7 @@ public class RedactPort : MonoBehaviour
mybody.portModel = portlist.portModel;
mybody.status = portlist.status;
mybody.conDevice = portlist.conDevice;
mybody.conDevice = portlist.conDeviceName;
mybody.conDeviceName = portlist.conDeviceName;
mybody.conPort = portlist.conPort;
mybody.cableName = portlist.cableName;
mybody.cableGroupName = portlist.cableGroupName;
@ -291,7 +370,7 @@ public class RedactPort : MonoBehaviour
});
conDevice.onValueChanged.AddListener(OnDropdownValueChanged_conDevice);
//port.onValueChanged.AddListener(OnDropdownValueChanged_port);
conCabinet.onValueChanged.AddListener(OnDropdownValueChanged_conCabinet);
}
private IEnumerator SaveJsonCoroutine()
@ -300,26 +379,35 @@ public class RedactPort : MonoBehaviour
yield return StartCoroutine(saveJson((x) =>
{
//Debug.Log("@@8");
if (URlreturn != null && URlreturn.message == "操作成功")
{
StartCoroutine(Succeed((x)=>
if (x != null && URlreturn != null && URlreturn.message == "操作成功")
{
StartCoroutine(Succeed((x) =>
{
if (x)
if (x)
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
}
refurbish();
}
}));
}
else
{
SecondConfirmPanel.DeleteConform(null, "编辑端口失败");
refurbish();
}
}));
}
/// <summary>
/// 刷新
/// </summary>
public void refurbish()
{
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
}
public IEnumerator Succeed(Action<bool> callback)
{
GameManager.Inst.isLoading = false;
@ -395,6 +483,25 @@ public class RedactPort : MonoBehaviour
}
}
public void OnDropdownValueChanged_conCabinet(int index)
{
List<string> conDevice_list = new List<string>();//对联设备
Dictionary<string, string> conDevice_list_dict = new Dictionary<string, string>();
var _s = GameManager.Inst.Cabinets_go[index].GetComponentsInChildren<DeviceQuery>();
Array.ForEach(_s, (item) =>
{
if (!conDevice_list_dict.ContainsKey(item.deviceList.id))
{
conDevice_list_dict.Add(item.deviceList.id, "");
conDevice_list.Add(item.deviceList.id);
}
});
conDevice.options.Clear();
conDevice.AddOptions(conDevice_list);
}
private void Update()
{
@ -404,7 +511,7 @@ public class RedactPort : MonoBehaviour
/// 端口-编辑保存
/// </summary>
/// <param name="token"></param>
public IEnumerator saveJson(Action<string> callback = null)
public IEnumerator saveJson(Action<string> callback)
{
//Debug.Log("@@2");
if (string.IsNullOrEmpty(mybody.id))
@ -418,16 +525,19 @@ public class RedactPort : MonoBehaviour
if (!string.IsNullOrEmpty(conDevice.captionText.text) && !string.IsNullOrEmpty(conPort.captionText.text))
mybody.cableGroupName = cableGroupName.captionText.text;
//mybody.deviceId = deviceId.text;
mybody.portModel = portModel.text;
mybody.status = status.value.ToString();
//mybody.portModel = portModel.text;
//mybody.status = status.value.ToString();
mybody.conDevice = conDevice.captionText.text;
mybody.conPort = conPort.captionText.text;
mybody.cableName = cableName.text;
mybody.portType = portType.captionText.text;
}
catch (Exception e)
{
Debug.Log("修改端口错误:" + e.Message);
//gameObject.SetActive(false);
callback.Invoke(null);
yield break;
}
//Debug.Log("@@4");
@ -442,12 +552,13 @@ public class RedactPort : MonoBehaviour
try
{
URlreturn = JsonConvert.DeserializeObject<Root>(jsonResult);
callback?.Invoke("1");
callback?.Invoke(jsonResult);
//Debug.Log("@@6");
}
catch (Exception e)
{
Debug.Log("修改端口接口错误:" + e.Message);
callback.Invoke(null);
}
}
));

View File

@ -53,70 +53,79 @@ public class LineQuery : MonoBehaviour
public IEnumerator getJsonCoroutine(Action<Dictionary<string, string>> callback = null)
{
Root root = new Root();
yield return StartCoroutine(getJson(root, (x) => { root = x; }));
if (root != null && root.message == "操作成功")
yield return StartCoroutine(getJson(root, (x) =>
{
keyValues.Clear();
if (root.data != null && root.data.Count > 0)
root = x;
if (root != null && root.message == "操作成功")
{
for (int i = 0; i < root.data.Count; i++)
keyValues.Clear();
if (root.data != null && root.data.Count > 0)
{
if (!keyValues.ContainsKey(root.data[i].lineContentJson))
for (int i = 0; i < root.data.Count; i++)
{
keyValues.Add(root.data[i].lineContentJson, root.data[i].id);
var d = new Dic();
d.id = root.data[i].id;
d.lineContentJson = root.data[i].lineContentJson;
dic.Add(d);
LineGroupManager.Instance.AddLineGroup(d.lineContentJson);
if (!keyValues.ContainsKey(root.data[i].lineContentJson))
{
keyValues.Add(root.data[i].lineContentJson, root.data[i].id);
var d = new Dic();
d.id = root.data[i].id;
d.lineContentJson = root.data[i].lineContentJson;
dic.Add(d);
LineGroupManager.Instance.AddLineGroup(d.lineContentJson);
}
}
callback?.Invoke(keyValues);
}
else
{
keyValues.Clear();
}
callback?.Invoke(keyValues);
}
else
{
keyValues.Clear();
SecondConfirmPanel.DeleteConform(null, "查询线缆组失败");
}
}
else
{
}));
}
}
/// <summary>
/// 删除线缆组
/// </summary>
public IEnumerator deleteJsonCoroutine(string id, Action<string> callback = null)
public IEnumerator deleteJsonCoroutine(string id, Action<string> callback)
{
Root root = new Root();
yield return StartCoroutine(deleteJson(root, id, (x) => { root = x; }));
if (root != null && root.message == "操作成功")
yield return StartCoroutine(deleteJson(root, id, (x) =>
{
yield return StartCoroutine(getJsonCoroutine((x) =>
root = x;
if (root != null && root.message == "操作成功")
{
foreach (var item in keyValues.Keys)
StartCoroutine(getJsonCoroutine((x) =>
{
if (keyValues[item] == id)
foreach (var item in keyValues.Keys)
{
keyValues.Remove(item);
for (int i = 0; i < dic.Count; i++)
if (keyValues[item] == id)
{
if (dic[i].id == id)
dic.Remove(dic[i]);
keyValues.Remove(item);
for (int i = 0; i < dic.Count; i++)
{
if (dic[i].id == id)
dic.Remove(dic[i]);
}
break;
}
break;
}
}
callback?.Invoke("1");
}));
callback?.Invoke("1");
}));
}
else
{
}
else
{
SecondConfirmPanel.DeleteConform(null, "删除线缆组失败");
callback.Invoke(null);
}
}));
}
}
/// <summary>
@ -124,19 +133,21 @@ public class LineQuery : MonoBehaviour
/// </summary>
public IEnumerator SaveJsonCoroutine(string lineContentJson)
{
Root root = new Root();
Root_add root = new Root_add();
yield return StartCoroutine(saveJson(root, lineContentJson, (x) =>
{
root = x;
if (root != null && root.message == "操作成功")
if (x != null && root != null && root.message == "操作成功")
{
LineGroupManager.Instance.AddLineGroup(lineContentJson);
keyValues.Add(lineContentJson, root.data);
}
else
{
LineGroupManager.Instance.AddLineGroup("",false);
SecondConfirmPanel.DeleteConform(null, "新增线缆组失败");
//LineGroupManager.Instance.AddLineGroup("", false);
}
}));
}
@ -144,7 +155,7 @@ public class LineQuery : MonoBehaviour
/// <summary>
/// 新增
/// </summary>
public IEnumerator saveJson(Root root, string lineContentJson, Action<Root> callback)
public IEnumerator saveJson(Root_add root, string lineContentJson, Action<Root_add> callback)
{
var C = new Root_lineContentJson();
C.lineContentJson = lineContentJson;
@ -156,13 +167,13 @@ public class LineQuery : MonoBehaviour
{
try
{
root = JsonConvert.DeserializeObject<Root>(jsonResult);
root = JsonConvert.DeserializeObject<Root_add>(jsonResult);
callback?.Invoke(root);
}
catch (Exception e)
{
Debug.Log("新增线缆组接口错误:" + e.Message);
callback?.Invoke(null);
Debug.LogError("新增线缆组接口错误:" + e.Message + e.StackTrace);
callback.Invoke(null);
}
})
);
@ -185,7 +196,7 @@ public class LineQuery : MonoBehaviour
catch (Exception e)
{
Debug.Log("查询线缆组接口错误:" + e.Message);
callback?.Invoke(null);
callback.Invoke(null);
}
})
);
@ -214,7 +225,7 @@ public class LineQuery : MonoBehaviour
catch (Exception e)
{
Debug.Log("删除线缆组接口错误:" + e.Message);
callback?.Invoke(null);
callback.Invoke(null);
}
})
);
@ -254,7 +265,7 @@ public class LineQuery : MonoBehaviour
}
if (redact.URlreturn != null && redact.URlreturn.message == "操作成功")
{
StartCoroutine(redact.Succeed((x)=>
StartCoroutine(redact.Succeed((x) =>
{
}));
@ -327,6 +338,26 @@ public class LineQuery : MonoBehaviour
public string serverTime;
}
public class Root_add
{
/// <summary>
///
/// </summary>
public string code;
/// <summary>
/// 反馈结果
/// </summary>
public string message;
/// <summary>
///
/// </summary>
public string data;
/// <summary>
///
/// </summary>
public string serverTime;
}
public class Root_lineContentJson
{
/// <summary>

View File

@ -0,0 +1,118 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ClickEventLens : MonoBehaviour
{
public List<ClickEventLens> clickEventLens = new List<ClickEventLens>();
public AutoScaleUI scaleUI;
public Transform lensUI;
public static Transform Camera;
public Button button;
public TextMeshProUGUI text;
public Material material;
public MeshCollider mycollider;
//该摄像头是否在播放视频
public bool isplay = false;
private void Awake()
{
mycollider = gameObject.GetComponent<MeshCollider>();
clickEventLens = GameObject.FindObjectsOfType<ClickEventLens>().ToList();
lensUI = transform.GetChild(0);
scaleUI = lensUI.GetComponent<AutoScaleUI>();
button = scaleUI.button;
text = scaleUI.text;
material = GetComponent<Renderer>().materials[0];
}
void Start()
{
Camera = UnityEngine.Camera.main.transform;
}
// Update is called once per frame
void Update()
{
if (mycollider)
{
if (Menu.M_全景监控_摄像头 == CabinetUIManager.Instance.current_menu)
mycollider.enabled = true;
else
mycollider.enabled = false;
}
lensUI.eulerAngles = Camera.eulerAngles;
}
private void OnMouseEnter()
{
lensUI.gameObject.SetActive(true);
if (!isplay)
ChangeMaterialColor(gameObject, 1);
}
private void OnMouseExit()
{
lensUI.gameObject.SetActive(false);
if (!isplay)
ChangeMaterialColor(gameObject, 99);
}
private void OnMouseDown()
{
var t = text.text.Replace("摄像", "");
//if (BoolMonitor.Value)
{
ChangeMaterialColor(gameObject, 4);
WebInteraction.Inst.current_videoNumber = t;
WebInteraction.Inst.isVideoPlay = true;
WebInteraction.Inst.OpenVideo(t);
float x = Input.mousePosition.x;
float y = Screen.height - Input.mousePosition.y;
WebInteraction.Inst.SendVideoPosition(x, y);
}
}
public void ChangeMaterialColor(GameObject go, int index)
{
Material material = null;
switch (index)
{
case 1:
material = Resources.Load<Material>("Materials/1Tou");
break;
case 2:
material = Resources.Load<Material>("Materials/2Tou");
break;
case 3:
material = Resources.Load<Material>("Materials/3Tou");
break;
case 4:
material = Resources.Load<Material>("Materials/4Tou");
break;
default:
material = this.material;
break;
}
go.GetComponent<Renderer>().material = material;
}
// 闪烁
public IEnumerator TwinkleLens(float looptime)
{
for (int i = 0; i < 4; i++)
{
ChangeMaterialColor(gameObject, 1);
yield return new WaitForSeconds(looptime);
ChangeMaterialColor(gameObject, 99);
yield return new WaitForSeconds(looptime);
}
}
}

View File

@ -94,7 +94,7 @@ public class ClickEvent : MonoBehaviour
if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && GameManager.Inst.magnifyState)
{
if (Physics.Raycast(ray, out hit, 100, 1 << 8 | 1 << 14))
if (Physics.Raycast(ray, out hit, 100, 1 << 8 | 1 << 14))//模型(设备)-8 门-14
{
if (hit.collider.gameObject == gameObject)
{
@ -157,19 +157,6 @@ public class ClickEvent : MonoBehaviour
else if (Menu.M_数字孪生_线缆连接_配置 == CabinetUIManager.Instance.current_menu && GameManager.Inst.magnifyState)
{
if (Physics.Raycast(ray, out hit, 100, 1 << 14 | 1 << 6))
{
if (hit.collider.gameObject.GetComponent<DeviceQuery>().deviceList.type == "1" &&
hit.collider.gameObject.GetComponent<TransparentGlow>().isTransparentGlow)
{
//·Å´ó
if (hit.collider.gameObject == gameObject && !My_magnifyState)
{
Change_hide(gameObject, true, true);
}
}
}
if (Physics.Raycast(ray, out hit, 100, 1 << 11 | 1 << 14))
{
if (hit.collider.gameObject == gameObject)
@ -264,6 +251,19 @@ public class ClickEvent : MonoBehaviour
}
}
}
else if (Physics.Raycast(ray, out hit, 100, 1 << 14 | 1 << 6))
{
if (hit.collider.gameObject.GetComponent<DeviceQuery>().deviceList.type == "1" &&
hit.collider.gameObject.GetComponent<TransparentGlow>().isTransparentGlow)
{
//放大
if (hit.collider.gameObject == gameObject && !My_magnifyState)
{
Change_hide(gameObject, true, true);
}
}
}
}
#region MyRegion
@ -327,7 +327,7 @@ public class ClickEvent : MonoBehaviour
//不虚化
else if (Physics.Raycast(ray, out hit, 100, 1 << 6 | 1 << 14))
else if (Physics.Raycast(ray, out hit, 100, 1 << 6 | 1 << 14 | 1 << 15))//机柜-6 门-14 蓄电池-15
{
//放大
if (hit.collider.gameObject == gameObject && !My_magnifyState)
@ -618,7 +618,7 @@ public class ClickEvent : MonoBehaviour
//缩小
else
Zoomout(cabine);
if (gameObject.layer == 15) return;
string s1 = gameObject.GetComponent<DeviceQuery>().deviceList.devicePosition.Split('-')[0];
if (Menu.M_数字孪生_线缆连接_展示 == CabinetUIManager.Instance.current_menu)
@ -725,10 +725,9 @@ public class ClickEvent : MonoBehaviour
/// </summary>
public void Zoomin(GameObject cabine)
{
ExtendedFlycam.Inst.QieHuan(CabinetUIManager.Instance.current_menu, false);
GameManager.Inst.magnifyState = true;
TransparentGlowManage.Inst.is_magnify = true;
ExtendedFlycam.Inst.QieHuan(false);
TransparentGlowManage.Inst.is_magnify = true;
if (Menu.M_数字孪生_线缆连接_配置 == CabinetUIManager.Instance.current_menu)
{
@ -776,6 +775,9 @@ public class ClickEvent : MonoBehaviour
GameManager.Inst.nowDevice = gameObject;
GameManager.Inst.nowDeviceID = GetComponent<DeviceQuery>().deviceList.id;
}
else if (gameObject.layer == 15)
{
}
else return;
Renderer renderer = null;
try
@ -793,7 +795,7 @@ public class ClickEvent : MonoBehaviour
itme.My_magnifyState = false;
});
My_magnifyState = true;
Vector3 center = renderer.bounds.center;
//Vector3 targetPosition = new Vector3(center.x + yiDong_pos.x, center.y + yiDong_pos.y, center.z + yiDong_pos.z);
Vector3 targetPosition = new Vector3(center.x, center.y, center.z) + yiDong_pos;
@ -802,8 +804,11 @@ public class ClickEvent : MonoBehaviour
Camera.main.transform.DORotateQuaternion(targetRotation, 1f).OnComplete(() =>
{
//更新相机初始旋转角度
//ExtendedFlycam.Inst.initialRotationEulerAngles = Camera.main.transform.localEulerAngles;
CameraMgr.Instance.GotoView(cabine.transform, 2, targetRotation);
//ExtendedFlycam.Inst.initialRotationEulerAngles = Camera.main.transform.localEulerAngles;
if (cabine.layer != 15)
CameraMgr.Instance.GotoView(cabine.transform, 2, targetRotation);
else
CameraMgr.Instance.GotoView(cabine.transform.parent, 2, targetRotation);
ExtendedFlycam.Inst.CameraRtEnable();
});
}
@ -821,12 +826,12 @@ public class ClickEvent : MonoBehaviour
{
itme.hight.SetActive(false);
});
ExtendedFlycam.Inst.CameraRtDisable();
GameManager.Inst.nowDeviceID = null;
My_magnifyState = false;
//ExtendedFlycam.Inst.init_mainCamera_rot();
// 物体被点击
Debug.Log("缩小点击到" + gameObject.name);

View File

@ -143,12 +143,12 @@ public class CreateLine : CabinetUIBase
Vector3 v5 = B.position;
vector3s.Add(v1);
vector3s.Add(v2);
vector3s.Add(v3);
vector3s.Add(v4);
vector3s.Add(v5);
if(vector3s[vector3s.Count-1]!=v2) vector3s.Add(v2);
if (vector3s[vector3s.Count - 1] != v3) vector3s.Add(v3);
if (vector3s[vector3s.Count - 1] != v4) vector3s.Add(v4);
if (vector3s[vector3s.Count - 1] != v5) vector3s.Add(v5);
lineRenderer.positionCount = 5;
lineRenderer.positionCount = vector3s.Count;
lineRenderer.SetPositions(vector3s.ToArray());
@ -212,14 +212,14 @@ public class CreateLine : CabinetUIBase
Vector3 v7 = B.position;
vector3s.Add(v1);
vector3s.Add(v2);
vector3s.Add(v3);
vector3s.Add(v4);
vector3s.Add(v5);
vector3s.Add(v6);
vector3s.Add(v7);
if (vector3s[vector3s.Count - 1] != v2) vector3s.Add(v2);
if (vector3s[vector3s.Count - 1] != v3) vector3s.Add(v3);
if (vector3s[vector3s.Count - 1] != v4) vector3s.Add(v4);
if (vector3s[vector3s.Count - 1] != v5) vector3s.Add(v5);
if (vector3s[vector3s.Count - 1] != v6) vector3s.Add(v6);
if (vector3s[vector3s.Count - 1] != v7) vector3s.Add(v7);
lineRenderer.positionCount = 7;
lineRenderer.positionCount = vector3s.Count;
lineRenderer.SetPositions(vector3s.ToArray());

View File

@ -372,17 +372,45 @@ public class ExtendedFlycam : MonoBehaviour
/// 切换模式
/// </summary>
/// <param name="iscut">是否切换视角</param>
public void QieHuan(bool iscut = true)
public void QieHuan(Menu menu, bool iscut = true)
{
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_智能巡检)
room = Room.None;
else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_现场作业)
room = Room.None;
else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_机柜容量)
room = Room.;
CabinetUIManager.Instance.current_menu = menu;
if (iscut)
{
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_智能巡检)
room = Room.None;
else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_现场作业)
room = Room.None;
else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_摄像头)
room = Room.None;
else
room = Room.;
#region MyRegion
//else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_机柜容量)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_设备告警)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_温度 ||
// CabinetUIManager.Instance.current_menu == Menu.M_全景监控_湿度 ||
// CabinetUIManager.Instance.current_menu == Menu.M_全景监控_水浸 ||
// CabinetUIManager.Instance.current_menu == Menu.M_全景监控_烟感)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_柜门状态)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_红外监测)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_接地网)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_线缆连接_展示)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_场景管理)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_线缆连接_配置)
// room = Room.配电室;
//else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_线缆组配置)
// room = Room.配电室;
#endregion
if (Room.None == room)
{
cameraTypes = CameraTypes.;
@ -466,6 +494,7 @@ public class ExtendedFlycam : MonoBehaviour
jiFang[i].SetActive(false);
}
}
JingTou(((int)cameraTypes));
}
}
}

View File

@ -197,7 +197,7 @@ public class TransparentGlow : MonoBehaviour
/// 透明
/// </summary>
[ContextMenu("透明")]
public void F1(float a = 0.5f)
public void F1(/*float a = 0.5f*/)
{
//for (int i = 0; i < Materials.Count; i++)
//{

View File

@ -22,8 +22,8 @@ TagManager:
- "\u623F\u95F4\u9876\u90E8"
- "\u677F\u5361"
- "\u95E8"
-
-
- "\u84C4\u7535\u6C60"
- "\u6444\u50CF\u5934"
-
-
-