修改40号模型,添加通过权限显示菜单

This commit is contained in:
高国正 2023-09-19 21:43:24 +08:00
parent 5228f07c33
commit 6c13ec7c10
59 changed files with 11365 additions and 516 deletions

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TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c,
type: 3}
TransparentGlow_Shader_half: {fileID: 0}
--- !u!114 &3266049450698866592
MonoBehaviour:
m_ObjectHideFlags: 0
@ -949,11 +950,10 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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- {fileID: 2100000, guid: ae6ee260ac2e09e4ea8678013c3ba6b1, type: 2}
- {fileID: 2100000, guid: 3fa0d3a2a06dca64983f7d8a670e12d6, type: 2}
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- {fileID: 2100000, guid: 8e5684df0e3c9db48b9430d8a95710a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0

File diff suppressed because it is too large Load Diff

View File

@ -70,6 +70,7 @@ public class CabinetUIManager : MonoBehaviour
}
Instance.current_menu = menu;
PatternChoose.Inst.current_menu = menu;
Instance.cabinet_ui_base_list.ForEach(x => x.OnMenuChanged(menu));

View File

@ -51,15 +51,27 @@ public class UIToCabinet : MonoBehaviour
TransparentGlowManage.Inst.renewALL();
CabinetUIManager.ChangeMenu(Menu.None);
first_level_menu.transform.Find("Toggle Group/Toggle_全景监控").GetComponent<Toggle>().isOn = true;
//first_level_menu.transform.Find("Toggle Group/Toggle_全景监控").GetComponent<Toggle>().isOn = true;
for (int i = 10; i < WebInteraction.Inst.menu_struct.Count; i++)
{
if (WebInteraction.Inst.menu_struct[i]._ison)
{
WebInteraction.Inst.menu_struct[i].toggle.isOn = true;
break;
}
}
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
GameManager.Inst.Cabinets_go[i].transform.Find("高亮").gameObject.SetActive(false);
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
for (int i = 0; i < GameManager.Inst.pop_ups.Count; i++)
GameManager.Inst.pop_ups[i].SetActive(false);
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
first_level_menu.SetActive(false);
});
@ -108,234 +120,7 @@ public class UIToCabinet : MonoBehaviour
Debug.Log("第" + index);
if (mask_img.activeSelf) return;
switch (toggles[index].name)
{
case "Toggle_设备告警":
{
StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
{
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_设备告警);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
}));
}
break;
case "Toggle_全景监控":
{
StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
{
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_设备告警);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
}));
}
break;
case "Toggle_数字孪生":
{
rongLaing.SetActive(true);
init(Menu.M_数字孪生_机柜容量);
//ExtendedFlycam.Inst.QuanJing();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_机柜容量);
GameManager.Inst.DisplayCapacity(ison);
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_机柜容量);
}
break;
case "Toggle_温湿度":
{
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
{
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_温度);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
}));
}
break;
case "Toggle_柜门状态":
{
init(Menu.M_全景监控_柜门状态);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.DoorCondition(/*ison*/);
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_柜门状态);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_柜门状态);
}
break;
case "Toggle_红外监测":
{
init(Menu.M_全景监控_红外监测);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_红外监测);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_红外监测);
}
break;
case "Toggle_现场作业":
{
init(Menu.M_全景监控_现场作业);
//ExtendedFlycam.Inst.QuanJing();
//if (BoolMonitor.Value)
{
WebInteraction.Inst.isWorkPlay = true;
WebInteraction.Inst.OpenTicket();
}
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_现场作业);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_现场作业);
}
break;
case "Toggle_摄像头":
{
init(Menu.M_全景监控_摄像头);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_摄像头);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_摄像头);
ExtendedFlycam.Inst.peiDianShi[1].GetComponent<TransparentGlow>().F1();
ExtendedFlycam.Inst.jiFang[1].GetComponent<TransparentGlow>().F1();
for (int i = 0; i < clickEventLens.Count; i++)
{
StartCoroutine(clickEventLens[i].TwinkleLens(0.25f));
}
}
break;
case "Toggle_机柜容量":
{
rongLaing.SetActive(true);
init(Menu.M_数字孪生_机柜容量);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.DisplayCapacity(ison);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_机柜容量);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_机柜容量);
}
break;
case "Toggle_接地网":
{
FloorController.Inst.FloorTransparent();
init(Menu.M_数字孪生_接地网);
//ExtendedFlycam.Inst.QuanJing();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_接地网);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_接地网);
}
break;
case "Toggle_线缆链接":
{
init(Menu.M_数字孪生_线缆连接_展示);
//ExtendedFlycam.Inst.QuanJing();
//CreateLine createLine = PatternChoose.Inst.huaXian;
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
}
break;
case "Toggle_场景管理":
{
init(Menu.M_数字孪生_场景管理);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.power_open();
//GameManager.Inst.objectToShow_add.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_场景管理);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_场景管理);
}
break;
case "Toggle_智能巡检":
{
init(Menu.M_数字孪生_智能巡检);
//ExtendedFlycam.Inst.QuanJing();
WebInteraction.Inst.Patrolvideo_open();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_智能巡检);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_智能巡检);
ExtendedFlycam.Inst.room = ExtendedFlycam.Room.None;
}
break;
case "Toggle_温度":
{
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
{
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_温度);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
}));
}
break;
case "Toggle_湿度":
{
init(Menu.M_全景监控_湿度);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_湿度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_湿度);
}
break;
case "Toggle_烟感":
{
init(Menu.M_全景监控_烟感);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_烟感);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_烟感);
}
break;
case "Toggle_水浸":
{
init(Menu.M_全景监控_水浸);
//ExtendedFlycam.Inst.QuanJing();
PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_水浸);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_水浸);
}
break;
case "Toggle_线缆连接展示":
{
init(Menu.M_数字孪生_线缆连接_展示);
//ExtendedFlycam.Inst.QuanJing();
//PatternChoose.Inst.transform.Find("Panel搜索框").GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.线缆_展示);
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
}
break;
case "Toggle_线缆连接配置":
{
init(Menu.M_数字孪生_线缆连接_配置);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.power_open();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_配置);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_配置);
}
break;
case "Toggle_线缆组配置":
{
LineGroupManager.Instance.ShowPanel();
SecondConfirmPanel.Instance.panel_object.SetActive(false);
init(Menu.M_数字孪生_线缆组配置);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆组配置);
}
break;
default:
break;
}
matchingMenu(toggles[index].name, createLine);//?
createLine.deletxianLan(CabinetUIManager.Instance.current_menu);
if (toggles[index].name == "Toggle_线缆连接展示" || toggles[index].name == "Toggle_线缆连接配置" ||
toggles[index].name == "Toggle_线缆组配置" || toggles[index].name == "Toggle_线缆链接")
@ -351,6 +136,271 @@ public class UIToCabinet : MonoBehaviour
}
}
/// <summary>
/// 点击各个菜单按钮【根据权限匹配相应菜单仅针对1级菜单
/// </summary>
/// <param name="toggle_name"></param>
/// <param name="createLine"></param>
/// <param name="ison"></param>
public void matchingMenu(string toggle_name, CreateLine createLine, bool ison = true)
{
switch (toggle_name)
{
case "Toggle_设备告警":
{
StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
{
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_设备告警);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
}));
}
break;
case "Toggle_全景监控":
{
#region old
//StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
//{
// if (string.IsNullOrEmpty(x)) return;
// init(Menu.M_全景监控_设备告警);
// //ExtendedFlycam.Inst.QuanJing();
// GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.机柜);
// GameManager.Inst.search_box.SetActive(true);
// ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
// CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
//}));
#endregion
string s = "";
for (int i = 0; i < 6; i++)
{
if (WebInteraction.Inst.menu_struct[i]._ison)
{
s = WebInteraction.Inst.menu_struct[i].toggle.gameObject.name;
break;
}
}
if (!string.IsNullOrEmpty(s))
matchingMenu(s, createLine);
}
break;
case "Toggle_数字孪生":
{
#region old
//rongLaing.SetActive(true);
//init(Menu.M_数字孪生_机柜容量);
////ExtendedFlycam.Inst.QuanJing();
//ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_机柜容量);
//GameManager.Inst.DisplayCapacity(ison);
//GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.机柜);
//CabinetUIManager.ChangeMenu(Menu.M_数字孪生_机柜容量);
#endregion
string s = "";
for (int i = 6; i < 9; i++)
{
if (WebInteraction.Inst.menu_struct[i]._ison)
{
s = WebInteraction.Inst.menu_struct[i].toggle.gameObject.name;
break;
}
}
if (!string.IsNullOrEmpty(s))
matchingMenu(s, createLine);
}
break;
case "Toggle_温湿度":
{
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
{
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_温度);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
}));
}
break;
case "Toggle_柜门状态":
{
init(Menu.M_全景监控_柜门状态);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.DoorCondition(/*ison*/);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_柜门状态);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_柜门状态);
}
break;
case "Toggle_红外监测":
{
init(Menu.M_全景监控_红外监测);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_红外监测);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_红外监测);
}
break;
case "Toggle_现场作业":
{
init(Menu.M_全景监控_现场作业);
//ExtendedFlycam.Inst.QuanJing();
//if (BoolMonitor.Value)
{
WebInteraction.Inst.isWorkPlay = true;
WebInteraction.Inst.OpenTicket();
}
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_现场作业);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_现场作业);
}
break;
case "Toggle_摄像头":
{
init(Menu.M_全景监控_摄像头);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_摄像头);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_摄像头);
ExtendedFlycam.Inst.peiDianShi[1].GetComponent<TransparentGlow>().F1();
ExtendedFlycam.Inst.jiFang[1].GetComponent<TransparentGlow>().F1();
for (int i = 0; i < clickEventLens.Count; i++)
{
StartCoroutine(clickEventLens[i].TwinkleLens(0.25f));
}
}
break;
case "Toggle_机柜容量":
{
rongLaing.SetActive(true);
init(Menu.M_数字孪生_机柜容量);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.DisplayCapacity(ison);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_机柜容量);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_机柜容量);
}
break;
case "Toggle_接地网":
{
FloorController.Inst.FloorTransparent();
init(Menu.M_数字孪生_接地网);
//ExtendedFlycam.Inst.QuanJing();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_接地网);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_接地网);
}
break;
case "Toggle_线缆连接":
{
init(Menu.M_数字孪生_线缆连接_展示);
//ExtendedFlycam.Inst.QuanJing();
//CreateLine createLine = PatternChoose.Inst.huaXian;
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
}
break;
case "Toggle_场景管理":
{
init(Menu.M_数字孪生_场景管理);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.power_open();
//GameManager.Inst.objectToShow_add.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_场景管理);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_场景管理);
}
break;
case "Toggle_智能巡检":
{
init(Menu.M_数字孪生_智能巡检);
//ExtendedFlycam.Inst.QuanJing();
WebInteraction.Inst.Patrolvideo_open();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_智能巡检);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_智能巡检);
ExtendedFlycam.Inst.room = ExtendedFlycam.Room.None;
}
break;
case "Toggle_温度":
{
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
{
if (string.IsNullOrEmpty(x)) return;
init(Menu.M_全景监控_温度);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
}));
}
break;
case "Toggle_湿度":
{
init(Menu.M_全景监控_湿度);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_湿度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_湿度);
}
break;
case "Toggle_烟感":
{
init(Menu.M_全景监控_烟感);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_烟感);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_烟感);
}
break;
case "Toggle_水浸":
{
init(Menu.M_全景监控_水浸);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_水浸);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_水浸);
}
break;
case "Toggle_线缆连接展示":
{
init(Menu.M_数字孪生_线缆连接_展示);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.线缆_展示);
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
}
break;
case "Toggle_线缆连接配置":
{
init(Menu.M_数字孪生_线缆连接_配置);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.power_open();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_配置);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_配置);
}
break;
case "Toggle_线缆组配置":
{
LineGroupManager.Instance.ShowPanel();
SecondConfirmPanel.Instance.panel_object.SetActive(false);
init(Menu.M_数字孪生_线缆组配置);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆组配置);
}
break;
default:
break;
}
}
/// <summary>
/// 按键切换初始化
/// </summary>

View File

@ -105,11 +105,11 @@ public class GameManager : MonoBehaviour
[Header("告警------------------------查询接口")] public TmsAlarmQuery.Root root_AllAlarm;
public List<TmsAlarmList> tmsAlarms;
/// <summary>
/// 搜索框
/// </summary>
[Header("--------------------------------")]
public GameObject search_box;
///// <summary>
///// 搜索框
///// </summary>
//[Header("--------------------------------")]
//public GameObject search_box;
[Header("----------弹窗--------------")]
public List<GameObject> pop_ups;
@ -127,8 +127,8 @@ public class GameManager : MonoBehaviour
public GameObject stagingPanel;
[Header("-------------- 搜索框------------------")]
public GameObject objectToShow;
//public GameObject objectToShow;
public GameObject search_box;
public GameObject objectToShow_add;
[Header("-------------- 所有机柜门------------------")]
@ -2018,7 +2018,7 @@ public class GameManager : MonoBehaviour
Debug.Log("@@5");
StartCoroutine(PatternChoose.Inst.xianlan.getByCode((v) =>
{
Debug.Log("@@5.1 v=" + v);
Debug.Log("@@5.1");
if (!string.IsNullOrEmpty(v))
{
LoadScene();
@ -2198,7 +2198,12 @@ public class GameManager : MonoBehaviour
/// <summary>
/// 线路类型-查询URL
/// </summary>
[Header("线路类型-查询URL")] public string xllx_sc;
[Header("线路类型-查询URL")] public string xllx_cx;
/// <summary>
/// 菜单权限-查询URL
/// </summary>
[Header("菜单权限-查询URL")] public string cdqx_cx;
public webURL(string ct)
{
@ -2222,7 +2227,9 @@ public class GameManager : MonoBehaviour
xlz_xz = ct + "machineRoom/deviceLine/save";
xlz_sc = ct + "machineRoom/deviceLine/delete";
xllx_sc = ct + "machineRoom/sysParam/getByCode?code=line";
xllx_cx = ct + "machineRoom/sysParam/getByCode?code=line";
cdqx_cx = ct + "machineRoom/menu/getMenuListByRoleId?roleId=1681476304623587330";
}
}

View File

@ -30,7 +30,10 @@ public class PatternChoose : MonoBehaviour
public Toggle roomCut;
public Toggle quanJing;
public Toggle niaoKan;
[Header("上次点击的菜单类型")]
public Menu current_menu;
/// <summary>
/// 设备新增窗口
@ -83,8 +86,15 @@ public class PatternChoose : MonoBehaviour
quanJing.onValueChanged.AddListener((x) =>
{
GameManager.Inst.editorMenu.gameObject.SetActive(false);
ExtendedFlycam.Inst.QieHuan(CabinetUIManager.Instance.current_menu);
});
niaoKan.onValueChanged.AddListener((x) =>
{
GameManager.Inst.editorMenu.gameObject.SetActive(false);
ExtendedFlycam.Inst.QieHuan(CabinetUIManager.Instance.current_menu,3);
});
}
// Update is called once per frame

View File

@ -15,6 +15,7 @@ public class WebInteraction : MonoBehaviour
public string current_videoNumber = null;
/// <summary>
/// 视频监控是否为打开状态
/// </summary>
@ -27,6 +28,47 @@ public class WebInteraction : MonoBehaviour
public GameManager gameManager;
[Serializable]
public class Menu_Struct
{
public Toggle toggle;
public Menu menu;
/// <summary>
/// 꽉데놓迦榴檄
/// </summary>
public bool isState;
/// <summary>
/// 角뤠槨랗섬꽉데
/// </summary>
public bool isSecond_level;
/// <summary>
/// Toggle놓迦isOn
/// </summary>
public bool _ison;
}
public List<Menu_Struct> menu_struct;
[Header("꽉데홈掘")]
public Root root = new Root();
//public List<Toggle> toggles;
/// <summary>
/// 랗섬꽉데Toggle만膠竟
/// </summary>
public List<Transform> secondary_menu;
public GameObject first_level_menu;
public List<GameObject> second_level_menu;
/// <summary>
/// 션쩌홈掘역렴돨꽉데츰
/// </summary>
List<string> menu_name = new List<string>();
private void Awake()
{
Inst = this;
@ -51,7 +93,7 @@ public class WebInteraction : MonoBehaviour
/// 前端调用此方法传递Token
/// </summary>
/// <param name="token"></param>
public void unity_token_value(string jsonData)
public void unity_token_value(string jsonData, string roleId)
{
try
{
@ -75,6 +117,49 @@ public class WebInteraction : MonoBehaviour
StartCoroutine(GameManager.Inst.LoadAddress((ct) =>
{
#region
//속潼홈掘
bool isgo = false;
try
{
init_menu();
closeMenu();
root = JsonConvert.DeserializeObject<Root>(roleId);
if (root.message == "꾸鱗냥묘")
{
menu_name.Clear();
if (root.data != null && root.data.Count > 0)
{
for (int i = 0; i < root.data.Count; i++)
{
menu_name.Add(root.data[i].menuName);
foreach (var item in root.data[i].children)
menu_name.Add(item.menuName);
}
openMenu();
setMenuIsOn_2();
setMenuIsOn_1();
Debug.Log("홈掘속潼供냥");
}
else
SecondConfirmPanel.DeleteConform(null, "董轟홈掘");
}
else
SecondConfirmPanel.DeleteConform(null, "삿혤홈掘呵겨");
}
catch (Exception e)
{
SecondConfirmPanel.DeleteConform(null, "홈掘속潼呵겨");
Debug.Log("홈掘속潼댄轎:" + e.Message + "\n" + e.StackTrace);
}
if (!isgo)
return;
#endregion
//속潼끝쒼
if (ct != null)
{
GameManager.Inst.Jk_URL = new webURL(ct);
@ -156,6 +241,143 @@ public class WebInteraction : MonoBehaviour
}
/// <summary>
/// 놓迦뺏꽉데斤口
/// </summary>
public void init_menu()
{
for (int i = 0; i < menu_struct.Count; i++)
{
menu_struct[i]._ison = false;
menu_struct[i].isState = false;
}
}
/// <summary>
/// <20>零寧섬꽉데놓迦IsOn
/// </summary>
public void setMenuIsOn_1()
{
List<Menu_Struct> ms = new List<Menu_Struct>();
ms.Add(menu_struct[10]);
ms.Add(menu_struct[11]);
ms.Add(menu_struct[12]);
bool isFind_ison = false;
for (int i = 0; i < ms.Count; i++)
{
if (!isFind_ison && ms[i].toggle.gameObject.activeInHierarchy)
{
ms[i]._ison = true;
ms[i].toggle.isOn= true;
isFind_ison = true;
}
else
ms[i]._ison = false;
}
menu_struct[10] = ms[0];
menu_struct[11] = ms[1];
menu_struct[12] = ms[2];
}
/// <summary>
/// <20>零랗섬꽉데놓迦IsOn
/// </summary>
public void setMenuIsOn_2()
{
for (int i = 0; i < secondary_menu.Count; i++)
{
bool isFind_ison = false;
for (int j = 0; j < secondary_menu[i].childCount; j++)
{
if (!isFind_ison && secondary_menu[i].GetChild(j).gameObject.activeInHierarchy)
{
secondary_menu[i].GetChild(j).GetComponent<Toggle>().isOn = true;
isFind_ison = true;
foreach (var item in menu_struct)
{
if (item.toggle == secondary_menu[i].GetChild(j).GetComponent<Toggle>())
{
item._ison = true;
item.toggle.isOn = true;
break;
}
}
}
else
secondary_menu[i].GetChild(j).GetComponent<Toggle>().isOn = false;
}
}
//for (int i = 0; i < secondary_menu.Count; i++)
//{
// bool isFind_ison = false;
// for (int j = 0; j < secondary_menu[i].childCount; j++)
// {
// if (!isFind_ison && secondary_menu[i].GetChild(j).gameObject.activeInHierarchy)
// {
// secondary_menu[i].GetChild(j).GetComponent<Toggle>().isOn = true;
// isFind_ison = true;
// }
// else
// secondary_menu[i].GetChild(j).GetComponent<Toggle>().isOn = false;
// }
//}
}
/// <summary>
/// 茶꾜杰唐꽉데
/// </summary>
public void closeMenu()
{
for (int i = 0; i < menu_struct.Count; i++)
{
menu_struct[i].toggle.gameObject.SetActive(false);
}
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
first_level_menu.SetActive(false);
//for (int i = 0; i < toggles.Count; i++)
// toggles[i].gameObject.SetActive(false);
}
/// <summary>
/// 몽앴삿혤돕돨홈掘鞫刻꽉데
/// </summary>
public void openMenu()
{
for (int i = 0; i < menu_struct.Count; i++)
{
for (int j = 0; j < menu_name.Count; j++)
{
if (menu_struct[i].toggle.gameObject.name.Split('_')[1] == menu_name[j])
{
menu_struct[i].toggle.gameObject.SetActive(true);
menu_struct[i].isState = true;
i++;
break;
}
}
}
//for (int i = 0; i < toggles.Count; i++)
//{
// for (int j = 0; j < menu_name.Count; j++)
// {
// if (toggles[i].gameObject.name.Split('_')[1] == menu_name[j])
// {
// toggles[i].gameObject.SetActive(true);
// i++;
// break;
// }
// }
//}
}
/// <summary>
/// 当前有画面的摄像头编号
/// </summary>
@ -277,7 +499,8 @@ public class WebInteraction : MonoBehaviour
/// <param name="deviceNumbers"></param>
public void unity_ticket_cabinet(string deviceNumbers)
{
if (gameManager.magnifyState)
return;
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
{
var hight = GameManager.Inst.Cabinets_go[i].transform.Find("高亮").gameObject;
@ -362,6 +585,173 @@ public class WebInteraction : MonoBehaviour
}
[System.Serializable]
public class Children
{
/// <summary>
///
/// </summary>
public string id;
/// <summary>
///
/// </summary>
public int roleFlag;
/// <summary>
///
/// </summary>
public string parentId;
/// <summary>
/// 만꽉데츰냔
/// </summary>
public string parentName;
/// <summary>
/// 꽉데츰냔
/// </summary>
public string menuName;
/// <summary>
///
/// </summary>
public List<string> children;
/// <summary>
///
/// </summary>
public string code;
/// <summary>
///
/// </summary>
public string menuType;
/// <summary>
///
/// </summary>
public string sort;
/// <summary>
///
/// </summary>
public string webIcon;
/// <summary>
///
/// </summary>
public string webRoute;
/// <summary>
///
/// </summary>
public string component;
/// <summary>
///
/// </summary>
public string status;
/// <summary>
///
/// </summary>
public string hidden;
/// <summary>
///
/// </summary>
public string remark;
/// <summary>
///
/// </summary>
public string createTime;
/// <summary>
///
/// </summary>
public string createName;
}
[System.Serializable]
public class Data
{
/// <summary>
///
/// </summary>
public string id;
/// <summary>
///
/// </summary>
public int roleFlag;
/// <summary>
///
/// </summary>
public string parentId;
/// <summary>
/// 만꽉데츰냔
/// </summary>
public string parentName;
/// <summary>
/// 꽉데츰냔
/// </summary>
public string menuName;
/// <summary>
///
/// </summary>
public List<Children> children;
/// <summary>
///
/// </summary>
public string code;
/// <summary>
///
/// </summary>
public string menuType;
/// <summary>
///
/// </summary>
public string sort;
/// <summary>
///
/// </summary>
public string webIcon;
/// <summary>
///
/// </summary>
public string webRoute;
/// <summary>
///
/// </summary>
public string component;
/// <summary>
///
/// </summary>
public string status;
/// <summary>
///
/// </summary>
public string hidden;
/// <summary>
///
/// </summary>
public string remark;
/// <summary>
///
/// </summary>
public string createTime;
/// <summary>
///
/// </summary>
public string createName;
}
[System.Serializable]
public class Root
{
/// <summary>
///
/// </summary>
public string code;
/// <summary>
/// 럿쀼斤口
/// </summary>
public string message;
/// <summary>
///
/// </summary>
public List<Data> data;
/// <summary>
///
/// </summary>
public string serverTime;
}
}
public static class BoolMonitor

View File

@ -158,7 +158,8 @@ public class AddPort : MonoBehaviour
Dropdown.OptionData optionData = new Dropdown.OptionData(item);
cableGroupName.options.Add(optionData);
}
Dropdown.OptionData optionData1 = new Dropdown.OptionData("");
cableGroupName.options.Add(optionData1);
//deviceId.options.Clear();
List<string> deviceId_ops = new List<string>();
deviceId_ops.Add("");
@ -192,6 +193,7 @@ public class AddPort : MonoBehaviour
{
portType_list.Add(item);
}
portType_list.Add("");
portType.AddOptions(portType_list);
portType.captionText.text = "";
}

View File

@ -83,7 +83,7 @@ public class RedactPort : MonoBehaviour
List<string> conCabinetname = new List<string>();
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
conCabinetname.Add(GameManager.Inst.Cabinets_go[i].name);
conCabinetname.Add(null);
conCabinetname.Add("");
conCabinet.AddOptions(conCabinetname);
}
@ -367,15 +367,18 @@ public class RedactPort : MonoBehaviour
Dropdown.OptionData optionData = new Dropdown.OptionData(item);
cableGroupName.options.Add(optionData);
}
cableGroupName.captionText.text = null;
Dropdown.OptionData optionData1 = new Dropdown.OptionData("");
cableGroupName.options.Add(optionData1);
cableGroupName.captionText.text = "";
List<string> portType_list = new List<string>();
foreach (var item in PatternChoose.Inst.xianlan.lineCode_dic.Keys)
{
portType_list.Add(item);
}
portType_list.Add("");
portType.AddOptions(portType_list);
portType.captionText.text = null;
portType.captionText.text = "";
}

View File

@ -23,7 +23,7 @@ public class ByCode : MonoBehaviour
public IEnumerator getByCode(Action<string> callback)
{
yield return StartCoroutine(
CombineJSON.GetJson_GET(GameManager.Inst.Jk_URL.xllx_sc, GameManager.Inst.arguments.token, (jsonResult) =>
CombineJSON.GetJson_GET(GameManager.Inst.Jk_URL.xllx_cx, GameManager.Inst.arguments.token, (jsonResult) =>
{
if (!string.IsNullOrEmpty(jsonResult))
{

View File

@ -28,7 +28,7 @@ public class ExtendedFlycam : MonoBehaviour
public Image room_img1;
public Image room_img2;
public static ExtendedFlycam Inst
{
@ -265,9 +265,12 @@ public class ExtendedFlycam : MonoBehaviour
/// </summary>
public void QuanJing()
{
for (int i = 0; i < CabinetUIManager.Instance.cabine_hights_now.Count; i++)
if (PatternChoose.Inst.current_menu == CabinetUIManager.Instance.current_menu)
{
CabinetUIManager.Instance.cabine_hights_now[i].SetActive(true);
for (int i = 0; i < CabinetUIManager.Instance.cabine_hights_now.Count; i++)
{
CabinetUIManager.Instance.cabine_hights_now[i].SetActive(PatternChoose.Inst.current_menu == CabinetUIManager.Instance.current_menu);
}
}
CabinetUIManager.Instance.cabine_hights_now.Clear();
@ -491,14 +494,14 @@ public class ExtendedFlycam : MonoBehaviour
}
if (room == Room.)
{
room_img1.sprite= sprites[1];
room_img2.sprite= sprites[1];
{
room_img1.sprite = sprites[1];
room_img2.sprite = sprites[1];
}
else if (room == Room.None)
else if (room == Room.None)
{
room_img1.sprite = sprites[0];
room_img2.sprite = sprites[0];
room_img2.sprite = sprites[0];
}
else if (room == Room.)
{

View File

@ -532,7 +532,7 @@ PlayerSettings:
- m_BuildTarget: Android
m_EncodingQuality: 1
- m_BuildTarget: WebGL
m_EncodingQuality: 1
m_EncodingQuality: 2
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding:
- m_BuildTarget: Android

View File

@ -129,7 +129,7 @@ QualitySettings:
Server: 0
Stadia: 2
Standalone: 2
WebGL: 1
WebGL: 2
Windows Store Apps: 2
XboxOne: 2
iPhone: 1