修改效果

This commit is contained in:
高国正 2023-11-23 08:38:03 +08:00
parent edad117ca3
commit 6c707e8739
19 changed files with 56503 additions and 35 deletions

View File

@ -178,7 +178,10 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
uPosManger.SetCurrentUPosIsOccupied(index, dt.volume, true);
var q = dt.transform.GetComponent<DeviceQuery>();
if (q && q.deviceList.deviceType == "3")
{
q.deviceList.devicePosition = uPosManger.uPosItems[index].transform.name;
dt.transform.localPosition = Vector3.zero;
}
DeviceItem di;
if (dt.gameObject.GetComponent<DeviceItem>() == null)

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0abbd11e361a47d49a146a5c2fc47a49
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@ -12629,7 +12629,6 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 242085846}
- component: {fileID: 242085847}
m_Layer: 0
m_Name: ---------------------------------------
m_TagString: Untagged
@ -12653,18 +12652,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &242085847
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 242085844}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 466f0a0ed11afee4f89249fb48d13c4a, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &242246369
GameObject:
m_ObjectHideFlags: 0
@ -19319,7 +19306,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 59510595}
m_HandleRect: {fileID: 59510594}
m_Direction: 2
m_Value: -0.084745765
m_Value: 0
m_Size: 0.9999919
m_NumberOfSteps: 0
m_OnValueChanged:
@ -20526,7 +20513,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: 0.003913538}
m_AnchoredPosition: {x: 0, y: 0.0035793786}
m_SizeDelta: {x: 318.95, y: 443.74}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &413199003
@ -45191,10 +45178,10 @@ MonoBehaviour:
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_RendererIndex: 0
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_Bits: 262144
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 1
@ -86965,7 +86952,7 @@ MonoBehaviour:
jqr_bczb:
jqr_xj_cx:
arguments:
token: eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE3MDA1NjI3NzQsInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.p3sZyGcm0rQYSgDhz2N_GgUs9j_hkdMmWI7jylJanOA
token: eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE3MDA3MjY3MTksInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.rmkxt8s8IKU9Y340ssS_aQVIMtI-90mzaZsLHo4j1yI
heatThresholdValueMax:
heatThresholdValueMin:
humidityThresholdValueMax:
@ -102423,7 +102410,7 @@ GameObject:
m_Component:
- component: {fileID: 2116972269}
- component: {fileID: 2116972268}
m_Layer: 0
m_Layer: 18
m_Name: GlobalVolume
m_TagString: Untagged
m_Icon: {fileID: 0}

View File

@ -389,6 +389,8 @@ public class UIToCabinet : MonoBehaviour
//GameManager.Inst.objectToShow_add.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.»ú¹ñ);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_场景管理);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_场景管理);
@ -484,6 +486,8 @@ public class UIToCabinet : MonoBehaviour
init(Menu.M_数字孪生_线缆连接_配置);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.power_open();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.»ú¹ñ);
GameManager.Inst.search_box.SetActive(true);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_配置);
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_配置);

View File

@ -62,10 +62,10 @@ MonoBehaviour:
m_AssetVersion: 1
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 2147483647
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 2147483647
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0

View File

@ -25,15 +25,18 @@ MonoBehaviour:
m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0
m_SupportsHDR: 1
m_MSAA: 4
m_MSAA: 2
m_RenderScale: 1
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 4096
m_MainLightShadowmapResolution: 1024
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 8
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightsShadowmapResolution: 4096
m_AdditionalLightsShadowmapResolution: 1024
m_AdditionalLightsShadowResolutionTierLow: 128
m_AdditionalLightsShadowResolutionTierMedium: 256
m_AdditionalLightsShadowResolutionTierHigh: 512
@ -48,7 +51,9 @@ MonoBehaviour:
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_SoftShadowsSupported: 1
m_AdditionalLightsCookieResolution: 4096
m_ConservativeEnclosingSphere: 0
m_NumIterationsEnclosingSphere: 64
m_AdditionalLightsCookieResolution: 1024
m_AdditionalLightsCookieFormat: 4
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0

View File

@ -1,5 +1,4 @@
using DG.Tweening;
using Newtonsoft.Json;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
@ -572,7 +571,10 @@ public class GameManager : MonoBehaviour
PortQuery P;
DeviceQuery DP;
P = TmsPorts_go[i].GetComponent<PortQuery>();
DP = TmsPorts_go[i].transform.parent.GetComponent<DeviceQuery>();
//DP = TmsPorts_go[i].transform.parent.GetComponent<DeviceQuery>();
var _DP = FindParent(TmsPorts_go[i], IsFindRacks_goORTmsCards_go);
if (!_DP) continue;
DP = _DP.GetComponent<DeviceQuery>();
if (!DP) continue;
foreach (var item in TmsPorts)
{
@ -807,7 +809,10 @@ public class GameManager : MonoBehaviour
DeviceQuery D;
DeviceQuery DP;
D = MachineSlots_go[i].transform.GetComponent<DeviceQuery>();//机槽
DP = MachineSlots_go[i].transform.parent.GetComponent<DeviceQuery>();//机槽父物体
//DP = MachineSlots_go[i].transform.parent.GetComponent<DeviceQuery>();//机槽父物体
var _DP = FindParent(MachineSlots_go[i], IsFindRacks_go);//机槽父物体
if (!_DP) continue;
DP = _DP.GetComponent<DeviceQuery>();
if (!DP) continue;
foreach (var item in MachineSlots)
{
@ -851,6 +856,38 @@ public class GameManager : MonoBehaviour
TmsCards_go.Add(bk[j].gameObject);
}
}
#region new
//var jk = Racks_go[i].GetComponent<DeviceQuery>();
//for (int j = 0; j < TmsCards.Count; j++)
//{
// if (TmsCards[j].shelfId == jk.deviceList.id)
// {
// //获取模型编号
// string modelNum = TmsCards[j].modelNum;
// //获取U位
// var U = TmsCards[j].devicePosition;
// GameObject go;
// try
// {
// go = Instantiate(Resources.Load<GameObject>("古泉站机房模型90个型号/" + modelNum));
// //写入板卡配置
// go.GetComponent<DeviceQuery>().deviceList = Racks[i];
// Racks_go.Add(go);
// DragController drag = gameObject.GetComponent<DeviceManager>().dragController.GetComponent<DragController>();
// drag.oriObjectPrefab = go.GetComponent<DragTest1>();
// drag.uPosManger = jk.transform.Find("U位").GetComponent<UPosManger>();
// drag.CountUPos(drag.oriObjectPrefab, Convert.ToInt32(TmsCards[j].devicePosition) - 1);
// break;
// }
// catch (Exception e)
// {
// Debug.LogError("板卡模型生成错误:" + modelNum + "\n" + e.Message + "\n" + e.StackTrace);
// break;
// }
// }
//}
#endregion
}
Debug.Log("##010");
//读取板卡配置

View File

@ -115,6 +115,11 @@ public class PatternChoose : MonoBehaviour
SearchName searchName = search_go.GetComponent<SearchName>();
searchName.showXianLan(searchName._co);
}
else if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu)
{
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
}
});
//Debug.Log("版本号 1.1.1");

View File

@ -198,6 +198,8 @@ public class AddDevice : MonoBehaviour
close_bt.onClick.AddListener(() =>
{
gameObject.SetActive(false);
if (CabinetUIManager.Instance.current_menu==Menu.M_数字孪生_场景管理)
GameManager.Inst.objectToShow_add.SetActive(true);
});
}

View File

@ -181,6 +181,8 @@ public class RedactDevice : MonoBehaviour
close_bt.onClick.AddListener(() =>
{
gameObject.SetActive(false);
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_场景管理)
GameManager.Inst.objectToShow_add.SetActive(true);
});
}

View File

@ -930,6 +930,8 @@ public class ClickEvent : MonoBehaviour
/// </summary>
public void Zoomin(GameObject cabine)
{
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_场景管理)
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.CameraRtDisable();
ExtendedFlycam.Inst.QieHuan(CabinetUIManager.Instance.current_menu, 99);

View File

@ -73,6 +73,8 @@ public class DeviceInfor : MonoBehaviour
{
gameObject.SetActive(false);
GameManager.Inst.now_CK_Device = null;
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_场景管理)
GameManager.Inst.objectToShow_add.SetActive(true);
});
}

View File

@ -520,7 +520,7 @@ PlayerSettings:
m_APIs: 0b00000008000000
m_Automatic: 0
- m_BuildTarget: WebGLSupport
m_APIs: 080000000b000000
m_APIs: 0b000000
m_Automatic: 0
m_BuildTargetVRSettings: []
openGLRequireES31: 0
@ -535,7 +535,7 @@ PlayerSettings:
- m_BuildTarget: Android
m_EncodingQuality: 1
- m_BuildTarget: WebGL
m_EncodingQuality: 2
m_EncodingQuality: 1
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding:
- m_BuildTarget: Android

View File

@ -95,7 +95,7 @@ QualitySettings:
skinWeights: 255
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 4
antiAliasing: 2
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 1
@ -126,10 +126,10 @@ QualitySettings:
Nintendo Switch: 1
PS4: 2
PS5: 2
Server: 0
Server: 1
Stadia: 2
Standalone: 2
WebGL: 2
WebGL: 1
Windows Store Apps: 2
XboxOne: 2
iPhone: 1

View File

@ -23,7 +23,7 @@ TagManager:
- "\u84C4\u7535\u6C60"
- "\u6444\u50CF\u5934"
- "\u5899"
-
- PostVolume
-
-
-