diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_233.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_233.mat new file mode 100644 index 000000000..d1e2e3ea2 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_233.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4835448880368605326 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_233 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c36030f6d08b6014b910ddde1dc0deea, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: c36030f6d08b6014b910ddde1dc0deea, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_233.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_233.mat.meta new file mode 100644 index 000000000..bf43c4878 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_233.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 59b1c70d2bcf0e24baba25d54231f553 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_234.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_234.mat new file mode 100644 index 000000000..3669d2dab --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_234.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1727516657460369293 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_234 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 29b0e5c652d7dd94788831e3e75f91af, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 29b0e5c652d7dd94788831e3e75f91af, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_234.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_234.mat.meta new file mode 100644 index 000000000..b0a537b0d --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_234.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0c23677c5a8ff6e4cb7a2e295e95846a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_235.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_235.mat new file mode 100644 index 000000000..d58437f9e --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_235.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_235 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d0ca31897126bc04eaa77f9e9aa967c5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: d0ca31897126bc04eaa77f9e9aa967c5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &4040796375345440153 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_235.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_235.mat.meta new file mode 100644 index 000000000..0eec0115b --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_235.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ac9c48212e601a84d851f3bfbfab5211 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_236.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_236.mat new file mode 100644 index 000000000..817235952 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_236.mat @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7346593762249145065 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_236 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b94a7be4a73701849afee192c6d7984e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: b94a7be4a73701849afee192c6d7984e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: b94a7be4a73701849afee192c6d7984e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.3679245, g: 0.3679245, b: 0.3679245, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_236.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_236.mat.meta new file mode 100644 index 000000000..3e1c7be06 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_236.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4044fda017558b84986dbd02c7bd143a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_237.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_237.mat new file mode 100644 index 000000000..2d46b40d9 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_237.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6734704494690865003 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_237 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 37e6720c6bc287540bbe1a94e2a543a1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 37e6720c6bc287540bbe1a94e2a543a1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_237.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_237.mat.meta new file mode 100644 index 000000000..8c884ed9a --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_237.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 00f214a4adddd164f8fc470105d4c30e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_238.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_238.mat new file mode 100644 index 000000000..56a06ae03 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_238.mat @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2363003015148584331 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_238 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8892689d1a98c46428ec8c5e08aa4b02, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 8892689d1a98c46428ec8c5e08aa4b02, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.1981132, g: 0.1981132, b: 0.1981132, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_238.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_238.mat.meta new file mode 100644 index 000000000..e4086a5d0 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_238.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5de38ce4234fbd343a7f94440e2d6e8f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_239.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_239.mat new file mode 100644 index 000000000..c65d02b10 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_239.mat @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_239 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d857e42e0de117242987352999c36d7d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: d857e42e0de117242987352999c36d7d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.36862746, g: 0.36862746, b: 0.36862746, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6478540080386580517 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_239.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_239.mat.meta new file mode 100644 index 000000000..1c2e15342 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_239.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9074a34394cd9824ca1205d346ad7447 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_240.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_240.mat new file mode 100644 index 000000000..9c5e856f7 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_240.mat @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_240 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 995c85be7fe83d345bbbc560dcebf209, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 995c85be7fe83d345bbbc560dcebf209, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.18867922, g: 0.18867922, b: 0.18867922, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &5398096553435685528 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_240.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_240.mat.meta new file mode 100644 index 000000000..59db0d6e0 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_240.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7275e1b81dd0b5743b8f767a03abe813 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_241.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_241.mat new file mode 100644 index 000000000..62a1cf0dc --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_241.mat @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_241 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2526df5f6691d1c4a9938d9ab8bee97c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 2526df5f6691d1c4a9938d9ab8bee97c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.14150941, g: 0.14150941, b: 0.14150941, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &3181211413076582129 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_241.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_241.mat.meta new file mode 100644 index 000000000..9fd748366 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_241.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 44e55caefc4b88345a898501adf3f834 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_242.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_242.mat new file mode 100644 index 000000000..42688e318 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_242.mat @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2972416138850562114 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_242 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 301d6e3335702d240a38e04b4858e90a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 301d6e3335702d240a38e04b4858e90a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.1792453, g: 0.1792453, b: 0.1792453, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_242.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_242.mat.meta new file mode 100644 index 000000000..cec9662d0 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_242.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 30134bc8e2b438545890155d3ca3c6a9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_243.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_243.mat new file mode 100644 index 000000000..45ced81e9 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_243.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8956266998208512371 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_243 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 67b18aa26980dfc478af795ec8768d25, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 67b18aa26980dfc478af795ec8768d25, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_243.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_243.mat.meta new file mode 100644 index 000000000..2011d94ee --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_243.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4fcc28861ce77a14b9119a184756ea42 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_244.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_244.mat new file mode 100644 index 000000000..a02561239 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_244.mat @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_244 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: ee2fda8a27583af4285bb2a5790a5e83, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: ee2fda8a27583af4285bb2a5790a5e83, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.18867922, g: 0.18867922, b: 0.18867922, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6328783681256998296 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_244.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_244.mat.meta new file mode 100644 index 000000000..6e1fef932 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_244.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4157be4217ffd6f4ba24d4a2ecfacefe +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_245.mat b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_245.mat new file mode 100644 index 000000000..83d569adb --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_245.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GQZ_245 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 533de10d07b036445a9bf844fc98603a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 533de10d07b036445a9bf844fc98603a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &4854138555743736237 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_245.mat.meta b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_245.mat.meta new file mode 100644 index 000000000..ffb2b8f1e --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Materials/机柜内设备/GQZ_245.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b14c44e2c53cd3840a26a1b3546336cb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX index c912d5820..29b334747 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX.meta index 346b7b22e..96195562d 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/12.FBX.meta @@ -2,7 +2,10 @@ fileFormatVersion: 2 guid: 6764942523e2cfc4b981d7104971a25f ModelImporter: serializedVersion: 21202 - internalIDToNameTable: [] + internalIDToNameTable: + - first: + 74: 1827226128182048838 + second: Take 001 externalObjects: - first: type: UnityEngine:Material @@ -69,6 +72,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_54 second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Material #214 + second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Material #280 + second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX index 78cc10905..dbbea9dd4 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX.meta index b187a3e16..376c87e7c 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/18.FBX.meta @@ -29,6 +29,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_25 second: {fileID: 2100000, guid: 6875b4493ed788d4789042aba4880050, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/19.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/19.FBX index 0e7fb41df..6f241aa3a 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/19.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/19.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/23.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/23.FBX index e01be1fc8..12d1a03d0 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/23.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/23.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX index a87a1f7d0..4770d8582 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX.meta index e5d49b258..644b42311 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/36.FBX.meta @@ -39,6 +39,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_16banka second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/4.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/4.FBX index a0b525a3b..173318282 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/4.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/4.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX index 829174354..8f221efa9 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX.meta index 87e0807ba..ffa601242 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/55.FBX.meta @@ -2,7 +2,10 @@ fileFormatVersion: 2 guid: 9ccf3b36fcecbb74cb7a1b189b5abfb8 ModelImporter: serializedVersion: 21202 - internalIDToNameTable: [] + internalIDToNameTable: + - first: + 74: 1827226128182048838 + second: Take 001 externalObjects: - first: type: UnityEngine:Material @@ -49,6 +52,11 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_16banka second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX index 2559c5bfc..61523e918 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX.meta index 903778583..279b0726e 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/79.FBX.meta @@ -24,6 +24,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_193 second: {fileID: 2100000, guid: a59859105095c004c8e8ad289a6a9549, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_193-1 + second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_193-2 + second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule @@ -44,6 +54,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_197 second: {fileID: 2100000, guid: e670d9ac48e4ccb4ab9c6a358090edb9, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX index ea9056430..32256bf22 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX.meta index b362ec5fd..b597c2eb0 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/80.FBX.meta @@ -19,6 +19,11 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_199 second: {fileID: 2100000, guid: 5810c1fb761a3b54bb6ed561512ebb66, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_199-1 + second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule @@ -49,6 +54,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_206 second: {fileID: 2100000, guid: a115837465b4851459f210b575ad8575, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX index cab238fb8..1de48dc40 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX.meta index baf3f4f7e..62ee897bd 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/94.FBX.meta @@ -69,6 +69,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_232 second: {fileID: 2100000, guid: 75960467c6e579941ac9cd60c3a754b3, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX index 01a30a911..233dd60ad 100644 Binary files a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX and b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX.meta index c436d4b1b..547c433a4 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/98.FBX.meta @@ -19,6 +19,16 @@ ModelImporter: assembly: UnityEngine.CoreModule name: GQZ_16banka second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule diff --git a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/99.FBX.meta b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/99.FBX.meta index 6e73cba39..3787f7cec 100644 --- a/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/99.FBX.meta +++ b/GQ_URP/GQ/Assets/GameAssets/Models/机柜内设备/除板卡外模型更新(11.23)/99.FBX.meta @@ -1,9 +1,299 @@ fileFormatVersion: 2 -guid: 3f42fdc087b2dc64fb3d3262755069d3 +guid: e0a48af6f3222324a80ff90763106fd4 ModelImporter: serializedVersion: 21202 internalIDToNameTable: [] - externalObjects: {} + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_08 + second: {fileID: 2100000, guid: f401da9e617004c4d9a134ea419dff7b, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_126 + second: {fileID: 2100000, guid: d5a3c62a9a3aa334f90fb5ff44d48d36, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_16banka + second: {fileID: 2100000, guid: 923f7ec07b3bdbc488fbefc389cb8ee7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_231 + second: {fileID: 2100000, guid: 21a928aa044485343af836e2bb1fe397, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_233 + second: {fileID: 2100000, guid: 59b1c70d2bcf0e24baba25d54231f553, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_234 + second: {fileID: 2100000, guid: 0c23677c5a8ff6e4cb7a2e295e95846a, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_235 + second: {fileID: 2100000, guid: ac9c48212e601a84d851f3bfbfab5211, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_236 + second: {fileID: 2100000, guid: 4044fda017558b84986dbd02c7bd143a, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_237 + second: {fileID: 2100000, guid: 00f214a4adddd164f8fc470105d4c30e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_238 + second: {fileID: 2100000, guid: 5de38ce4234fbd343a7f94440e2d6e8f, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_239 + second: {fileID: 2100000, guid: 9074a34394cd9824ca1205d346ad7447, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_240 + second: {fileID: 2100000, guid: 7275e1b81dd0b5743b8f767a03abe813, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_241 + second: {fileID: 2100000, guid: 44e55caefc4b88345a898501adf3f834, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_242 + second: {fileID: 2100000, guid: 30134bc8e2b438545890155d3ca3c6a9, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_243 + second: {fileID: 2100000, guid: 4fcc28861ce77a14b9119a184756ea42, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_244 + second: {fileID: 2100000, guid: 4157be4217ffd6f4ba24d4a2ecfacefe, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_245 + second: {fileID: 2100000, guid: b14c44e2c53cd3840a26a1b3546336cb, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2100000, guid: d244430b11a0a884f87bbfbfed636d9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2100000, guid: 12707a2485d75c049960ca128333c9a7, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_64jinshu + second: {fileID: 2100000, guid: 0d549e2f2b0754b4ca1906386e1e03e6, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_72 + second: {fileID: 2100000, guid: 78cc598740d404540a68493d4c70c520, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_96 + second: {fileID: 2100000, guid: 8e5684df0e3c9db48b9430d8a95710a2, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_B_D + second: {fileID: 2100000, guid: 28630f4ddaea0bf4d8aa1d95c7e73281, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: GQZ_G_D + second: {fileID: 2100000, guid: 98df7ee3e68ce5b46ac95d6c47d6ecd6, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: banka_back + second: {fileID: 2100000, guid: 7876e3bdb59592c4f815fedde787c37e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: banka_bottom + second: {fileID: 2100000, guid: 48f115dd1ac80274aa23e34e54805269, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: banka_left + second: {fileID: 2100000, guid: 10236623513f12c4cb82923408ab50f2, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: banka_right + second: {fileID: 2100000, guid: bd12e094389412d4d89510614ac2c164, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: banka_top + second: {fileID: 2100000, guid: ce4d94322c65882478c9c6dc0a92d168, type: 2} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_08 + second: {fileID: 2800000, guid: 4dc70b217bf75e44cbb876798d66b36b, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_126 + second: {fileID: 2800000, guid: d2b7206ba65f8d3479a9a189a932ca5f, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_16banka + second: {fileID: 2800000, guid: 8b800d60fd0f50e44ae9a541a607128c, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_231 + second: {fileID: 2800000, guid: 95c875bf2f2764b48b60240f3b83204b, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_233 + second: {fileID: 2800000, guid: c36030f6d08b6014b910ddde1dc0deea, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_234 + second: {fileID: 2800000, guid: 29b0e5c652d7dd94788831e3e75f91af, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_235 + second: {fileID: 2800000, guid: d0ca31897126bc04eaa77f9e9aa967c5, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_236 + second: {fileID: 2800000, guid: b94a7be4a73701849afee192c6d7984e, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_237 + second: {fileID: 2800000, guid: 37e6720c6bc287540bbe1a94e2a543a1, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_238 + second: {fileID: 2800000, guid: 8892689d1a98c46428ec8c5e08aa4b02, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_239 + second: {fileID: 2800000, guid: d857e42e0de117242987352999c36d7d, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_240 + second: {fileID: 2800000, guid: 995c85be7fe83d345bbbc560dcebf209, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_241 + second: {fileID: 2800000, guid: 2526df5f6691d1c4a9938d9ab8bee97c, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_242 + second: {fileID: 2800000, guid: 301d6e3335702d240a38e04b4858e90a, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_243 + second: {fileID: 2800000, guid: 67b18aa26980dfc478af795ec8768d25, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_244 + second: {fileID: 2800000, guid: ee2fda8a27583af4285bb2a5790a5e83, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_245 + second: {fileID: 2800000, guid: 533de10d07b036445a9bf844fc98603a, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_53 + second: {fileID: 2800000, guid: a7ae2c8b846051e47942805a4137f796, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_54 + second: {fileID: 2800000, guid: 074e9dcbe8801064b902d88be36ba36c, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_64jinshu + second: {fileID: 2800000, guid: d58e4b7467ca79640a8cfdea40aa6ad1, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_72 + second: {fileID: 2800000, guid: cf2a07393229bfc4f826f8b0adbd758a, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_96 + second: {fileID: 2800000, guid: a51753630a354fb42863d66131542add, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_B_D + second: {fileID: 2800000, guid: 46ae60bd26769584eb5f1babf533accc, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: GQZ_G_D + second: {fileID: 2800000, guid: d07076793af6caf4894fee2b6188c5c9, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: banka_back + second: {fileID: 2800000, guid: 439e8600e40e6a244bcaf68a18750a94, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: banka_bottom + second: {fileID: 2800000, guid: 5af541e6741f1c9448df2168f3d53ddb, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: banka_left + second: {fileID: 2800000, guid: 9f5471f34853aa04dbaa21a251ebdd71, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: banka_right + second: {fileID: 2800000, guid: d02dcbccdf93dc041b668c96ae25599d, type: 3} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: banka_top + second: {fileID: 2800000, guid: 1a1d6763d0939d942847ea5805f7714e, type: 3} materials: materialImportMode: 2 materialName: 0 diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_233.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_233.jpg new file mode 100644 index 000000000..a99550b5d Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_233.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_233.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_233.jpg.meta new file mode 100644 index 000000000..e75227d9e --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_233.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: c36030f6d08b6014b910ddde1dc0deea +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_234.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_234.jpg new file mode 100644 index 000000000..5119da551 Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_234.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_234.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_234.jpg.meta new file mode 100644 index 000000000..757bba4dd --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_234.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 29b0e5c652d7dd94788831e3e75f91af +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_235.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_235.jpg new file mode 100644 index 000000000..69aa6716b Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_235.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_235.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_235.jpg.meta new file mode 100644 index 000000000..d3b37be3c --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_235.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: d0ca31897126bc04eaa77f9e9aa967c5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_236.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_236.jpg new file mode 100644 index 000000000..a8585fcc6 Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_236.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_236.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_236.jpg.meta new file mode 100644 index 000000000..62a167dae --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_236.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: b94a7be4a73701849afee192c6d7984e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_237.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_237.jpg new file mode 100644 index 000000000..a3149aecf Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_237.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_237.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_237.jpg.meta new file mode 100644 index 000000000..b50526a02 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_237.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 37e6720c6bc287540bbe1a94e2a543a1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_238.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_238.jpg new file mode 100644 index 000000000..2b4bf5460 Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_238.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_238.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_238.jpg.meta new file mode 100644 index 000000000..6a7abcea8 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_238.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 8892689d1a98c46428ec8c5e08aa4b02 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_239.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_239.jpg new file mode 100644 index 000000000..b0a9a8f1f Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_239.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_239.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_239.jpg.meta new file mode 100644 index 000000000..a660c098d --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_239.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: d857e42e0de117242987352999c36d7d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_240.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_240.jpg new file mode 100644 index 000000000..a2805fc25 Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_240.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_240.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_240.jpg.meta new file mode 100644 index 000000000..023b75182 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_240.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 995c85be7fe83d345bbbc560dcebf209 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_241.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_241.jpg new file mode 100644 index 000000000..49397854e Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_241.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_241.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_241.jpg.meta new file mode 100644 index 000000000..87463e7cc --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_241.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 2526df5f6691d1c4a9938d9ab8bee97c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_242.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_242.jpg new file mode 100644 index 000000000..07551898c Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_242.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_242.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_242.jpg.meta new file mode 100644 index 000000000..c37e220e7 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_242.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 301d6e3335702d240a38e04b4858e90a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_243.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_243.jpg new file mode 100644 index 000000000..d45fffc7d Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_243.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_243.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_243.jpg.meta new file mode 100644 index 000000000..b3bd65602 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_243.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 67b18aa26980dfc478af795ec8768d25 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_244.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_244.jpg new file mode 100644 index 000000000..93fd0ba00 Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_244.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_244.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_244.jpg.meta new file mode 100644 index 000000000..f9abe074b --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_244.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: ee2fda8a27583af4285bb2a5790a5e83 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_245.jpg b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_245.jpg new file mode 100644 index 000000000..e3a48d65d Binary files /dev/null and b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_245.jpg differ diff --git a/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_245.jpg.meta b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_245.jpg.meta new file mode 100644 index 000000000..ec6c74695 --- /dev/null +++ b/GQ_URP/GQ/Assets/GameAssets/Texture/机柜内设备/GQZ_245.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 533de10d07b036445a9bf844fc98603a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: