场景管理配置弹出修改
This commit is contained in:
parent
87dbf2d933
commit
6fe9c124ae
|
@ -18424,7 +18424,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &184706490
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -112376,7 +112376,6 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_SendPointerHoverToParent: 1
|
||||
m_HorizontalAxis: Horizontal
|
||||
m_VerticalAxis: Vertical
|
||||
m_SubmitButton: Submit
|
||||
|
@ -186979,6 +186978,7 @@ MonoBehaviour:
|
|||
nowDevice: {fileID: 0}
|
||||
lastDeviceID:
|
||||
lastDevice: {fileID: 0}
|
||||
nowCabine: {fileID: 0}
|
||||
root_AllDevice:
|
||||
code:
|
||||
message:
|
||||
|
|
|
@ -41,6 +41,8 @@ public class GameManager : MonoBehaviour
|
|||
[Header("上一个设备ID")] public string lastDeviceID;
|
||||
[Header("上一个点击设备")] public GameObject lastDevice;
|
||||
|
||||
[Header("当前聚焦机柜")] public GameObject nowCabine;
|
||||
|
||||
[Header("设备------------------------查询接口")] public DeviceQuery.Root root_AllDevice;
|
||||
|
||||
///// <summary>
|
||||
|
@ -157,6 +159,7 @@ public class GameManager : MonoBehaviour
|
|||
//objectToShow_add.gameObject.SetActive(false);
|
||||
var SN1 = objectToShow_add.GetComponent<SearchName1>();
|
||||
SN1.hide_menu();
|
||||
objectToShow_add.SetActive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -164,6 +167,7 @@ public class GameManager : MonoBehaviour
|
|||
//objectToShow_add.gameObject.SetActive(false);
|
||||
var SN1 = objectToShow_add.GetComponent<SearchName1>();
|
||||
SN1.hide_menu();
|
||||
objectToShow_add.SetActive(false);
|
||||
}
|
||||
}
|
||||
editorMenu.gameObject.SetActive(false);
|
||||
|
|
|
@ -169,7 +169,7 @@ public class AddDevice : MonoBehaviour
|
|||
{
|
||||
itme.gameObject.SetActive(false);
|
||||
});
|
||||
//GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
|
||||
GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
|
||||
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
|
||||
SN1.hide_menu();
|
||||
}
|
||||
|
|
|
@ -160,7 +160,7 @@ public class RedactDevice : MonoBehaviour
|
|||
{
|
||||
itme.gameObject.SetActive(false);
|
||||
});
|
||||
//GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
|
||||
GameManager.Inst.objectToShow_add.gameObject.SetActive(true);
|
||||
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
|
||||
SN1.hide_menu();
|
||||
}
|
||||
|
|
|
@ -108,7 +108,7 @@ public class ClickEvent : MonoBehaviour
|
|||
|
||||
GameManager.Inst.search_box.SetActive(false);
|
||||
var d = gameObject.GetComponent<DeviceQuery>();
|
||||
|
||||
var cabinet = GameManager.Inst.FindParent(gameObject, GameManager.Inst.IsDesiredParent);
|
||||
DragController drag = GameManager.Inst.gameObject.GetComponent<DeviceManager>().dragController.GetComponent<DragController>();
|
||||
|
||||
if (d)
|
||||
|
@ -140,13 +140,15 @@ public class ClickEvent : MonoBehaviour
|
|||
|
||||
//PatternChoose.Inst.sb_bj_page.SetActive(false);.gameObject.SetActive(true);//¡Ì
|
||||
}
|
||||
if (drag)
|
||||
if (drag && GameManager.Inst.nowCabine == cabinet)
|
||||
{
|
||||
drag.uPosManger = GameManager.Inst.FindParent(gameObject, GameManager.Inst.IsFindParent_UPosManger).GetComponent<UPosManger>();
|
||||
GameManager.Inst.gameObject.GetComponent<DeviceManager>().uposManger = drag.uPosManger;
|
||||
//drag.oriObjectPrefab = gameObject.GetComponent<DragTest1>();
|
||||
gameObject.GetComponent<DeviceItem>().OnselfClick();
|
||||
}
|
||||
else
|
||||
GameManager.Inst.editorMenu.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -586,6 +588,7 @@ public class ClickEvent : MonoBehaviour
|
|||
/// <param name="isZoomin">ÊÇ·ñÀ½ü¾µÍ·</param>
|
||||
public void Change_hide(GameObject cabine, bool isHide, bool isZoomin)
|
||||
{
|
||||
GameManager.Inst.nowCabine = cabine;
|
||||
if (isZoomin)
|
||||
{
|
||||
if (CabinetUIManager.Instance.cabine_hights_now.Count == 0)
|
||||
|
@ -828,5 +831,4 @@ public class ClickEvent : MonoBehaviour
|
|||
});
|
||||
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue