This commit is contained in:
YangHua 2023-09-06 09:20:20 +08:00
commit 7b5c6c2aaf
27 changed files with 1906 additions and 3078 deletions

1
.gitignore vendored
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@ -20,3 +20,4 @@ Assembly-CSharp-Editor.csproj
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/*.zip
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@ -22,7 +22,7 @@
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<Reference Include="System.Xml.XPath.XDocument">
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
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<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath>
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<Reference Include="System.ComponentModel.Composition">
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
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<Reference Include="System.Core">
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
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<Reference Include="System.Data">
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath>
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View File

@ -160,45 +160,14 @@ public class GameManager : MonoBehaviour
}
else
{
PatternChoose.Inst.sb_bj_page.SetActive(false);//√
PatternChoose.Inst.sb_bj_page.SetActive(true);//√
//objectToShow_add.gameObject.SetActive(false);
var SN1 = objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
}
}
});
/////---------------新加------------------------
//editorMenu.editorBtn.onClick.AddListener(() =>
//{
// if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
// {
// if (nowDevice.GetComponent<DeviceQuery>() == null) return;
// if (string.IsNullOrEmpty(nowDeviceID))
// {
// DeviceItem di = nowDevice.GetComponent<DeviceItem>();
// UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
// upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
// DestroyImmediate(nowDevice);
// }
// else
// {
// var delete = PatternChoose.Inst.transform.Find("设备类").GetComponent<DeleteDevice>();
// //DeleteDevice delete = new DeleteDevice();
// delete.mybody.ids.Add(nowDeviceID);
// StartCoroutine(delete.SaveJsonCoroutine((x) =>
// {
// DeviceItem di = nowDevice.GetComponent<DeviceItem>();
// UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
// upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
// DestroyImmediate(nowDevice);
// }));
// }
// }
// editorMenu.gameObject.SetActive(false);
//});
/////---------------新加------------------------
///---------------新加------------------------
editorMenu.deleteBtn.onClick.AddListener(() =>
{
if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
@ -206,15 +175,9 @@ public class GameManager : MonoBehaviour
if (nowDevice.GetComponent<DeviceQuery>() == null) return;
if (string.IsNullOrEmpty(nowDeviceID))
{
editorMenu.gameObject.SetActive(false);
var nub = nowDevice.GetComponent<DeviceItem>().volume;
var _star = nowDevice.transform.parent.name;
var star = Convert.ToInt32(_star) - 1;
var p = nowDevice.transform.parent.parent;
for (int i = star; i < star + Convert.ToInt32(nub); i++)
{
p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
}
DeviceItem di = nowDevice.GetComponent<DeviceItem>();
UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
DestroyImmediate(nowDevice);
}
else
@ -224,17 +187,9 @@ public class GameManager : MonoBehaviour
delete.mybody.ids.Add(nowDeviceID);
StartCoroutine(delete.SaveJsonCoroutine((x) =>
{
editorMenu.gameObject.SetActive(false);
var nub = nowDevice.GetComponent<DragTest1>().volume;
var _star = nowDevice.transform.parent.name;
var star = Convert.ToInt32(_star) - 1;
var p = nowDevice.transform.parent.parent;
for (int i = star; i < star + Convert.ToInt32(nub); i++)
{
p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
p.GetChild(i).GetComponent<UPosItem>().instruct.color = new Color(0, 1, 0, 1);
}
DeviceItem di = nowDevice.GetComponent<DeviceItem>();
UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
DestroyImmediate(nowDevice);
}));
@ -242,6 +197,51 @@ public class GameManager : MonoBehaviour
}
editorMenu.gameObject.SetActive(false);
});
///---------------新加------------------------
//editorMenu.deleteBtn.onClick.AddListener(() =>
//{
// if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
// {
// if (nowDevice.GetComponent<DeviceQuery>() == null) return;
// if (string.IsNullOrEmpty(nowDeviceID))
// {
// editorMenu.gameObject.SetActive(false);
// var nub = nowDevice.GetComponent<DeviceItem>().volume;
// var _star = nowDevice.transform.parent.name;
// var star = Convert.ToInt32(_star) - 1;
// var p = nowDevice.transform.parent.parent;
// for (int i = star; i < star + Convert.ToInt32(nub); i++)
// {
// p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
// }
// DestroyImmediate(nowDevice);
// }
// else
// {
// var delete = PatternChoose.Inst.transform.Find("设备类").GetComponent<DeleteDevice>();
// //DeleteDevice delete = new DeleteDevice();
// delete.mybody.ids.Add(nowDeviceID);
// StartCoroutine(delete.SaveJsonCoroutine((x) =>
// {
// editorMenu.gameObject.SetActive(false);
// var nub = nowDevice.GetComponent<DragTest1>().volume;
// var _star = nowDevice.transform.parent.name;
// var star = Convert.ToInt32(_star) - 1;
// var p = nowDevice.transform.parent.parent;
// for (int i = star; i < star + Convert.ToInt32(nub); i++)
// {
// p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
// p.GetChild(i).GetComponent<UPosItem>().instruct.color = new Color(0, 1, 0, 1);
// }
// DestroyImmediate(nowDevice);
// }));
// }
// }
// editorMenu.gameObject.SetActive(false);
//});
}
private void OnEnable()

View File

@ -28,8 +28,8 @@
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.ide.visualstudio": "2.0.16",
"com.unity.ide.rider": "3.0.15",
"com.unity.ide.visualstudio": "2.0.14",
"com.unity.ide.rider": "3.0.13",
"com.unity.ide.vscode": "1.2.5",
"com.unity.editorcoroutines": "1.0.0",
"com.unity.performance.profile-analyzer": "1.1.1",
@ -77,7 +77,7 @@
"url": "https://packages.unity.cn"
},
"com.unity.services.core": {
"version": "1.4.2",
"version": "1.3.1",
"depth": 1,
"source": "registry",
"dependencies": {

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.10f1c2
m_EditorVersionWithRevision: 2021.3.10f1c2 (5a059dbcdda5)
m_EditorVersion: 2021.3.2f1c1
m_EditorVersionWithRevision: 2021.3.2f1c1 (7ac240095d88)

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@ -1 +0,0 @@
{"Keys":["com.unity.services.core.version"],"Values":[{"m_Value":"1.3.1","m_IsReadOnly":true}]}

View File

@ -1 +0,0 @@
http://127.0.0.1:8081/

View File

@ -1,623 +0,0 @@
{
"code": "000000",
"message": "操作成功",
"data": [
{
"alarmId": "1",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693001"
},
{
"alarmId": "1231232",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693002"
},
{
"alarmId": "1231233",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693003"
},
{
"alarmId": "1231234",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693004"
},
{
"alarmId": "1231235",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693005"
},
{
"alarmId": "1231236",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693001"
},
{
"alarmId": "1231237",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693002"
},
{
"alarmId": "1231238",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693003"
},
{
"alarmId": "1231239",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693004"
},
{
"alarmId": "1231240",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693005"
},
{
"alarmId": "1231241",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693001"
},
{
"alarmId": "1231242",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693002"
},
{
"alarmId": "1231243",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693003"
},
{
"alarmId": "1231244",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693004"
},
{
"alarmId": "1231245",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693005"
},
{
"alarmId": "1231246",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
"alarmHandlePerson": "张三",
"alarmHandleDate": "2023-08-22 10:55:20",
"deviceId": "1691457954939693001"
},
{
"alarmId": "1231247",
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
"alarmType": "A",
"alarmLevel": "1",
"alarmDate": "2023-08-04 14:20:53",
"alarmDescription": "设备发生故障",
"alarmReason": "电路问题导致的故障",
"alarmHandleStatus": "已处理",
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View File

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"openFlag": "1",
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"operationTime": "2023-08-08 10:29:50",
"directorName": "马允波",
"phone": "18360347434",
"manufacturer": "南京机柜厂",
"powerProperties": null,
"maintenanceUnit": "古泉机房站",
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"remark": null,
"createTime": "2023-08-08 10:31:08",
"createName": "admin"
},
{
"id": "1691457954939693064",
"deviceName": "H1/R64/省检/智能穿戴屏",
"deviceCode": "R64",
"type": "1",
"typeStr": "机柜",
"deviceType": null,
"deviceTypeStr": null,
"rackId": null,
"shelfId": null,
"slotId": null,
"devicePosition": "B-08",
"machineModel": "JG3000",
"status": "1",
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"operationTime": "2023-08-08 10:29:50",
"directorName": "马允波",
"phone": "18360347434",
"manufacturer": "南京机柜厂",
"powerProperties": null,
"maintenanceUnit": "古泉机房站",
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}
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@ -1,16 +0,0 @@
body { padding: 0; margin: 0 }
#unity-container { position: absolute }
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) }
#unity-container.unity-mobile { width: 100%; height: 100% }
#unity-canvas { background: #231F20 }
.unity-mobile #unity-canvas { width: 100%; height: 100% }
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center }
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; margin-left: 6.5px; background: url('progress-bar-empty-dark.png') no-repeat center }
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center }
#unity-footer { position: relative }
.unity-mobile #unity-footer { display: none }
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }

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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | GQ_TongXin</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
</head>
<body>
<div id="unity-container" class="unity-desktop">
<canvas id="unity-canvas" width=1920 height=1080></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"> </div>
<div id="unity-footer">
<div id="unity-webgl-logo"></div>
<div id="unity-fullscreen-button"></div>
<div id="unity-build-title">GQ_TongXin</div>
</div>
</div>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
// Shows a temporary message banner/ribbon for a few seconds, or
// a permanent error message on top of the canvas if type=='error'.
// If type=='warning', a yellow highlight color is used.
// Modify or remove this function to customize the visually presented
// way that non-critical warnings and error messages are presented to the
// user.
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function() {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
var buildUrl = "Build";
var loaderUrl = buildUrl + "/build.loader.js";
var config = {
dataUrl: buildUrl + "/build.data",
frameworkUrl: buildUrl + "/build.framework.js",
codeUrl: buildUrl + "/build.wasm",
streamingAssetsUrl: "StreamingAssets",
companyName: "DefaultCompany",
productName: "GQ_TongXin",
productVersion: "0.1",
showBanner: unityShowBanner,
};
// By default Unity keeps WebGL canvas render target size matched with
// the DOM size of the canvas element (scaled by window.devicePixelRatio)
// Set this to false if you want to decouple this synchronization from
// happening inside the engine, and you would instead like to size up
// the canvas DOM size and WebGL render target sizes yourself.
// config.matchWebGLToCanvasSize = false;
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
// Mobile device style: fill the whole browser client area with the game canvas:
var meta = document.createElement('meta');
meta.name = 'viewport';
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
document.getElementsByTagName('head')[0].appendChild(meta);
container.className = "unity-mobile";
// To lower canvas resolution on mobile devices to gain some
// performance, uncomment the following line:
// config.devicePixelRatio = 1;
canvas.style.width = window.innerWidth + 'px';
canvas.style.height = window.innerHeight + 'px';
unityShowBanner('WebGL builds are not supported on mobile devices.');
} else {
// Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
canvas.style.width = "1920px";
canvas.style.height = "1080px";
}
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
</script>
</body>
</html>