|
@ -20,3 +20,4 @@ Assembly-CSharp-Editor.csproj
|
||||||
/GQ_TongXin/Library
|
/GQ_TongXin/Library
|
||||||
/GQ_TongXin/Logs
|
/GQ_TongXin/Logs
|
||||||
/*.zip
|
/*.zip
|
||||||
|
/build
|
||||||
|
|
|
@ -22,7 +22,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
||||||
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||||||
<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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||||||
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|
||||||
<NoWarn>0169</NoWarn>
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|
||||||
|
@ -49,11 +49,11 @@
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||||||
<UnityProjectGenerator>Package</UnityProjectGenerator>
|
<UnityProjectGenerator>Package</UnityProjectGenerator>
|
||||||
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||||||
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<UnityProjectType>GamePlugins:3</UnityProjectType>
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||||||
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
|
@ -62,247 +62,238 @@
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|
||||||
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|
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|
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|
||||||
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|
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|
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<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
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|
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||||||
|
@ -331,9 +322,6 @@
|
||||||
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|
||||||
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|
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|
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||||||
|
@ -349,377 +337,371 @@
|
||||||
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|
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<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Extensions">
|
<Reference Include="System.Threading.Tasks.Extensions">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Extensions.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Thread.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Timer.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Composition">
|
<Reference Include="System.ComponentModel.Composition">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing">
|
<Reference Include="System.Drawing">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.FileSystem">
|
<Reference Include="System.IO.Compression.FileSystem">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net">
|
<Reference Include="System.Net">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Web">
|
<Reference Include="System.ServiceModel.Web">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Transactions">
|
<Reference Include="System.Transactions">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Web">
|
<Reference Include="System.Web">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Windows">
|
<Reference Include="System.Windows">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.Flow.Editor">
|
<Reference Include="Unity.VisualScripting.Flow.Editor">
|
||||||
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
|
||||||
|
|
|
@ -160,45 +160,14 @@ public class GameManager : MonoBehaviour
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PatternChoose.Inst.sb_bj_page.SetActive(false);//√
|
PatternChoose.Inst.sb_bj_page.SetActive(true);//√
|
||||||
//objectToShow_add.gameObject.SetActive(false);
|
//objectToShow_add.gameObject.SetActive(false);
|
||||||
var SN1 = objectToShow_add.GetComponent<SearchName1>();
|
var SN1 = objectToShow_add.GetComponent<SearchName1>();
|
||||||
SN1.hide_menu();
|
SN1.hide_menu();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
/////---------------新加------------------------
|
///---------------新加------------------------
|
||||||
//editorMenu.editorBtn.onClick.AddListener(() =>
|
|
||||||
//{
|
|
||||||
// if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
|
|
||||||
// {
|
|
||||||
// if (nowDevice.GetComponent<DeviceQuery>() == null) return;
|
|
||||||
// if (string.IsNullOrEmpty(nowDeviceID))
|
|
||||||
// {
|
|
||||||
// DeviceItem di = nowDevice.GetComponent<DeviceItem>();
|
|
||||||
// UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
|
|
||||||
// upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
|
|
||||||
// DestroyImmediate(nowDevice);
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// var delete = PatternChoose.Inst.transform.Find("设备类").GetComponent<DeleteDevice>();
|
|
||||||
// //DeleteDevice delete = new DeleteDevice();
|
|
||||||
// delete.mybody.ids.Add(nowDeviceID);
|
|
||||||
// StartCoroutine(delete.SaveJsonCoroutine((x) =>
|
|
||||||
// {
|
|
||||||
// DeviceItem di = nowDevice.GetComponent<DeviceItem>();
|
|
||||||
// UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
|
|
||||||
// upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
|
|
||||||
// DestroyImmediate(nowDevice);
|
|
||||||
|
|
||||||
// }));
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// editorMenu.gameObject.SetActive(false);
|
|
||||||
//});
|
|
||||||
/////---------------新加------------------------
|
|
||||||
|
|
||||||
editorMenu.deleteBtn.onClick.AddListener(() =>
|
editorMenu.deleteBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
|
if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
|
||||||
|
@ -206,15 +175,9 @@ public class GameManager : MonoBehaviour
|
||||||
if (nowDevice.GetComponent<DeviceQuery>() == null) return;
|
if (nowDevice.GetComponent<DeviceQuery>() == null) return;
|
||||||
if (string.IsNullOrEmpty(nowDeviceID))
|
if (string.IsNullOrEmpty(nowDeviceID))
|
||||||
{
|
{
|
||||||
editorMenu.gameObject.SetActive(false);
|
DeviceItem di = nowDevice.GetComponent<DeviceItem>();
|
||||||
var nub = nowDevice.GetComponent<DeviceItem>().volume;
|
UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
|
||||||
var _star = nowDevice.transform.parent.name;
|
upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
|
||||||
var star = Convert.ToInt32(_star) - 1;
|
|
||||||
var p = nowDevice.transform.parent.parent;
|
|
||||||
for (int i = star; i < star + Convert.ToInt32(nub); i++)
|
|
||||||
{
|
|
||||||
p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
|
|
||||||
}
|
|
||||||
DestroyImmediate(nowDevice);
|
DestroyImmediate(nowDevice);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -224,17 +187,9 @@ public class GameManager : MonoBehaviour
|
||||||
delete.mybody.ids.Add(nowDeviceID);
|
delete.mybody.ids.Add(nowDeviceID);
|
||||||
StartCoroutine(delete.SaveJsonCoroutine((x) =>
|
StartCoroutine(delete.SaveJsonCoroutine((x) =>
|
||||||
{
|
{
|
||||||
editorMenu.gameObject.SetActive(false);
|
DeviceItem di = nowDevice.GetComponent<DeviceItem>();
|
||||||
var nub = nowDevice.GetComponent<DragTest1>().volume;
|
UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
|
||||||
var _star = nowDevice.transform.parent.name;
|
upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
|
||||||
var star = Convert.ToInt32(_star) - 1;
|
|
||||||
var p = nowDevice.transform.parent.parent;
|
|
||||||
for (int i = star; i < star + Convert.ToInt32(nub); i++)
|
|
||||||
{
|
|
||||||
p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
|
|
||||||
p.GetChild(i).GetComponent<UPosItem>().instruct.color = new Color(0, 1, 0, 1);
|
|
||||||
|
|
||||||
}
|
|
||||||
DestroyImmediate(nowDevice);
|
DestroyImmediate(nowDevice);
|
||||||
|
|
||||||
}));
|
}));
|
||||||
|
@ -242,6 +197,51 @@ public class GameManager : MonoBehaviour
|
||||||
}
|
}
|
||||||
editorMenu.gameObject.SetActive(false);
|
editorMenu.gameObject.SetActive(false);
|
||||||
});
|
});
|
||||||
|
///---------------新加------------------------
|
||||||
|
|
||||||
|
//editorMenu.deleteBtn.onClick.AddListener(() =>
|
||||||
|
//{
|
||||||
|
// if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
|
||||||
|
// {
|
||||||
|
// if (nowDevice.GetComponent<DeviceQuery>() == null) return;
|
||||||
|
// if (string.IsNullOrEmpty(nowDeviceID))
|
||||||
|
// {
|
||||||
|
// editorMenu.gameObject.SetActive(false);
|
||||||
|
// var nub = nowDevice.GetComponent<DeviceItem>().volume;
|
||||||
|
// var _star = nowDevice.transform.parent.name;
|
||||||
|
// var star = Convert.ToInt32(_star) - 1;
|
||||||
|
// var p = nowDevice.transform.parent.parent;
|
||||||
|
// for (int i = star; i < star + Convert.ToInt32(nub); i++)
|
||||||
|
// {
|
||||||
|
// p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
|
||||||
|
// }
|
||||||
|
// DestroyImmediate(nowDevice);
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// var delete = PatternChoose.Inst.transform.Find("设备类").GetComponent<DeleteDevice>();
|
||||||
|
// //DeleteDevice delete = new DeleteDevice();
|
||||||
|
// delete.mybody.ids.Add(nowDeviceID);
|
||||||
|
// StartCoroutine(delete.SaveJsonCoroutine((x) =>
|
||||||
|
// {
|
||||||
|
// editorMenu.gameObject.SetActive(false);
|
||||||
|
// var nub = nowDevice.GetComponent<DragTest1>().volume;
|
||||||
|
// var _star = nowDevice.transform.parent.name;
|
||||||
|
// var star = Convert.ToInt32(_star) - 1;
|
||||||
|
// var p = nowDevice.transform.parent.parent;
|
||||||
|
// for (int i = star; i < star + Convert.ToInt32(nub); i++)
|
||||||
|
// {
|
||||||
|
// p.GetChild(i).GetComponent<UPosItem>().isOccupied = false;
|
||||||
|
// p.GetChild(i).GetComponent<UPosItem>().instruct.color = new Color(0, 1, 0, 1);
|
||||||
|
|
||||||
|
// }
|
||||||
|
// DestroyImmediate(nowDevice);
|
||||||
|
|
||||||
|
// }));
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// editorMenu.gameObject.SetActive(false);
|
||||||
|
//});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
|
|
|
@ -28,8 +28,8 @@
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "builtin",
|
"source": "builtin",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.ide.visualstudio": "2.0.16",
|
"com.unity.ide.visualstudio": "2.0.14",
|
||||||
"com.unity.ide.rider": "3.0.15",
|
"com.unity.ide.rider": "3.0.13",
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
"com.unity.editorcoroutines": "1.0.0",
|
"com.unity.editorcoroutines": "1.0.0",
|
||||||
"com.unity.performance.profile-analyzer": "1.1.1",
|
"com.unity.performance.profile-analyzer": "1.1.1",
|
||||||
|
@ -77,7 +77,7 @@
|
||||||
"url": "https://packages.unity.cn"
|
"url": "https://packages.unity.cn"
|
||||||
},
|
},
|
||||||
"com.unity.services.core": {
|
"com.unity.services.core": {
|
||||||
"version": "1.4.2",
|
"version": "1.3.1",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
|
|
@ -1,2 +1,2 @@
|
||||||
m_EditorVersion: 2021.3.10f1c2
|
m_EditorVersion: 2021.3.2f1c1
|
||||||
m_EditorVersionWithRevision: 2021.3.10f1c2 (5a059dbcdda5)
|
m_EditorVersionWithRevision: 2021.3.2f1c1 (7ac240095d88)
|
||||||
|
|
|
@ -1 +0,0 @@
|
||||||
{"Keys":["com.unity.services.core.version"],"Values":[{"m_Value":"1.3.1","m_IsReadOnly":true}]}
|
|
|
@ -1 +0,0 @@
|
||||||
http://127.0.0.1:8081/
|
|
|
@ -1,623 +0,0 @@
|
||||||
{
|
|
||||||
"code": "000000",
|
|
||||||
"message": "操作成功",
|
|
||||||
"data": [
|
|
||||||
{
|
|
||||||
"alarmId": "1",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693001"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231232",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693002"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231233",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693003"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231234",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693004"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231235",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693005"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231236",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693001"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231237",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693002"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231238",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693003"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231239",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693004"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231240",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693005"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231241",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693001"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231242",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693002"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231243",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693003"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231244",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693004"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231245",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693005"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231246",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693001"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231247",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693002"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231248",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": "1691457954939693003"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231249",
|
|
||||||
"alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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{
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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{
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|
||||||
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||||||
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||||||
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||||||
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||||||
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|
|
||||||
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||||||
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|
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||||||
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||||||
{
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|
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|
||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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|
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||||||
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||||||
{
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||||||
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|
|
||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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|
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{
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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{
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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|
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||||||
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||||||
{
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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|
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|
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||||||
},
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|
||||||
{
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|
||||||
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|
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|
||||||
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|
|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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||||||
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|
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|
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||||||
},
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||||||
{
|
|
||||||
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|
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|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
"alarmLevel": "1",
|
|
||||||
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|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
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|
|
||||||
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|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": null
|
|
||||||
},
|
|
||||||
{
|
|
||||||
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|
|
||||||
"alarmDeviceId": "123321",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": null
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231273",
|
|
||||||
"alarmDeviceId": "123321",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": null
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231274",
|
|
||||||
"alarmDeviceId": "123321",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
"alarmReason": "电路问题导致的故障",
|
|
||||||
"alarmHandleStatus": "已处理",
|
|
||||||
"alarmHandlePerson": "张三",
|
|
||||||
"alarmHandleDate": "2023-08-22 10:55:20",
|
|
||||||
"deviceId": null
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"alarmId": "1231275",
|
|
||||||
"alarmDeviceId": "123321",
|
|
||||||
"alarmType": "A",
|
|
||||||
"alarmLevel": "1",
|
|
||||||
"alarmDate": "2023-08-04 14:20:53",
|
|
||||||
"alarmDescription": "设备发生故障",
|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
"<message truncated>
|
|
|
@ -1,267 +0,0 @@
|
||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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|
||||||
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|
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|
||||||
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||||||
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||||||
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|
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|
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|
||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
|
@ -1,927 +0,0 @@
|
||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
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|
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|
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|
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|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
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|
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|
||||||
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||||||
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|
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|
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||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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@ -1,835 +0,0 @@
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
"createTime": "2023-08-08 10:31:08",
|
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||||||
"createName": "admin"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"id": "1691457954939693063",
|
|
||||||
"deviceName": "H1/R63/省检/智能巡检屏3",
|
|
||||||
"deviceCode": "R63",
|
|
||||||
"type": "1",
|
|
||||||
"typeStr": "机柜",
|
|
||||||
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|
|
||||||
"deviceTypeStr": null,
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||||||
"rackId": null,
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||||||
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||||||
"slotId": null,
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||||||
"devicePosition": "B-07",
|
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||||||
"machineModel": "JG3000",
|
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||||||
"status": "1",
|
|
||||||
"conDeviceName": null,
|
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||||||
"rackType": "2",
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||||||
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||||||
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||||||
"residueNum": null,
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||||||
"operationTime": "2023-08-08 10:29:50",
|
|
||||||
"directorName": "马允波",
|
|
||||||
"phone": "18360347434",
|
|
||||||
"manufacturer": "南京机柜厂",
|
|
||||||
"powerProperties": null,
|
|
||||||
"maintenanceUnit": "古泉机房站",
|
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||||||
"machineFrameHigh": null,
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||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
"cardType": null,
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||||||
"runStatus": null,
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||||||
"tmsId": null,
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|
||||||
"remark": null,
|
|
||||||
"createTime": "2023-08-08 10:31:08",
|
|
||||||
"createName": "admin"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"id": "1691457954939693064",
|
|
||||||
"deviceName": "H1/R64/省检/智能穿戴屏",
|
|
||||||
"deviceCode": "R64",
|
|
||||||
"type": "1",
|
|
||||||
"typeStr": "机柜",
|
|
||||||
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|
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||||||
"deviceTypeStr": null,
|
|
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"rackId": null,
|
|
||||||
"shelfId": null,
|
|
||||||
"slotId": null,
|
|
||||||
"devicePosition": "B-08",
|
|
||||||
"machineModel": "JG3000",
|
|
||||||
"status": "1",
|
|
||||||
"conDeviceName": null,
|
|
||||||
"rackType": "2",
|
|
||||||
"openFlag": "1",
|
|
||||||
"modelNum": null,
|
|
||||||
"occupyNum": null,
|
|
||||||
"residueNum": null,
|
|
||||||
"operationTime": "2023-08-08 10:29:50",
|
|
||||||
"directorName": "马允波",
|
|
||||||
"phone": "18360347434",
|
|
||||||
"manufacturer": "南京机柜厂",
|
|
||||||
"powerProperties": null,
|
|
||||||
"maintenanceUnit": "古泉机房站",
|
|
||||||
"machineFrameHigh": null,
|
|
||||||
"machineFrameWide": null,
|
|
||||||
"machineFrameThick": null,
|
|
||||||
"slotNum": null,
|
|
||||||
"slotSort": null,
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
"portNum": null,
|
|
||||||
"cardFunction": null,
|
|
||||||
"cardType": null,
|
|
||||||
"runStatus": null,
|
|
||||||
"tmsId": null,
|
|
||||||
"remark": null,
|
|
||||||
"createTime": "2023-08-08 10:31:08",
|
|
||||||
"createName": "admin"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"serverTime": "1692179401268"
|
|
||||||
}
|
|
Before Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 175 B |
Before Width: | Height: | Size: 96 B |
Before Width: | Height: | Size: 109 B |
Before Width: | Height: | Size: 74 B |
Before Width: | Height: | Size: 84 B |
|
@ -1,16 +0,0 @@
|
||||||
body { padding: 0; margin: 0 }
|
|
||||||
#unity-container { position: absolute }
|
|
||||||
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) }
|
|
||||||
#unity-container.unity-mobile { width: 100%; height: 100% }
|
|
||||||
#unity-canvas { background: #231F20 }
|
|
||||||
.unity-mobile #unity-canvas { width: 100%; height: 100% }
|
|
||||||
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
|
|
||||||
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center }
|
|
||||||
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; margin-left: 6.5px; background: url('progress-bar-empty-dark.png') no-repeat center }
|
|
||||||
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center }
|
|
||||||
#unity-footer { position: relative }
|
|
||||||
.unity-mobile #unity-footer { display: none }
|
|
||||||
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
|
|
||||||
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
|
|
||||||
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
|
|
||||||
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }
|
|
Before Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 2.9 KiB |
121
build/index.html
|
@ -1,121 +0,0 @@
|
||||||
<!DOCTYPE html>
|
|
||||||
<html lang="en-us">
|
|
||||||
<head>
|
|
||||||
<meta charset="utf-8">
|
|
||||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
|
||||||
<title>Unity WebGL Player | GQ_TongXin</title>
|
|
||||||
<link rel="shortcut icon" href="TemplateData/favicon.ico">
|
|
||||||
<link rel="stylesheet" href="TemplateData/style.css">
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<div id="unity-container" class="unity-desktop">
|
|
||||||
<canvas id="unity-canvas" width=1920 height=1080></canvas>
|
|
||||||
<div id="unity-loading-bar">
|
|
||||||
<div id="unity-logo"></div>
|
|
||||||
<div id="unity-progress-bar-empty">
|
|
||||||
<div id="unity-progress-bar-full"></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div id="unity-warning"> </div>
|
|
||||||
<div id="unity-footer">
|
|
||||||
<div id="unity-webgl-logo"></div>
|
|
||||||
<div id="unity-fullscreen-button"></div>
|
|
||||||
<div id="unity-build-title">GQ_TongXin</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<script>
|
|
||||||
var container = document.querySelector("#unity-container");
|
|
||||||
var canvas = document.querySelector("#unity-canvas");
|
|
||||||
var loadingBar = document.querySelector("#unity-loading-bar");
|
|
||||||
var progressBarFull = document.querySelector("#unity-progress-bar-full");
|
|
||||||
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
|
|
||||||
var warningBanner = document.querySelector("#unity-warning");
|
|
||||||
|
|
||||||
// Shows a temporary message banner/ribbon for a few seconds, or
|
|
||||||
// a permanent error message on top of the canvas if type=='error'.
|
|
||||||
// If type=='warning', a yellow highlight color is used.
|
|
||||||
// Modify or remove this function to customize the visually presented
|
|
||||||
// way that non-critical warnings and error messages are presented to the
|
|
||||||
// user.
|
|
||||||
function unityShowBanner(msg, type) {
|
|
||||||
function updateBannerVisibility() {
|
|
||||||
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
|
|
||||||
}
|
|
||||||
var div = document.createElement('div');
|
|
||||||
div.innerHTML = msg;
|
|
||||||
warningBanner.appendChild(div);
|
|
||||||
if (type == 'error') div.style = 'background: red; padding: 10px;';
|
|
||||||
else {
|
|
||||||
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
|
|
||||||
setTimeout(function() {
|
|
||||||
warningBanner.removeChild(div);
|
|
||||||
updateBannerVisibility();
|
|
||||||
}, 5000);
|
|
||||||
}
|
|
||||||
updateBannerVisibility();
|
|
||||||
}
|
|
||||||
|
|
||||||
var buildUrl = "Build";
|
|
||||||
var loaderUrl = buildUrl + "/build.loader.js";
|
|
||||||
var config = {
|
|
||||||
dataUrl: buildUrl + "/build.data",
|
|
||||||
frameworkUrl: buildUrl + "/build.framework.js",
|
|
||||||
codeUrl: buildUrl + "/build.wasm",
|
|
||||||
streamingAssetsUrl: "StreamingAssets",
|
|
||||||
companyName: "DefaultCompany",
|
|
||||||
productName: "GQ_TongXin",
|
|
||||||
productVersion: "0.1",
|
|
||||||
showBanner: unityShowBanner,
|
|
||||||
};
|
|
||||||
|
|
||||||
// By default Unity keeps WebGL canvas render target size matched with
|
|
||||||
// the DOM size of the canvas element (scaled by window.devicePixelRatio)
|
|
||||||
// Set this to false if you want to decouple this synchronization from
|
|
||||||
// happening inside the engine, and you would instead like to size up
|
|
||||||
// the canvas DOM size and WebGL render target sizes yourself.
|
|
||||||
// config.matchWebGLToCanvasSize = false;
|
|
||||||
|
|
||||||
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
|
|
||||||
// Mobile device style: fill the whole browser client area with the game canvas:
|
|
||||||
|
|
||||||
var meta = document.createElement('meta');
|
|
||||||
meta.name = 'viewport';
|
|
||||||
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
|
|
||||||
document.getElementsByTagName('head')[0].appendChild(meta);
|
|
||||||
container.className = "unity-mobile";
|
|
||||||
|
|
||||||
// To lower canvas resolution on mobile devices to gain some
|
|
||||||
// performance, uncomment the following line:
|
|
||||||
// config.devicePixelRatio = 1;
|
|
||||||
|
|
||||||
canvas.style.width = window.innerWidth + 'px';
|
|
||||||
canvas.style.height = window.innerHeight + 'px';
|
|
||||||
|
|
||||||
unityShowBanner('WebGL builds are not supported on mobile devices.');
|
|
||||||
} else {
|
|
||||||
// Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
|
|
||||||
|
|
||||||
canvas.style.width = "1920px";
|
|
||||||
canvas.style.height = "1080px";
|
|
||||||
}
|
|
||||||
|
|
||||||
loadingBar.style.display = "block";
|
|
||||||
|
|
||||||
var script = document.createElement("script");
|
|
||||||
script.src = loaderUrl;
|
|
||||||
script.onload = () => {
|
|
||||||
createUnityInstance(canvas, config, (progress) => {
|
|
||||||
progressBarFull.style.width = 100 * progress + "%";
|
|
||||||
}).then((unityInstance) => {
|
|
||||||
loadingBar.style.display = "none";
|
|
||||||
fullscreenButton.onclick = () => {
|
|
||||||
unityInstance.SetFullscreen(1);
|
|
||||||
};
|
|
||||||
}).catch((message) => {
|
|
||||||
alert(message);
|
|
||||||
});
|
|
||||||
};
|
|
||||||
document.body.appendChild(script);
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|