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+Shader "Effects/WaterDrop" { +Properties { + _TintColor ("Tint Color", Color) = (1,1,1,1) + _MainTex ("Base (RGB) Gloss (A)", 2D) = "black" {} + _CutOut ("CutOut (A)", 2D) = "black" {} + _BumpMap ("Normalmap", 2D) = "bump" {} + _ColorStrength ("Color Strength", Float) = 1 + _BumpAmt ("Distortion", Float) = 10 +} + +Category { + + Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Opaque" } + Blend SrcAlpha OneMinusSrcAlpha + Cull Off + Lighting Off + ZWrite Off + Fog { Mode Off} + Offset -1, -1 + + SubShader { + GrabPass { + Name "BASE" + Tags { "LightMode" = "Always" } + } + Pass { + Name "BASE" + Tags { "LightMode" = "Always" } + +CGPROGRAM +#pragma vertex vert +#pragma fragment frag +#pragma fragmentoption ARB_precision_hint_fastest +#include "UnityCG.cginc" + +struct appdata_t { + float4 vertex : POSITION; + float2 texcoord: TEXCOORD0; + fixed4 color : COLOR; +}; + +struct v2f { + float4 vertex : POSITION; + float4 uvgrab : TEXCOORD0; + float2 uvbump : TEXCOORD1; + float2 uvmain : TEXCOORD2; + float2 uvcutout : TEXCOORD3; + fixed4 color : COLOR; +}; + +sampler2D _MainTex; +sampler2D _CutOut; +sampler2D _BumpMap; + +float _BumpAmt; +float _ColorStrength; +sampler2D _GrabTexture; +fixed4 _TintColor; + + +float4 _BumpMap_ST; +float4 _MainTex_ST; +float4 _CutOut_ST; + +v2f vert (appdata_full v) +{ + v2f o; + o.vertex = UnityObjectToClipPos(v.vertex); + o.color = v.color; + #if UNITY_UV_STARTS_AT_TOP + float scale = -1.0; + #else + float scale = 1.0; + #endif + o.uvgrab.xy = (float2(o.vertex.x, o.vertex.y*scale) + o.vertex.w) * 0.5; + o.uvgrab.zw = o.vertex.zw; + o.uvbump = TRANSFORM_TEX( v.texcoord, _BumpMap ); + o.uvmain = TRANSFORM_TEX( v.texcoord, _MainTex ); + o.uvcutout = TRANSFORM_TEX( v.texcoord, _CutOut ); + + return o; +} + +sampler2D _CameraDepthTexture; +float _InvFade; + +half4 frag( v2f i ) : COLOR +{ + #ifdef SOFTPARTICLES_ON + if(_InvFade > 0.0001) { + float sceneZ = LinearEyeDepth (UNITY_SAMPLE_DEPTH(tex2Dproj(_CameraDepthTexture, UNITY_PROJ_COORD(i.projPos)))); + float partZ = i.projPos.z; + float fade = saturate (_InvFade * (sceneZ-partZ)); + i.color.a *= fade; + } + #endif + + // calculate perturbed coordinates + half2 bump = UnpackNormal(tex2D( _BumpMap, i.uvbump )).rg; + float2 offset = bump * _BumpAmt * i.color.r; + i.uvgrab.xy = offset * i.uvgrab.z + i.uvgrab.xy ; + + half4 col = tex2Dproj( _GrabTexture, UNITY_PROJ_COORD(i.uvgrab)); + //half4 tint = tex2D( _MainTex, i.uvmain ); + //return col * tint; + fixed4 tex = tex2D(_MainTex, i.uvmain) * i.color; + fixed4 cut = tex2D(_CutOut, i.uvcutout) * i.color; + fixed4 emission = col + tex * _ColorStrength * _TintColor; + emission.a = _TintColor.a * i.color.a * (cut.a); + return emission; +} +ENDCG + } + } + + SubShader { + Blend DstColor Zero + Pass { + Name "BASE" + SetTexture [_MainTex] { combine texture } + } + } +} + +} + diff --git a/GQ_TongXin/Assets/Adam/Plugins/FX_Pack/Realistic Effects Pack/Rain/Shaders/WaterDrop.shader.meta 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deviceType: "\u76F4\u6D41\u5206\u914D\u5355\u5143" + manufacturer: "\u8BFA\u57FA\u4E9A" + deviceNum: -48V PDU + isInCabinet: + uPos: + - ID: 18 + deviceType: "\u5149\u4F20\u8F93SDH" + manufacturer: "\u8BFA\u57FA\u4E9A" + deviceNum: TSS320H + isInCabinet: + uPos: + - ID: 19 + deviceType: "\u5149\u4F20\u8F93SDH" + manufacturer: "\u8BFA\u57FA\u4E9A" + deviceNum: 1662SMC + isInCabinet: + uPos: + - ID: 20 + deviceType: "\u5149\u914D\u5355\u5143" + manufacturer: "\u666E\u5929" + deviceNum: "5*48\u82AF" + isInCabinet: + uPos: + - ID: 21 + deviceType: "\u76D8\u7EA4\u5355\u5143" + manufacturer: "\u666E\u5929" + deviceNum: "2*\u76D8\u7EA4\u76D2" + isInCabinet: + uPos: + - ID: 22 + deviceType: "\u76F4\u6D41\u5206\u914D\u5355\u5143" + manufacturer: "\u4E2D\u5174" + deviceNum: -48V PDU + isInCabinet: + uPos: + - ID: 23 + deviceType: "\u5149\u4F20\u8F93SDH" + manufacturer: "\u4E2D\u5174" + deviceNum: S385 + isInCabinet: + uPos: + - ID: 24 + deviceType: "\u8DEF\u7531\u5668" + manufacturer: 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deviceType: PDU + manufacturer: + deviceNum: "1\u8FDB8\u51FA" + isInCabinet: + uPos: + - ID: 47 + deviceType: "\u8DEF\u7531\u5668" + manufacturer: "\u534E\u4E3A" + deviceNum: AR2240 + isInCabinet: + uPos: + - ID: 48 + deviceType: "\u4EA4\u6362\u673A" + manufacturer: "\u534E\u4E3A" + deviceNum: S5700 + isInCabinet: + uPos: + - ID: 49 + deviceType: "\u7EC8\u7AEF\u8BBE\u5907" + manufacturer: "\u534E\u4E3A" + deviceNum: USG600 + isInCabinet: + uPos: + - ID: 50 + deviceType: "\u4EA4\u6362\u673A" + manufacturer: "\u6BC5\u683C" + deviceNum: E11WLJHJ + isInCabinet: + uPos: + - ID: 51 + deviceType: "\u673A\u623F\u8BBE\u5907\u5355\u5143" + manufacturer: "\u6BC5\u683C" + deviceNum: E11JF03C + isInCabinet: + uPos: + - ID: 52 + deviceType: "\u673A\u623F\u91C7\u96C6\u5668" + manufacturer: "\u6BC5\u683C" + deviceNum: E11JFCJQ + isInCabinet: + uPos: + - ID: 53 + deviceType: "\u673A\u623F\u8BBE\u5907\u5355\u5143" + manufacturer: "\u6BC5\u683C" + deviceNum: E11JF18 + isInCabinet: + uPos: + - ID: 54 + deviceType: "\u76F4\u6D41\u5206\u914D\u5355\u5143" + manufacturer: "\u534E\u4E3A" + deviceNum: PDU + isInCabinet: + uPos: + - ID: 55 + deviceType: "\u5149\u4F20\u8F93SDH" + manufacturer: "\u534E\u4E3A" + deviceNum: OSN7500 + isInCabinet: + uPos: + - ID: 56 + deviceType: "\u7EA0\u9519\u88C5\u7F6E" + manufacturer: "\u5149\u8FC5" + deviceNum: UEFC16-1550 + isInCabinet: + uPos: + - ID: 57 + deviceType: "\u5916\u7F6E\u5149\u653E\u8BBE\u5907" + manufacturer: "\u5149\u8FC5" + deviceNum: EDFA-BA-22 + isInCabinet: + uPos: + - ID: 58 + deviceType: "\u5916\u7F6E\u5149\u653E\u8BBE\u5907" + manufacturer: "\u5149\u8FC5" + deviceNum: EDFA-PA-25 + isInCabinet: + uPos: + - ID: 59 + deviceType: "\u8272\u6563\u8865\u507F\u5355\u5143" + manufacturer: "\u5149\u8FC5" + deviceNum: "DCM\uFF0880+80\uFF09" + isInCabinet: + uPos: + - ID: 60 + deviceType: "\u7F51\u7BA1\u96C6\u7EBF\u5668" + manufacturer: "\u5149\u8FC5" + deviceNum: NMS-AA-UL41 + isInCabinet: + uPos: + - ID: 61 + deviceType: PDU + manufacturer: 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LTE\u5BA4\u5206\u7AD9" + manufacturer: "\u4E2D\u5174" + deviceNum: P-Bridge + isInCabinet: + uPos: + - ID: 70 + deviceType: "5.8G LET\u4EA4\u6362\u673A" + manufacturer: H3C + deviceNum: S1324GF + isInCabinet: + uPos: + - ID: 71 + deviceType: "BBU \u7535\u6E90" + manufacturer: "\u4E2D\u5174" + deviceNum: -48V + isInCabinet: + uPos: + - ID: 72 + deviceType: "5.8G LTE\u5BA4\u5206\u7AD9BBU" + manufacturer: "\u4E2D\u5174" + deviceNum: ZXSDR B8200 + isInCabinet: + uPos: + - ID: 73 + deviceType: "5.8G LTE\u5B8F\u7AD9BBU" + manufacturer: "\u4E2D\u5174" + deviceNum: ZXSDR B8200 + isInCabinet: + uPos: + - ID: 74 + deviceType: "\u670D\u52A1\u5668" + manufacturer: "\u6234\u5C14" + deviceNum: "3\u53F0" + isInCabinet: + uPos: + - ID: 75 + deviceType: "5.8G LTE\u56DB\u5408\u4E00\u5E73\u53F0" + manufacturer: "\u6234\u5C14" + deviceNum: "1\u53F0" + isInCabinet: + uPos: + - ID: 76 + deviceType: "5G\u5BA4\u5206\u8BBE\u5907" + manufacturer: "\u534E\u4E3A" + deviceNum: RHUB5965 + isInCabinet: + uPos: + - ID: 77 + deviceType: "\u786C\u76D8\u5F55\u50CF\u673A" + manufacturer: "\u5927\u534E" + deviceNum: ahhua + isInCabinet: + uPos: + - ID: 78 + deviceType: "5G\u8FB9\u7F18\u7269\u8054\u4EE3\u7406\u88C5\u7F6E" + manufacturer: "\u56FD\u7F51\u4FE1\u901A\u80A1\u4EFD\u6709\u9650\u516C\u53F8" + deviceNum: JY-5G-ELOT-C1000 + isInCabinet: + uPos: + - ID: 79 + deviceType: OSP5200 + manufacturer: "\u5149\u8FC5" + deviceNum: "2\u53F0" + isInCabinet: + uPos: + - ID: 80 + deviceType: 8300 + manufacturer: "\u4E2D\u5174" + deviceNum: "\u5BA3\u57CE\u516C\u53F8\u3001\u829C\u6E56\u516C\u53F8\u65B9\u5411\u5404\u4E00\u53F0" + isInCabinet: + uPos: + - ID: 81 + deviceType: DCM + manufacturer: "\u4E2D\u5174" + deviceNum: "3\u53F0" + isInCabinet: + uPos: + - ID: 82 + deviceType: 8300 + manufacturer: "\u4E2D\u5174" + deviceNum: "1\u53F0" + isInCabinet: + uPos: + - ID: 83 + deviceType: "\u901A\u4FE1\u4E13\u7528UPS\u7535\u6E90" + manufacturer: "\u5357\u4EAC\u7075\u8FBE" + deviceNum: (20KVA/380V) + isInCabinet: + uPos: + - ID: 84 + deviceType: "\u901A\u4FE1\u84C4\u7535\u6C60\u7EC4" + manufacturer: "\u827E\u8BFA\u65AF" + deviceNum: 2V500Ah + isInCabinet: + uPos: + - ID: 85 + deviceType: "UPS\u84C4\u7535\u6C60\u7EC4" + manufacturer: " \u53CC\u767B" + deviceNum: 12V65Ah + isInCabinet: + uPos: + - ID: + deviceType: + manufacturer: + deviceNum: + isInCabinet: + uPos: + - ID: 86 + deviceType: "\u89C6\u9891\u76D1\u63A7/AI\u670D\u52A1\u5668" + manufacturer: unv + deviceNum: + isInCabinet: + uPos: + - ID: 87 + deviceType: ' SI850V2-28P-EI' + manufacturer: H3C + deviceNum: + isInCabinet: + uPos: + - ID: 88 + deviceType: "\u786C\u76D8\u5F55\u50CF\u673A" + manufacturer: "\u6D77\u5EB7" + deviceNum: + isInCabinet: + uPos: + - ID: 89 + deviceType: "\u673A\u9876\u5355\u5143" + manufacturer: "\u5149\u8FC5" + deviceNum: + isInCabinet: + uPos: + - ID: 90 + deviceType: PDU + manufacturer: "\u4E2D\u5174" + deviceNum: -48V + isInCabinet: + uPos: + - ID: + deviceType: + manufacturer: + deviceNum: + isInCabinet: + uPos: + - ID: 91 + deviceType: ODU + manufacturer: "\u666E\u5929" + deviceNum: "24\u82AF" + isInCabinet: + uPos: + - ID: 92 + deviceType: ODU + manufacturer: "\u666E\u5929" + deviceNum: "60\u82AF" + isInCabinet: + uPos: + - ID: 93 + deviceType: ODU + manufacturer: "\u666E\u5929" + deviceNum: "72\u82AF" + isInCabinet: + uPos: + path: "Assets/Adam/DataSheets/\u6574\u7406\u673A\u67DCU\u4F4D\u53F0\u8D26.xlsx" + sheetName: "\u6A21\u578B\u5E8F\u53F7" diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceData.asset.meta b/GQ_TongXin/Assets/Adam/Scripts/DeviceData.asset.meta new file mode 100644 index 000000000..96a391438 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceData.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9a075b5e83e65bc4c95017e93a333f1c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_TongXin/Assets/Adam/Scripts/SearchData.cs b/GQ_TongXin/Assets/Adam/Scripts/SearchData.cs new file mode 100644 index 000000000..e2d075ba7 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/SearchData.cs @@ -0,0 +1,77 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +//============================================================ +//支持中文,文件使用UTF-8编码 +//@author #AUTHOR# +//@create #CREATEDATE# +//@company #COMPANY# +// +//@description: +//============================================================ +[CreateAssetMenu(fileName = "DeviceData", menuName = "DataSheet/DeviceData")] +public class SearchData : ScriptableObject +{ + [SerializeField] + public List devices = new List(); + public string path; + public string sheetName; + [ContextMenu("set")] + public void SetData() + { + devices.Clear(); + devices = ExcelUtil.GetAllDeviceInfo(path, sheetName); + } + + + public List FuzzySearch(string name) + { + List temp = new List(); + + if (string.IsNullOrEmpty(name)) return null; + + for (int i = 0; i < devices.Count; i++) + { + if (devices[i].ID.Contains(name) || devices[i].deviceType.Contains(name) || devices[i].deviceNum.Contains(name)) + { + temp.Add(devices[i]); + } + } + return temp; + } + +} + + + + + +[Serializable] +public class DeviceData +{ + /// + /// 设备编号 + /// + public string ID; + /// + /// 设备类型 + /// + public string deviceType; + /// + /// 生产厂家 + /// + public string manufacturer; + /// + /// 设备编号 + /// + public string deviceNum; + /// + /// 是否在机柜中 + /// + public string isInCabinet; + /// + /// 设备所占U位 + /// + public string uPos; +} diff --git a/GQ_TongXin/Assets/Adam/Scripts/SearchData.cs.meta b/GQ_TongXin/Assets/Adam/Scripts/SearchData.cs.meta new file mode 100644 index 000000000..fc7e1de0f --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/SearchData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9463ecdf23e6d7b48a8b9e525324a07f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + 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sheetName); + if (dataRowCollection.Count > 1) + { + + for (int i = 1; i < dataRowCollection.Count; i++) + { + DeviceData s = new DeviceData(); + s.ID = dataRowCollection[i][0].ToString(); + s.deviceType = dataRowCollection[i][1].ToString(); + s.manufacturer = dataRowCollection[i][2].ToString(); + s.deviceNum = dataRowCollection[i][3].ToString(); + s.isInCabinet = dataRowCollection[i][4].ToString(); + s.uPos = dataRowCollection[i][5].ToString(); + devices.Add(s); + Debug.Log(s.ID); + } + return devices; + } + else + { + Debug.Log("没有数据"); + return null; + } + } + else + { + Debug.Log("没有该文件"); + return null; + } + } + + + + + + /// + /// 读取excel文件内容获取行数 列数 方便保存 + /// + /// 文件路径 + /// sheet index + /// + private static DataRowCollection ReadExcel(string filePath, string tableName) + { + FileStream stream = File.Open(filePath, FileMode.Open, FileAccess.Read, FileShare.Read); + IExcelDataReader excelReader = ExcelReaderFactory.CreateOpenXmlReader(stream); + DataSet result = 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v2f { + float2 uv : TEXCOORD0; + float4 vertex : SV_POSITION; + }; + + sampler2D _MainTex; + float4 _MainTex_ST; + float4 _Color; + float _Transparency; + float _Glow; + + v2f vert(appdata v) { + v2f o; + o.vertex = UnityObjectToClipPos(v.vertex); + o.uv = TRANSFORM_TEX(v.uv, _MainTex); + return o; + } + + fixed4 frag(v2f i) : SV_Target { + fixed4 col = tex2D(_MainTex, i.uv) * _Color; + col.a *= _Transparency; + col.rgb *= _Glow; + return col; + } + ENDCG + } + } +} diff --git a/GQ_TongXin/Assets/Resources/TransparentGlow_half.shader.meta b/GQ_TongXin/Assets/Resources/TransparentGlow_half.shader.meta new file mode 100644 index 000000000..5afd9ea87 --- /dev/null +++ b/GQ_TongXin/Assets/Resources/TransparentGlow_half.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b457264b5db67ad459d8f0a8e39e243e +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git 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backDoorFlag: - modelNum: - occupyNum: + modelNum: 10 + occupyNum: 3 residueNum: operationTime: directorName: @@ -602,6 +602,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-8360215297112113376 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/11.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/11.prefab index 8cc0b4942..d1544e6a8 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/11.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/11.prefab @@ -130,8 +130,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 11 + occupyNum: 2 residueNum: operationTime: directorName: @@ -206,6 +206,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-3178575408153643539 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/12.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/12.prefab index 357707ea0..74f769758 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/12.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/12.prefab @@ -2138,8 +2138,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 12 + occupyNum: 10 residueNum: operationTime: directorName: @@ -2214,6 +2214,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-3509573110429216636 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/13.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/13.prefab index 6ff24179d..c748a2649 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/13.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/13.prefab @@ -154,8 +154,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 13 + occupyNum: 42 residueNum: operationTime: directorName: @@ -230,6 +230,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &3863436383503710431 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/14.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/14.prefab index 1d27d2e09..4dd2e62f0 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/14.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/14.prefab @@ -151,8 +151,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 14 + occupyNum: 42 residueNum: operationTime: directorName: @@ -227,6 +227,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-3682607424311969808 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/15.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/15.prefab index 8181906d8..0a234a874 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/15.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/15.prefab @@ -152,8 +152,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 15 + occupyNum: 42 residueNum: operationTime: directorName: @@ -228,6 +228,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &5171437253086862856 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/16.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/16.prefab index fdbf9fc8e..38e755878 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/16.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/16.prefab @@ -888,8 +888,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 16 + occupyNum: 3 residueNum: operationTime: directorName: @@ -964,6 +964,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-1751758063836769544 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/17.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/17.prefab index 3b23cddef..31ea4e9c9 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/17.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/17.prefab @@ -235,8 +235,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 17 + occupyNum: 6 residueNum: operationTime: directorName: @@ -311,6 +311,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-977694275014558430 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/18.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/18.prefab index 7aea48f4f..985d81d46 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/18.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/18.prefab @@ -2558,8 +2558,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 18 + occupyNum: 14 residueNum: operationTime: directorName: @@ -2634,6 +2634,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-1541689198399336716 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/19.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/19.prefab index 1cf2c01a2..f95369686 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/19.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/19.prefab @@ -2473,8 +2473,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 19 + occupyNum: 10 residueNum: operationTime: directorName: @@ -2549,6 +2549,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &4495821033522212754 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/2.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/2.prefab index 37311ce9b..2279b358b 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/2.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/2.prefab @@ -152,8 +152,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 2 + occupyNum: 42 residueNum: operationTime: directorName: @@ -228,6 +228,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &1006884281329008503 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/20.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/20.prefab index 829570206..a670d1df9 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/20.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/20.prefab @@ -3801,8 +3801,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 20 + occupyNum: 3 residueNum: operationTime: directorName: @@ -3877,6 +3877,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &3116413147802601356 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/21.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/21.prefab index 01a5937c3..c8313a111 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/21.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/21.prefab @@ -229,8 +229,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 21 + occupyNum: 3 residueNum: operationTime: directorName: @@ -305,6 +305,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-3847428236615759313 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/22.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/22.prefab index b205e6df2..721e836f9 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/22.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/22.prefab @@ -746,8 +746,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 22 + occupyNum: 3 residueNum: operationTime: directorName: @@ -822,6 +822,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-2149029675562991087 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/23.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/23.prefab index 42d797cc9..7701c8ed7 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/23.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/23.prefab @@ -320,8 +320,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 23 + occupyNum: 20 residueNum: operationTime: directorName: @@ -396,6 +396,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &2466395454596997930 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/24.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/24.prefab index 944e2010c..062d643ca 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/24.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/24.prefab @@ -3652,8 +3652,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 24 + occupyNum: 3 residueNum: operationTime: directorName: @@ -3728,6 +3728,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-6065637895878931930 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/25.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/25.prefab index e166031ac..4ff4afc24 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/25.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/25.prefab @@ -122,8 +122,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 25 + occupyNum: 1 residueNum: operationTime: directorName: @@ -198,6 +198,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &1685569985482847240 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/26.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/26.prefab index dcff3f9ee..9b3c7fda6 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/26.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/26.prefab @@ -122,8 +122,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 26 + occupyNum: 1 residueNum: operationTime: directorName: @@ -198,6 +198,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &2743729418736188869 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/27.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/27.prefab index d190b95ca..2192fd2a6 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/27.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/27.prefab @@ -122,8 +122,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 27 + occupyNum: 1 residueNum: operationTime: directorName: @@ -198,6 +198,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &7453443168237384160 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/28.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/28.prefab index ecd56bbdd..0ee8d5e60 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/28.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/28.prefab @@ -661,8 +661,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 28 + occupyNum: 3 residueNum: operationTime: directorName: @@ -737,6 +737,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-4398868326439555229 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/29.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/29.prefab index 0884caca0..5f4a7ac6f 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/29.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/29.prefab @@ -283,8 +283,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 29 + occupyNum: 1 residueNum: operationTime: directorName: @@ -359,6 +359,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-1553776840849004674 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/3.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/3.prefab index b6f50bab1..9a609f726 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/3.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/3.prefab @@ -110,8 +110,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 3 + occupyNum: 4 residueNum: operationTime: directorName: @@ -186,6 +186,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-872627384411745216 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/30.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/30.prefab index 2c2a7f935..0934f66f7 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/30.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/30.prefab @@ -234,8 +234,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 30 + occupyNum: 1 residueNum: operationTime: directorName: @@ -310,6 +310,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &326352225575730420 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/31.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/31.prefab index 0d55df188..0377efe92 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/31.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/31.prefab @@ -203,8 +203,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 31 + occupyNum: 1 residueNum: operationTime: directorName: @@ -279,6 +279,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &2005732128414014545 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/32.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/32.prefab index 8d0c6cd56..393088246 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/32.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/32.prefab @@ -232,8 +232,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 32 + occupyNum: 1 residueNum: operationTime: directorName: @@ -308,6 +308,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-3298580478719113116 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/33.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/33.prefab index 4bd65bbf1..e333018a3 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/33.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/33.prefab @@ -153,8 +153,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 33 + occupyNum: 1 residueNum: operationTime: directorName: @@ -229,6 +229,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-5413849460820083629 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/34.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/34.prefab index feacb0934..0789b05e7 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/34.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/34.prefab @@ -2449,8 +2449,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 34 + occupyNum: 4 residueNum: operationTime: directorName: @@ -2525,6 +2525,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-7556340595050109718 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/35.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/35.prefab index feea2ed63..278b87fb4 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/35.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/35.prefab @@ -125,8 +125,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 35 + occupyNum: 3 residueNum: operationTime: directorName: @@ -201,6 +201,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &9195171326601724920 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/36.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/36.prefab index 8e936e5c5..fe3bd8142 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/36.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/36.prefab @@ -1620,8 +1620,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 36 + occupyNum: 16 residueNum: operationTime: directorName: @@ -1696,6 +1696,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-8909188243665711885 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/37.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/37.prefab index c5fe7f570..482ef7123 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/37.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/37.prefab @@ -857,8 +857,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 37 + occupyNum: 3 residueNum: operationTime: directorName: @@ -933,6 +933,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-2109052975532343916 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/38.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/38.prefab index e31ea5741..46227f7ba 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/38.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/38.prefab @@ -75,8 +75,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 38 + occupyNum: 3 residueNum: operationTime: directorName: @@ -151,6 +151,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &4554941652014140006 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/39.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/39.prefab index 4fd873931..170a26ffc 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/39.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/39.prefab @@ -155,8 +155,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 39 + occupyNum: 3 residueNum: operationTime: directorName: @@ -231,6 +231,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &7773098410637323000 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/4.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/4.prefab index e245ab0ad..038a7542f 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/4.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/4.prefab @@ -3967,8 +3967,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 4 + occupyNum: 7 residueNum: operationTime: directorName: @@ -4043,6 +4043,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &3967620277864939848 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/40.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/40.prefab index be2105baa..aaefda339 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/40.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/40.prefab @@ -369,8 +369,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 40 + occupyNum: 5 residueNum: operationTime: directorName: @@ -445,6 +445,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &3266049450698866592 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/41.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/41.prefab index f67a6cbbf..4726a87b2 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/41.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/41.prefab @@ -701,8 +701,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 41 + occupyNum: 3 residueNum: operationTime: directorName: @@ -777,6 +777,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &8846825166146979019 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/42.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/42.prefab index 399240729..d2474c3d1 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/42.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/42.prefab @@ -1170,8 +1170,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 42 + occupyNum: 6 residueNum: operationTime: directorName: @@ -1246,6 +1246,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-8764387576482747107 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/43.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/43.prefab index fcfbda690..25f24be1e 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/43.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/43.prefab @@ -154,8 +154,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 43 + occupyNum: 1 residueNum: operationTime: directorName: @@ -230,6 +230,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &6043685532459888945 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/44.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/44.prefab index 3d5bf1a0d..520a1520c 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/44.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/44.prefab @@ -694,8 +694,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 44 + occupyNum: 1 residueNum: operationTime: directorName: @@ -770,6 +770,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-8426725755467897377 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/45.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/45.prefab index 805ae3a47..2855a147c 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/45.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/45.prefab @@ -152,8 +152,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 45 + occupyNum: 1 residueNum: operationTime: directorName: @@ -228,6 +228,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &1877976583825880083 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/46.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/46.prefab index 47682b3c6..0282875ac 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/46.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/46.prefab @@ -776,8 +776,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 46 + occupyNum: 3 residueNum: operationTime: directorName: @@ -852,6 +852,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &8508659963105789836 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/47.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/47.prefab index 16a4dfdc3..a0e838fe6 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/47.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/47.prefab @@ -660,8 +660,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 47 + occupyNum: 2 residueNum: operationTime: directorName: @@ -736,6 +736,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &5091685253985112784 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/48.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/48.prefab index db79e71cb..e7f770575 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/48.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/48.prefab @@ -2133,8 +2133,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 48 + occupyNum: 2 residueNum: operationTime: directorName: @@ -2209,6 +2209,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &1878251095796164127 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/49.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/49.prefab index 687446108..835b91c8f 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/49.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/49.prefab @@ -120,8 +120,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 49 + occupyNum: 1 residueNum: operationTime: directorName: @@ -196,6 +196,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &8728782222294818801 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/5.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/5.prefab index 8458694ef..b65b8e406 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/5.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/5.prefab @@ -139,8 +139,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 5 + occupyNum: 1 residueNum: operationTime: directorName: @@ -215,6 +215,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-1128081232577057193 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/50.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/50.prefab index 0d288a309..c757a14ac 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/50.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/50.prefab @@ -151,8 +151,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 50 + occupyNum: 1 residueNum: operationTime: directorName: @@ -227,6 +227,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-2674372942584958397 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/51.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/51.prefab index f03a1cd9c..881ee0c89 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/51.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/51.prefab @@ -120,8 +120,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 51 + occupyNum: 2 residueNum: operationTime: directorName: @@ -196,6 +196,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &7355558625649801856 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/52.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/52.prefab index a9f58128b..d6d4d6edc 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/52.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/52.prefab @@ -120,8 +120,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 52 + occupyNum: 3 residueNum: operationTime: directorName: @@ -196,6 +196,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-2603351965147856428 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/53.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/53.prefab index e316b4827..612a6ee80 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/53.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/53.prefab @@ -151,8 +151,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 53 + occupyNum: 2 residueNum: operationTime: directorName: @@ -227,6 +227,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-5424447092065925519 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/54.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/54.prefab index 0aa5de845..5994531ff 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/54.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/54.prefab @@ -155,8 +155,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 54 + occupyNum: 3 residueNum: operationTime: directorName: @@ -231,6 +231,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-6200926152846094325 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/55.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/55.prefab index 099a4bd27..e4b6d7997 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/55.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/55.prefab @@ -5682,8 +5682,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 55 + occupyNum: 20 residueNum: operationTime: directorName: @@ -5758,6 +5758,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &5309604689481050116 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/56.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/56.prefab index 1720a1388..2eaebcee4 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/56.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/56.prefab @@ -361,8 +361,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 56 + occupyNum: 1 residueNum: operationTime: directorName: @@ -437,6 +437,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &4341485322811535343 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/57.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/57.prefab index 6672f94c8..14dcb5deb 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/57.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/57.prefab @@ -125,8 +125,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 57 + occupyNum: 1 residueNum: operationTime: directorName: @@ -201,6 +201,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-5530610899219709932 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/58.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/58.prefab index 92421548f..d3c9ea107 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/58.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/58.prefab @@ -312,8 +312,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 58 + occupyNum: 1 residueNum: operationTime: directorName: @@ -388,6 +388,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &9009121195888743866 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/59.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/59.prefab index 17034d5cb..f9473c3d7 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/59.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/59.prefab @@ -282,8 +282,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 59 + occupyNum: 1 residueNum: operationTime: directorName: @@ -358,6 +358,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-2390777817740087060 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/6.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/6.prefab index 310966753..3abc49028 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/6.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/6.prefab @@ -697,8 +697,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 6 + occupyNum: 3 residueNum: operationTime: directorName: @@ -773,6 +773,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-5882026763401495860 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/60.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/60.prefab index 2e4680558..f7f3eefe8 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/60.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/60.prefab @@ -152,8 +152,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 60 + occupyNum: 1 residueNum: operationTime: directorName: @@ -228,6 +228,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &2645366058741651695 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/61.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/61.prefab index 67f7d9db6..34b35d143 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/61.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/61.prefab @@ -120,8 +120,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 61 + occupyNum: 1 residueNum: operationTime: directorName: @@ -196,6 +196,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-7669610337143811973 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/62.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/62.prefab index 2bd682aa0..76825e410 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/62.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/62.prefab @@ -762,8 +762,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 62 + occupyNum: 2 residueNum: operationTime: directorName: @@ -838,6 +838,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &6403905086008151274 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/63.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/63.prefab index 6dd99aca6..70401307d 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/63.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/63.prefab @@ -561,8 +561,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 63 + occupyNum: 3 residueNum: operationTime: directorName: @@ -637,6 +637,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-6557845974394779360 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/64.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/64.prefab index 10b894157..598502043 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/64.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/64.prefab @@ -120,8 +120,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 64 + occupyNum: 3 residueNum: operationTime: directorName: @@ -196,6 +196,8 @@ 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z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3969773552200849067} + m_Father: {fileID: 1517660457121756741} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6049685061356224927 GameObject: m_ObjectHideFlags: 0 @@ -3531,13 +3565,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7170815181908696403} - m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -0, y: 0.000000007450581, z: -0.012468845} + m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0, y: -0.134, z: -0.0019688709} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1517660457121756741} - m_RootOrder: 1 + m_Father: {fileID: 6650378705953516050} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &381053764754320223 MeshFilter: @@ -4072,7 +4106,7 @@ GameObject: - component: {fileID: 7275435972223718510} - component: {fileID: 218941098208183209} - component: {fileID: 7298715795877343114} - m_Layer: 8 + m_Layer: 13 m_Name: Object005 m_TagString: Untagged m_Icon: {fileID: 0} @@ -4398,7 +4432,7 @@ GameObject: - component: {fileID: 7639012113021328031} - component: {fileID: 1505150054376788461} - component: {fileID: 5102050015121047631} - m_Layer: 8 + m_Layer: 13 m_Name: Object006 m_TagString: Untagged m_Icon: {fileID: 0} diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/70.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/70.prefab index 17f6878c3..e575b7f63 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/70.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/70.prefab @@ -1238,8 +1238,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 70 + occupyNum: 1 residueNum: operationTime: directorName: @@ -1314,6 +1314,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &5101796847680691046 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/71.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/71.prefab index 2383c613d..e00d44d68 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/71.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/71.prefab @@ -151,8 +151,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 71 + occupyNum: 1 residueNum: operationTime: directorName: @@ -227,6 +227,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-7758193299100150143 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/72.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/72.prefab index 5b2654e71..7d41a8e08 100644 --- 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b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/75.prefab index b677a7e83..c824a5a64 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/75.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/75.prefab @@ -120,8 +120,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 75 + occupyNum: 2 residueNum: operationTime: directorName: @@ -196,6 +196,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-3336295576882284160 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/76.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/76.prefab index 3a028da89..fb6b28183 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/76.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/76.prefab @@ -200,8 +200,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 76 + occupyNum: 1 residueNum: operationTime: directorName: @@ -276,6 +276,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &1334627945208225096 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/77.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/77.prefab index 7e87d4f6d..5c87ead10 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/77.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/77.prefab @@ -151,8 +151,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 77 + occupyNum: 1 residueNum: operationTime: directorName: @@ -227,6 +227,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &1394052508262966079 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/78.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/78.prefab index 77e434b92..0ff23dad0 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/78.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/78.prefab @@ -471,8 +471,8 @@ MonoBehaviour: rackType: openFlag: backDoorFlag: - modelNum: - occupyNum: + modelNum: 78 + occupyNum: 1 residueNum: operationTime: directorName: @@ -547,6 +547,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 + meshRenderers: [] + materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} --- !u!114 &-1059600006002516096 diff --git a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/79.prefab b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/79.prefab index 4eb039013..cbe263402 100644 --- a/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/79.prefab +++ b/GQ_TongXin/Assets/Resources/古泉站机房模型90个型号/79.prefab @@ -1979,8 +1979,8 @@ MonoBehaviour: rackType: 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0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -217611,7 +215852,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -217695,7 +215936,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -217779,7 +216020,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -217973,7 +216214,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -218082,7 +216323,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -218352,7 +216593,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -218461,7 +216702,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -218545,7 +216786,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -218679,7 +216920,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -218788,7 +217029,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -219021,7 +217262,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1705ebcb01175a54ba549314203ad4fc, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -282490,13 +280731,13 @@ RectTransform: - {fileID: 1332666221045257469} - {fileID: 1332666222311514239} - {fileID: 6712461312143127085} - - {fileID: 1782824201} - {fileID: 1016767010} + - {fileID: 90559732} - {fileID: 803679559} - {fileID: 674500389} + - {fileID: 4362348816482923668} - {fileID: 245605307} - {fileID: 1345271533} - - {fileID: 4362348816482923668} m_Father: {fileID: 4362348816935953888} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -292073,7 +290314,7 @@ RectTransform: - {fileID: 6341353993803767183} - {fileID: 2683867579286906585} m_Father: {fileID: 4362348816139420719} - m_RootOrder: 14 + m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} diff --git a/GQ_TongXin/Assets/Scripts/Camera/CameraRT.cs b/GQ_TongXin/Assets/Scripts/Camera/CameraRT.cs index c10863f83..46568a9ef 100644 --- a/GQ_TongXin/Assets/Scripts/Camera/CameraRT.cs +++ b/GQ_TongXin/Assets/Scripts/Camera/CameraRT.cs @@ -192,6 +192,10 @@ public class CameraRT : MonoBehaviour } } + if (Menu.M_全景监控_柜门状态 != CabinetUIManager.Instance.current_menu) + { + + } DOTween.Kill(transform, false); DOTween.Kill(cameraTransform, false); @@ -217,6 +221,9 @@ public class CameraRT : MonoBehaviour PatternChoose.Inst.transform.Find("端口类/端口新增").gameObject.SetActive(false); GameManager.Inst.magnifyState = false; + if (cam.transform.position == pos && cam.transform.eulerAngles == rot) + return; + distance = 20; DOTween.To(() => x, (v) => x = v, init_x, dotween_duration); diff --git a/GQ_TongXin/Assets/Scripts/WJ/RoomDoor.cs b/GQ_TongXin/Assets/Scripts/WJ/RoomDoor.cs index 2914837f2..0128e7d33 100644 --- a/GQ_TongXin/Assets/Scripts/WJ/RoomDoor.cs +++ b/GQ_TongXin/Assets/Scripts/WJ/RoomDoor.cs @@ -2,6 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; +using UnityEngine.EventSystems; public class RoomDoor : MonoBehaviour { @@ -37,7 +38,7 @@ public class RoomDoor : MonoBehaviour public void DoorOpen() { - if (!is_rotating) + if (!EventSystem.current.IsPointerOverGameObject() && !is_rotating) { is_rotating = true; //DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, open_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = true; }); @@ -49,7 +50,7 @@ public class RoomDoor : MonoBehaviour public void DoorClose() { - if (!is_rotating) + if (!EventSystem.current.IsPointerOverGameObject() && !is_rotating) { is_rotating = true; //DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, close_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = false; }); diff --git a/GQ_TongXin/Assets/Scripts/WJ/UIToCabinet.cs b/GQ_TongXin/Assets/Scripts/WJ/UIToCabinet.cs index 0f50c7768..4de90bf98 100644 --- a/GQ_TongXin/Assets/Scripts/WJ/UIToCabinet.cs +++ b/GQ_TongXin/Assets/Scripts/WJ/UIToCabinet.cs @@ -61,10 +61,10 @@ public class UIToCabinet : MonoBehaviour var index = i; toggles[i].onValueChanged.AddListener((ison) => { - CreateLine createLine = PatternChoose.Inst.transform.Find("").GetComponent(); - UI_init(); if (ison) { + CreateLine createLine = PatternChoose.Inst.transform.Find("").GetComponent(); + UI_init(); Debug.Log("" + index); if (mask_img.activeSelf) return; diff --git a/GQ_TongXin/Assets/script/GameManager.cs b/GQ_TongXin/Assets/script/GameManager.cs index c4454532a..ad12064b8 100644 --- a/GQ_TongXin/Assets/script/GameManager.cs +++ b/GQ_TongXin/Assets/script/GameManager.cs @@ -1736,6 +1736,12 @@ public class GameManager : MonoBehaviour return (d != null); } + public bool IsFindRacks_go(GameObject go) + { + DeviceQuery d = go.GetComponent(); + return (d != null && d.deviceList.type == "2" && d.deviceList.deviceType == "1"); + } + // 读取地址 public IEnumerator LoadAddress(Action callback) { @@ -1799,6 +1805,11 @@ public class GameManager : MonoBehaviour TransparentGlowManage.Inst.addScript(); LineGroupManager.Instance.addxianlan(); + for (int i = 0; i < Cabinets_go.Count; i++) + { + Cabinets_go[i].GetComponent().OnSceneReloaded(); + } + //三维场景加载时显示地图 Application.ExternalCall("OnSceneLoaded", "三维加载完成"); diff --git a/GQ_TongXin/Assets/script/SearchName1.cs b/GQ_TongXin/Assets/script/SearchName1.cs index 9586fdc74..0da5ddf49 100644 --- a/GQ_TongXin/Assets/script/SearchName1.cs +++ b/GQ_TongXin/Assets/script/SearchName1.cs @@ -23,6 +23,9 @@ public class SearchName1 : MonoBehaviour public List objs = new List(); public List SearchObjects = new List(); + public SearchData searchData; + + public List devices = new List(); void Start() { @@ -49,26 +52,33 @@ public class SearchName1 : MonoBehaviour void Serach(string strName) { SearchObjects.Clear(); - + devices.Clear(); + devices = searchData.FuzzySearch(strName); for (int i = 0; i < scrollViewContent.childCount; i++) { Destroy(scrollViewContent.GetChild(i).gameObject); } - foreach (GameObject go in objs) + for (int i = 0; i < devices.Count; i++) { - if ((go.name).ToString().Contains(strName)) + for (int j = 0; j < objs.Count; j++) { - SearchObjects.Add(go); + if(devices[i].ID.Equals (objs[j].name )) + { + SearchObjects.Add(objs[j]); + } } } - for (int i = 0; i < SearchObjects.Count; i++) + + + + for (int i = 0; i < devices.Count; i++) { int index = i; Button tmp = Instantiate(prefabsText, scrollViewContent, false); TextMeshProUGUI text = tmp.transform.GetChild(0).GetComponent(); - text.text = SearchObjects[index].name; + text.text = devices[index].ID + devices[index].deviceType + devices[index].deviceNum; tmp.onClick.AddListener(() => { dragController.oriObjectPrefab = SearchObjects[index].GetComponent(); @@ -77,7 +87,6 @@ public class SearchName1 : MonoBehaviour dragController._icon.SetNativeSize(); }); } - } //TODO: void OnClickSearchBtn() diff --git a/GQ_TongXin/Assets/script/接口/查询/DeviceQuery.cs b/GQ_TongXin/Assets/script/接口/查询/DeviceQuery.cs index d04a98500..fe53b3426 100644 --- a/GQ_TongXin/Assets/script/接口/查询/DeviceQuery.cs +++ b/GQ_TongXin/Assets/script/接口/查询/DeviceQuery.cs @@ -72,22 +72,11 @@ public class DeviceQuery : MonoBehaviour // } //} - [ContextMenu("添加板卡、端口信息脚本")] + [ContextMenu("同步模型编号、容积")] public void addscript() { - //添加端口信息脚本 - for (int i = 0; i < transform.childCount; i++) - { - var go = transform.GetChild(i); - - if (deviceList.type == "2" && deviceList.deviceType == "3") - { - if (!GetComponent()) - gameObject.AddComponent(); - if (!go.GetComponent()) - go.AddComponent(); - } - } + deviceList.modelNum = transform.name; + deviceList.occupyNum = GetComponent().volume.ToString(); } public void setTag() diff --git a/GQ_TongXin/Assets/script/点击/ClickEvent.cs b/GQ_TongXin/Assets/script/点击/ClickEvent.cs index 0fd9ffa27..2bf1c8d4e 100644 --- a/GQ_TongXin/Assets/script/点击/ClickEvent.cs +++ b/GQ_TongXin/Assets/script/点击/ClickEvent.cs @@ -153,10 +153,40 @@ public class ClickEvent : MonoBehaviour } else if (Menu.M___ == CabinetUIManager.Instance.current_menu && GameManager.Inst.magnifyState) { + + if (Physics.Raycast(ray, out hit, 100, 1 << 14 | 1 << 6)) + { + if (hit.collider.gameObject.GetComponent().deviceList.type == "1" && + hit.collider.gameObject.GetComponent().isTransparentGlow) + { + //Ŵ + if (hit.collider.gameObject == gameObject && !My_magnifyState) + { + Change_hide(gameObject, true, true); + } + //С + else if (hit.collider.gameObject == gameObject && My_magnifyState) + { + Change_hide(gameObject, false, false); + } + } + } + if (Physics.Raycast(ray, out hit, 100, 1 << 11 | 1 << 14)) { if (hit.collider.gameObject == gameObject) { + for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++) + { + if (GameManager.Inst.Cabinets_go[i].activeSelf /*&&GameManager.Inst.Cabinets_go[i] != GameManager.Inst.FindParent(gameObject, GameManager.Inst.IsDesiredParent)*/) + { + GameManager.Inst.Cabinets_go[i].GetComponent().F1(); + } + } + var g = GameManager.Inst.FindParent(gameObject, GameManager.Inst.IsFindRacks_go); + if (g != null) + g.GetComponent().F2(); + GameManager.Inst.nowDevice = null; GameManager.Inst.nowDeviceID = null; Debug.Log("" + gameObject.name); @@ -439,10 +469,12 @@ public class ClickEvent : MonoBehaviour public void F1() { isTransparentGlow = true; - for (int i = 0; i < Materials.Count; i++) - { - Materials[i].shader = TransparentGlow_Shader; - } + //for (int i = 0; i < Materials.Count; i++) + //{ + // Materials[i].shader = TransparentGlow_Shader; + //} + if (GetComponent()) + GetComponent().F1(); } /// @@ -452,10 +484,12 @@ public class ClickEvent : MonoBehaviour public void F2() { isTransparentGlow = false; - for (int i = 0; i < Materials.Count; i++) - { - Materials[i].shader = empty[i].shader; - } + //for (int i = 0; i < Materials.Count; i++) + //{ + // Materials[i].shader = empty[i].shader; + //} + if (GetComponent()) + GetComponent().F2(); } /// @@ -589,80 +623,100 @@ public class ClickEvent : MonoBehaviour string s1 = gameObject.GetComponent().deviceList.devicePosition.Split('-')[0]; - if (isHide) + if (Menu.M___չʾ == CabinetUIManager.Instance.current_menu) { - for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++) - { - string s2 = GameManager.Inst.Cabinets_go[i].GetComponent().deviceList.devicePosition.Split('-')[0]; - if (s1 != s2) - { - GameManager.Inst.Cabinets_go[i].SetActive(!isHide); - } - else if (s1 == s2 && GameManager.Inst.Cabinets_go[i] != gameObject) - { - GameManager.Inst.Cabinets_go[i].GetComponent().F1(); - GameManager.Inst.Cabinets_go[i].SetActive(true); - } - } - gameObject.SetActive(true); - gameObject.GetComponent().F2(); } - else + else if (Menu.M__ӵ != CabinetUIManager.Instance.current_menu) { - for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++) + if (isHide) { - string s2 = GameManager.Inst.Cabinets_go[i].GetComponent().deviceList.devicePosition.Split('-')[0]; - if (s1 != s2) - GameManager.Inst.Cabinets_go[i].SetActive(!isHide); - else if (s1 == s2 && GameManager.Inst.Cabinets_go[i] != gameObject) - GameManager.Inst.Cabinets_go[i].GetComponent().F2(); + for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++) + { + string s2 = GameManager.Inst.Cabinets_go[i].GetComponent().deviceList.devicePosition.Split('-')[0]; + if (s1 != s2) + { + GameManager.Inst.Cabinets_go[i].SetActive(!isHide); + } + else if (s1 == s2 && GameManager.Inst.Cabinets_go[i] != gameObject) + { + GameManager.Inst.Cabinets_go[i].GetComponent().F1(); + GameManager.Inst.Cabinets_go[i].SetActive(true); + } + } + + gameObject.SetActive(true); + gameObject.GetComponent().F2(); + } + else + { + for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++) + { + string s2 = GameManager.Inst.Cabinets_go[i].GetComponent().deviceList.devicePosition.Split('-')[0]; + if (s1 != s2) + GameManager.Inst.Cabinets_go[i].SetActive(!isHide); + else if (s1 == s2 && GameManager.Inst.Cabinets_go[i] != gameObject) + GameManager.Inst.Cabinets_go[i].GetComponent().F2(); + } } } - if (Menu.M_ȫ_״̬ == CabinetUIManager.Instance.current_menu) - return; - if (isZoomin) + + if (Menu.M_ȫ_״̬ != CabinetUIManager.Instance.current_menu) { - for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++) + if (isZoomin) { - if (cabine == GameManager.Inst.Cabinets_go[i]) + for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++) { - if (cabine.transform.Find("Ű") == null || GameManager.Inst.Cabinets_go[i].transform.Find("Ű") == null) - continue; - var door = cabine.transform.Find("Ű").GetComponentInChildren(); - if (door.TextMeshProUGUI.text == "") - continue; - GameManager.Inst.power_open(cabine, "ȫ"); - door.TextMeshProUGUI.text = ""; - door.isopen = !door.isopen; + if (cabine == GameManager.Inst.Cabinets_go[i]) + { + if (cabine.transform.Find("Ű") == null || GameManager.Inst.Cabinets_go[i].transform.Find("Ű") == null) + continue; + var door = cabine.transform.Find("Ű").GetComponentInChildren(true); + + GameManager.Inst.power_open(cabine, "ȫ"); + door.TextMeshProUGUI.text = ""; + door.isopen = !door.isopen; + } + else if (cabine && cabine != GameManager.Inst.Cabinets_go[i]) + { + if (GameManager.Inst.Cabinets_go[i].transform.Find("Ű") == null || + !GameManager.Inst.Cabinets_go[i].activeSelf) + continue; + var door = GameManager.Inst.Cabinets_go[i].transform.Find("Ű").GetComponentInChildren(true); + + + GameManager.Inst.power_close(GameManager.Inst.Cabinets_go[i], "ȫ"); + door.TextMeshProUGUI.text = ""; + door.isopen = !door.isopen; + } + } - else if (cabine && cabine != GameManager.Inst.Cabinets_go[i] && cabine.transform.Find("Ű")) + for (int i = 0; i < GameManager.Inst.Racks_go.Count; i++) { - if (cabine.transform.Find("Ű") == null || - GameManager.Inst.Cabinets_go[i].transform.Find("Ű") == null || - !GameManager.Inst.Cabinets_go[i].activeSelf) + if (!GameManager.Inst.Racks_go[i].activeSelf) continue; - var door = GameManager.Inst.Cabinets_go[i].transform.Find("Ű").GetComponentInChildren(); - if (door.TextMeshProUGUI.text == "") - continue; - GameManager.Inst.power_close(GameManager.Inst.Cabinets_go[i], "ȫ"); + if (GameManager.Inst.Racks_go[i].GetComponent().deviceList.modelNum == "7") + //GameManager.Inst.Racks_go[i].transform.Find("ǰ").DOLocalRotate(Vector3.right * 180, 1); + GameManager.Inst.Racks_go[i].transform.Find("ǰ").gameObject.SetActive(false); + } + } + else + { + if (cabine && cabine == gameObject && cabine.transform.Find("Ű")) + { + var door = cabine.transform.Find("Ű").GetComponentInChildren(true); + if (door.TextMeshProUGUI.text == "") return; + GameManager.Inst.power_close(cabine, "ȫ"); door.TextMeshProUGUI.text = ""; door.isopen = !door.isopen; } - - } - - } - else - { - if (cabine && cabine == gameObject && cabine.transform.Find("Ű")) - { - var door = cabine.transform.Find("Ű").GetComponentInChildren(); - if (door.TextMeshProUGUI.text == "") return; - GameManager.Inst.power_close(cabine, "ȫ"); - door.TextMeshProUGUI.text = ""; - door.isopen = !door.isopen; + for (int i = 0; i < GameManager.Inst.Racks_go.Count; i++) + { + if (GameManager.Inst.Racks_go[i].GetComponent().deviceList.modelNum == "7") + //GameManager.Inst.Racks_go[i].transform.Find("ǰ").DOLocalRotate(Vector3.zero, 1); + GameManager.Inst.Racks_go[i].transform.Find("ǰ").gameObject.SetActive(true); + } } } } diff --git a/GQ_TongXin/Assets/script/透明/TransparentGlow.cs b/GQ_TongXin/Assets/script/透明/TransparentGlow.cs index 2fab69fb1..a19b5308d 100644 --- a/GQ_TongXin/Assets/script/透明/TransparentGlow.cs +++ b/GQ_TongXin/Assets/script/透明/TransparentGlow.cs @@ -23,13 +23,14 @@ public class TransparentGlow : MonoBehaviour public List empty = new List(); public Shader TransparentGlow_Shader; + public Shader TransparentGlow_Shader_half; public List MeshRenderers { get { if (meshRenderers == null) - meshRenderers = GetComponentsInChildren().ToList(); + meshRenderers = GetComponentsInChildren().ToList(); return meshRenderers; } } @@ -53,19 +54,129 @@ public class TransparentGlow : MonoBehaviour } }); }); - } + } return materials; } } + /// + /// 原始机柜模型 + /// + private List original_jigui = new List(); + /// + /// 原始设备模型 + /// + private List original_shebei = new List(); + + private List _jigui; + private List _shebei; + private bool search_u_wei, is_jigui; + + /// + /// 若脚本在机柜上,则该字段为机柜材质 + /// 若脚本在设备上,则该字段为此设备材质 + /// + public List jigui_mats + { + get + { + if (_jigui == null) + { + _jigui = new List(); + + if (GetComponent()) + { + Array.ForEach(GetComponent().materials, m => + { + if (!_jigui.Contains(m)) + { + _jigui.Add(m); + original_jigui.Add(new Material(m)); + } + }); + } + + for (int i = 0; i < transform.childCount; i++) + { + if (transform.GetChild(i).GetComponent()) + Array.ForEach(transform.GetChild(i).GetComponent().materials, m => + { + if (!_jigui.Contains(m)) + { + _jigui.Add(m); + original_jigui.Add(new Material(m)); + } + }); + } + + + //MeshRenderers.ForEach(render => + //{ + // Array.ForEach(render.materials, (_mat) => + // { + // if (!materials.Contains(_mat)) + // { + // materials.Add(_mat); + // Material _emp = new Material(_mat); + // empty.Add(_emp); + // } + // }); + //}); + } + return _jigui; + //return materials; + } + } + /// + /// 若脚本在机柜上,则该字段有值且为所有设备材质; + /// 若脚本在设备上,则该字段为空值 + /// + public List shebei_mats + { + get + { + if (search_u_wei) + { + + } + else + { + _shebei = new List(); + search_u_wei = true; + if (transform.Find("U位")) + { + is_jigui = true; + Array.ForEach(transform.Find("U位").GetComponentsInChildren(), mr => + { + Array.ForEach(mr.materials, m => + { + if (!_shebei.Contains(m)) + { + _shebei.Add(m); + original_shebei.Add(new Material(m)); + } + }); + }); + } + else + { + is_jigui = false; + } + } + return _shebei; + } + } + // Start is called before the first frame update void Start() { - for (int i = 0; i < Materials.Count; i++) - break; + //for (int i = 0; i < Materials.Count; i++) + // break; if (TransparentGlow_Shader == null) TransparentGlow_Shader = Resources.Load("TransparentGlow"); + if (TransparentGlow_Shader_half == null) + TransparentGlow_Shader_half = Resources.Load("TransparentGlow_half"); } // Update is called once per frame @@ -74,18 +185,41 @@ public class TransparentGlow : MonoBehaviour } + /// + /// 场景刷新后,重新加载U位下的设备材质 + /// + public void OnSceneReloaded() + { + search_u_wei = false; + } + /// /// 透明 /// [ContextMenu("透明")] - public void F1(/*float a = 0.5f*/) + public void F1(float a = 0.5f) { - for (int i = 0; i < Materials.Count; i++) + //for (int i = 0; i < Materials.Count; i++) + //{ + // Materials[i].shader = TransparentGlow_Shader; + // Materials[i].renderQueue = 3000; + // Materials[i].SetFloat("_Transparecy", a); + //} + + for (int i = 0; i < jigui_mats.Count; i++) { - Materials[i].shader = TransparentGlow_Shader; - Materials[i].renderQueue = 3000; - //Materials[i].SetFloat("_Transparecy", a); + jigui_mats[i].shader = TransparentGlow_Shader; + jigui_mats[i].renderQueue = 3000; + //jigui_mats[i].SetFloat("_Transparecy", is_jigui ? a : a / 2); } + + for (int i = 0; i < shebei_mats.Count; i++) + { + shebei_mats[i].shader = TransparentGlow_Shader_half; + shebei_mats[i].renderQueue = 3000; + //shebei_mats[i].SetFloat("_Transparecy", a / 2); + } + isTransparentGlow = true; } /// @@ -94,10 +228,21 @@ public class TransparentGlow : MonoBehaviour [ContextMenu("恢复原材质")] public void F2() { - for (int i = 0; i < Materials.Count; i++) + //for (int i = 0; i < Materials.Count; i++) + //{ + // Materials[i].shader = empty[i].shader; + //} + + for (int i = 0; i < jigui_mats.Count; i++) { - Materials[i].shader = empty[i].shader; + jigui_mats[i].shader = original_jigui[i].shader; } + + for (int i = 0; i < shebei_mats.Count; i++) + { + shebei_mats[i].shader = original_shebei[i].shader; + } + isTransparentGlow = false; } [ContextMenu("添加点击组件")] @@ -120,4 +265,49 @@ public class TransparentGlow : MonoBehaviour } } } + + [ContextMenu("添加碰撞检测器")] + public void addBoxCollider() + { + //BoxCollider boxCollider = GetComponent(); + //Renderer renderer = null; + //if (!boxCollider) + //{ + // try + // { + // renderer = transform.Find(transform.name).GetComponent(); + // } + // catch (Exception) + // { + // renderer = transform.GetComponent(); + // } + // if (renderer != null) + // { + // var initrot = transform.rotation; + // transform.rotation = Quaternion.identity; + + // var bounds = renderer.bounds; + // var a = transform.gameObject.AddComponent(); + // a.isTrigger = false; + // a.center = bounds.center - transform.transform.position; + + // a.size = bounds.size; + + // transform.rotation = initrot; + // } + //} + + + MeshFilter meshFilter = GetComponent(); + if (meshFilter != null) + { + MeshCollider meshCollider = gameObject.GetComponent(); + if (meshCollider == null) + { + meshCollider = gameObject.AddComponent(); + } + meshCollider.sharedMesh = meshFilter.sharedMesh; + meshCollider.convex = true; // 如果物体有镂空,可能需要将convex属性设置为true + } + } } diff --git a/GQ_TongXin/Assets/script/透明/TransparentGlowManage.cs b/GQ_TongXin/Assets/script/透明/TransparentGlowManage.cs index 1499b416b..72ccd1e32 100644 --- a/GQ_TongXin/Assets/script/透明/TransparentGlowManage.cs +++ b/GQ_TongXin/Assets/script/透明/TransparentGlowManage.cs @@ -163,8 +163,8 @@ public class TransparentGlowManage : MonoBehaviour var glow = GameManager.Inst.Cabinets_go[i].GetComponent(); glow.meshRenderers = null; glow.materials = null; - for (int j = 0; j < glow.Materials.Count; j++) - break; + //for (int j = 0; j < glow.Materials.Count; j++) + // break; } } diff --git a/build/StreamingAssets/告警查询.json b/build/StreamingAssets/告警查询.json new file mode 100644 index 000000000..c875a1f62 --- /dev/null +++ b/build/StreamingAssets/告警查询.json @@ -0,0 +1,623 @@ +{ + "code": "000000", + "message": "操作成功", + "data": [ + { + "alarmId": "1", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693001" + }, + { + "alarmId": "1231232", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693002" + }, + { + "alarmId": "1231233", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693003" + }, + { + "alarmId": "1231234", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693004" + }, + { + "alarmId": "1231235", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693005" + }, + { + "alarmId": "1231236", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693001" + }, + { + "alarmId": "1231237", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26191", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693002" + }, + { + "alarmId": "1231238", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26192", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693003" + }, + { + "alarmId": "1231239", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26193", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693004" + }, + { + "alarmId": "1231240", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26194", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + "deviceId": "1691457954939693005" + }, + { + "alarmId": "1231241", + "alarmDeviceId": "9696594B-2C69-4AB9-83C1-364B00745BAC-26190", + "alarmType": "A", + "alarmLevel": "1", + "alarmDate": "2023-08-04 14:20:53", + "alarmDescription": "设备发生故障", + "alarmReason": "电路问题导致的故障", + "alarmHandleStatus": "已处理", + "alarmHandlePerson": "张三", + "alarmHandleDate": "2023-08-22 10:55:20", + 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